[Mesa-dev] [PATCH 2/2] radv: enable primitive binning by default
Samuel Pitoiset
samuel.pitoiset at gmail.com
Thu Nov 15 09:12:58 UTC 2018
After doing a bunch of benchmarks, primitive binning helps
some games like The Talos Principle (+5%) or Serious Sam 2017
(+3%). For other titles, either it doesn't change anything or
it hurts very few (less than 1%).
This only affects GFX9.
Signed-off-by: Samuel Pitoiset <samuel.pitoiset at gmail.com>
---
src/amd/vulkan/radv_debug.h | 5 ++---
src/amd/vulkan/radv_device.c | 3 +--
2 files changed, 3 insertions(+), 5 deletions(-)
diff --git a/src/amd/vulkan/radv_debug.h b/src/amd/vulkan/radv_debug.h
index 397d567961..01712bd22c 100644
--- a/src/amd/vulkan/radv_debug.h
+++ b/src/amd/vulkan/radv_debug.h
@@ -57,9 +57,8 @@ enum {
RADV_PERFTEST_NO_BATCHCHAIN = 0x1,
RADV_PERFTEST_SISCHED = 0x2,
RADV_PERFTEST_LOCAL_BOS = 0x4,
- RADV_PERFTEST_BINNING = 0x8,
- RADV_PERFTEST_OUT_OF_ORDER = 0x10,
- RADV_PERFTEST_DCC_MSAA = 0x20,
+ RADV_PERFTEST_OUT_OF_ORDER = 0x8,
+ RADV_PERFTEST_DCC_MSAA = 0x10,
};
bool
diff --git a/src/amd/vulkan/radv_device.c b/src/amd/vulkan/radv_device.c
index b2078975a8..617886b8d8 100644
--- a/src/amd/vulkan/radv_device.c
+++ b/src/amd/vulkan/radv_device.c
@@ -466,7 +466,6 @@ static const struct debug_control radv_perftest_options[] = {
{"nobatchchain", RADV_PERFTEST_NO_BATCHCHAIN},
{"sisched", RADV_PERFTEST_SISCHED},
{"localbos", RADV_PERFTEST_LOCAL_BOS},
- {"binning", RADV_PERFTEST_BINNING},
{"dccmsaa", RADV_PERFTEST_DCC_MSAA},
{NULL, 0}
};
@@ -1635,7 +1634,7 @@ VkResult radv_CreateDevice(
}
device->pbb_allowed = device->physical_device->rad_info.chip_class >= GFX9 &&
- ((device->instance->perftest_flags & RADV_PERFTEST_BINNING) ||
+ (!(device->instance->debug_flags & RADV_DEBUG_NOBINNING) ||
device->physical_device->rad_info.family == CHIP_RAVEN ||
device->physical_device->rad_info.family == CHIP_RAVEN2);
--
2.19.1
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