[Mesa-dev] [PATCH 1/5] nir: Use nir_shader_get_entrypoint in nir_lower_clip_vs().
Kenneth Graunke
kenneth at whitecape.org
Sat Nov 10 02:13:27 UTC 2018
---
src/compiler/nir/nir_lower_clip.c | 6 ++----
1 file changed, 2 insertions(+), 4 deletions(-)
diff --git a/src/compiler/nir/nir_lower_clip.c b/src/compiler/nir/nir_lower_clip.c
index 7081295a500..013645101f2 100644
--- a/src/compiler/nir/nir_lower_clip.c
+++ b/src/compiler/nir/nir_lower_clip.c
@@ -199,6 +199,7 @@ lower_clip_vs(nir_function_impl *impl, unsigned ucp_enables,
bool
nir_lower_clip_vs(nir_shader *shader, unsigned ucp_enables)
{
+ nir_function_impl *impl = nir_shader_get_entrypoint(shader);
int clipvertex = -1;
int position = -1;
int maxloc = -1;
@@ -250,10 +251,7 @@ nir_lower_clip_vs(nir_shader *shader, unsigned ucp_enables)
out[1] =
create_clipdist_var(shader, ++maxloc, true, VARYING_SLOT_CLIP_DIST1);
- nir_foreach_function(function, shader) {
- if (!strcmp(function->name, "main"))
- lower_clip_vs(function->impl, ucp_enables, cv, out);
- }
+ lower_clip_vs(impl, ucp_enables, cv, out);
return true;
}
--
2.19.1
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