[Mesa-dev] [PATCH] mesa/st: swap order of clear() and clear_with_quad()

Marek Olšák maraeo at gmail.com
Wed Nov 14 15:13:17 UTC 2018


On Wed, Nov 14, 2018, 7:54 AM Rob Clark <robdclark at gmail.com wrote:

> On Tue, Nov 13, 2018 at 9:54 PM Marek Olšák <maraeo at gmail.com> wrote:
> >
> >
> >
> > On Tue, Nov 13, 2018, 6:00 PM Rob Clark <robdclark at gmail.com wrote:
> >>
> >> On Tue, Nov 13, 2018 at 5:25 PM Eric Anholt <eric at anholt.net> wrote:
> >> >
> >> > Rob Clark <robdclark at gmail.com> writes:
> >> >
> >> > > If we can't clear all the buffers with pctx->clear() (say, for
> example,
> >> > > because of ColorMask), push the buffers we *can* clear with
> pctx->clear()
> >> > > first.  Tilers want to see clears coming before draws to enable
> fast-
> >> > > paths, and clearing one of the attachments with a quad-draw first
> >> > > confuses that logic.
> >> >
> >> > Oh, nice!
> >> >
> >> > Reviewed-by: Eric Anholt <eric at anholt.net>
> >> >
> >> > Though it feels pretty silly that the ->clear() caller needs a
> >> > clear_with_quad implementation when the ->clear() implementation in
> the
> >> > driver also needs a clear_with_quad implementation for
> non-fast-cleared
> >> > buffers.  :/
> >>
> >> hmm, so perhaps one easy option is to change pctx->clear() to return a
> >> boolean, so driver can return false to ask the state tracker to do a
> >
> >
> > Ideally all pipe context functions should always return void to allow
> gallium multithreading.
>
> Hmm, that is a bit awkward..  and a pipe cap is a bit restrictive, ie.
> say you can fast-clear only certain color formats, or other weird
> combination of restrictions.
>
> I suppose a pctx->can_do_clear(..) which isn't multithreaded would be
> a bit more flexible than pipe caps.
>

can_do_clear(..) should be in pipe_screen. I wouldn't like to have context
functions that return a value.

Marek


> > A pipe cap for colormasked and scissored clears would be better.
> >
> >
> >> clear_with_quad()..  maybe that would be a first step towards allowing
> >> driver to handle clears w/ colormask and possibly scissor (although
> >> for the later, plus
> >> glInvalidateFramebuffer()/glInvalidateSubFramebuffer(), I was thinking
> >> of pctx->invalidate_surface()/pctx->invalidate_sub_surface())
> >
> >
> > Pipe context already contains an invalidate function.
>
> yeah, but it is at the level of pipe_resource, which isn't really what
> you want if only a certain level/layer of a resource is invalidated.
>
> I'm still unsure about how I want to track this in the driver, the
> ideal case would be to track it in fd_surface, except that surfaces
> tend to be created transiently.  Still for glInvalidateFramebuffer()
> and friends, having an pctx->invalidate_surface() seems like the
> cleaner API.
>
> BR,
> -R
>
> >
> > Marek
> >
> >>
> >> But either way, I guess this patch is a simple stop-gap solution.
> >>
> >> BR,
> >> -R
> >> _______________________________________________
> >> mesa-dev mailing list
> >> mesa-dev at lists.freedesktop.org
> >> https://lists.freedesktop.org/mailman/listinfo/mesa-dev
>
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