[Mesa-dev] [PATCH] st/mesa: don't do L3 thread pinning for Blender

Michel Dänzer michel at daenzer.net
Mon Nov 12 17:42:58 UTC 2018


On 2018-11-08 6:23 a.m., Marek Olšák wrote:
> Thanks a lot man. I'll reconsider this depending on the results I receive.
> 
> I may also just pin the Mesa threads and keep the app thread intact. It
> should perform OK with glthread, but not without glthread.
> 
> Another option is to have the gallium and winsys threads "chase" the main
> thread within the CPU by changing the thread affinity based on getcpu().

While those are interesting ideas for the future, I'm afraid it's too
late for them for the 18.3.0 release (scheduled for November 21st IIRC).

Please make sure the thread pinning code is disabled for the release, at
least by default.


-- 
Earthling Michel Dänzer               |               http://www.amd.com
Libre software enthusiast             |             Mesa and X developer


More information about the mesa-dev mailing list