[Mesa-dev] [PATCH 1/5] nir: Use nir_shader_get_entrypoint in nir_lower_clip_vs().

Kenneth Graunke kenneth at whitecape.org
Sat Nov 10 02:13:27 UTC 2018


---
 src/compiler/nir/nir_lower_clip.c | 6 ++----
 1 file changed, 2 insertions(+), 4 deletions(-)

diff --git a/src/compiler/nir/nir_lower_clip.c b/src/compiler/nir/nir_lower_clip.c
index 7081295a500..013645101f2 100644
--- a/src/compiler/nir/nir_lower_clip.c
+++ b/src/compiler/nir/nir_lower_clip.c
@@ -199,6 +199,7 @@ lower_clip_vs(nir_function_impl *impl, unsigned ucp_enables,
 bool
 nir_lower_clip_vs(nir_shader *shader, unsigned ucp_enables)
 {
+   nir_function_impl *impl = nir_shader_get_entrypoint(shader);
    int clipvertex = -1;
    int position = -1;
    int maxloc = -1;
@@ -250,10 +251,7 @@ nir_lower_clip_vs(nir_shader *shader, unsigned ucp_enables)
       out[1] =
          create_clipdist_var(shader, ++maxloc, true, VARYING_SLOT_CLIP_DIST1);
 
-   nir_foreach_function(function, shader) {
-      if (!strcmp(function->name, "main"))
-         lower_clip_vs(function->impl, ucp_enables, cv, out);
-   }
+   lower_clip_vs(impl, ucp_enables, cv, out);
 
    return true;
 }
-- 
2.19.1



More information about the mesa-dev mailing list