[Mesa-dev] [PATCH 8/8] intel/compiler: Lower SSBO and shared loads/stores in NIR

Samuel Iglesias Gonsálvez siglesias at igalia.com
Thu Nov 15 11:07:50 UTC 2018



On 14/11/2018 00:23, Jason Ekstrand wrote:
> We have a bunch of code to do this in the back-end compiler but it's
> fairly specific to typed surface messages and the way we emit them.
> This breaks it out into NIR were it's easier to do things a bit more
> generally.  It also means we can easily share the code between the bec4

vec4

Reviewed-by: Samuel Iglesias Gonsálvez <siglesias at igalia.com>

> and FS back-ends if we wish.
> ---
>  src/intel/Makefile.sources                    |   1 +
>  src/intel/compiler/brw_fs_nir.cpp             | 381 ++++--------------
>  src/intel/compiler/brw_nir.c                  |   2 +
>  src/intel/compiler/brw_nir.h                  |   2 +
>  .../brw_nir_lower_mem_access_bit_sizes.c      | 313 ++++++++++++++
>  src/intel/compiler/brw_vec4_nir.cpp           | 126 +-----
>  src/intel/compiler/meson.build                |   1 +
>  7 files changed, 421 insertions(+), 405 deletions(-)
>  create mode 100644 src/intel/compiler/brw_nir_lower_mem_access_bit_sizes.c
> 
> diff --git a/src/intel/Makefile.sources b/src/intel/Makefile.sources
> index 4da887f7ed2..5e7d32293b7 100644
> --- a/src/intel/Makefile.sources
> +++ b/src/intel/Makefile.sources
> @@ -85,6 +85,7 @@ COMPILER_FILES = \
>  	compiler/brw_nir_attribute_workarounds.c \
>  	compiler/brw_nir_lower_cs_intrinsics.c \
>  	compiler/brw_nir_lower_image_load_store.c \
> +	compiler/brw_nir_lower_mem_access_bit_sizes.c \
>  	compiler/brw_nir_opt_peephole_ffma.c \
>  	compiler/brw_nir_tcs_workarounds.c \
>  	compiler/brw_packed_float.c \
> diff --git a/src/intel/compiler/brw_fs_nir.cpp b/src/intel/compiler/brw_fs_nir.cpp
> index 2b36171136e..84d0c6be6c3 100644
> --- a/src/intel/compiler/brw_fs_nir.cpp
> +++ b/src/intel/compiler/brw_fs_nir.cpp
> @@ -26,6 +26,7 @@
>  #include "brw_fs_surface_builder.h"
>  #include "brw_nir.h"
>  #include "util/u_math.h"
> +#include "util/bitscan.h"
>  
>  using namespace brw;
>  using namespace brw::surface_access;
> @@ -2250,107 +2251,6 @@ fs_visitor::get_indirect_offset(nir_intrinsic_instr *instr)
>     return get_nir_src(*offset_src);
>  }
>  
> -static void
> -do_untyped_vector_read(const fs_builder &bld,
> -                       const fs_reg dest,
> -                       const fs_reg surf_index,
> -                       const fs_reg offset_reg,
> -                       unsigned num_components)
> -{
> -   if (type_sz(dest.type) <= 2) {
> -      assert(dest.stride == 1);
> -      boolean is_const_offset = offset_reg.file == BRW_IMMEDIATE_VALUE;
> -
> -      if (is_const_offset) {
> -         uint32_t start = offset_reg.ud & ~3;
> -         uint32_t end = offset_reg.ud + num_components * type_sz(dest.type);
> -         end = ALIGN(end, 4);
> -         assert (end - start <= 16);
> -
> -         /* At this point we have 16-bit component/s that have constant
> -          * offset aligned to 4-bytes that can be read with untyped_reads.
> -          * untyped_read message requires 32-bit aligned offsets.
> -          */
> -         unsigned first_component = (offset_reg.ud & 3) / type_sz(dest.type);
> -         unsigned num_components_32bit = (end - start) / 4;
> -
> -         fs_reg read_result =
> -            emit_untyped_read(bld, surf_index, brw_imm_ud(start),
> -                              1 /* dims */,
> -                              num_components_32bit,
> -                              BRW_PREDICATE_NONE);
> -         shuffle_from_32bit_read(bld, dest, read_result, first_component,
> -                                 num_components);
> -      } else {
> -         fs_reg read_offset = bld.vgrf(BRW_REGISTER_TYPE_UD);
> -         for (unsigned i = 0; i < num_components; i++) {
> -            if (i == 0) {
> -               bld.MOV(read_offset, offset_reg);
> -            } else {
> -               bld.ADD(read_offset, offset_reg,
> -                       brw_imm_ud(i * type_sz(dest.type)));
> -            }
> -            /* Non constant offsets are not guaranteed to be aligned 32-bits
> -             * so they are read using one byte_scattered_read message
> -             * for each component.
> -             */
> -            fs_reg read_result =
> -               emit_byte_scattered_read(bld, surf_index, read_offset,
> -                                        1 /* dims */, 1,
> -                                        type_sz(dest.type) * 8 /* bit_size */,
> -                                        BRW_PREDICATE_NONE);
> -            bld.MOV(offset(dest, bld, i),
> -                    subscript (read_result, dest.type, 0));
> -         }
> -      }
> -   } else if (type_sz(dest.type) == 4) {
> -      fs_reg read_result = emit_untyped_read(bld, surf_index, offset_reg,
> -                                             1 /* dims */,
> -                                             num_components,
> -                                             BRW_PREDICATE_NONE);
> -      read_result.type = dest.type;
> -      for (unsigned i = 0; i < num_components; i++)
> -         bld.MOV(offset(dest, bld, i), offset(read_result, bld, i));
> -   } else if (type_sz(dest.type) == 8) {
> -      /* Reading a dvec, so we need to:
> -       *
> -       * 1. Multiply num_components by 2, to account for the fact that we
> -       *    need to read 64-bit components.
> -       * 2. Shuffle the result of the load to form valid 64-bit elements
> -       * 3. Emit a second load (for components z/w) if needed.
> -       */
> -      fs_reg read_offset = bld.vgrf(BRW_REGISTER_TYPE_UD);
> -      bld.MOV(read_offset, offset_reg);
> -
> -      int iters = num_components <= 2 ? 1 : 2;
> -
> -      /* Load the dvec, the first iteration loads components x/y, the second
> -       * iteration, if needed, loads components z/w
> -       */
> -      for (int it = 0; it < iters; it++) {
> -         /* Compute number of components to read in this iteration */
> -         int iter_components = MIN2(2, num_components);
> -         num_components -= iter_components;
> -
> -         /* Read. Since this message reads 32-bit components, we need to
> -          * read twice as many components.
> -          */
> -         fs_reg read_result = emit_untyped_read(bld, surf_index, read_offset,
> -                                                1 /* dims */,
> -                                                iter_components * 2,
> -                                                BRW_PREDICATE_NONE);
> -
> -         /* Shuffle the 32-bit load result into valid 64-bit data */
> -         shuffle_from_32bit_read(bld, offset(dest, bld, it * 2),
> -                                 read_result, 0, iter_components);
> -
> -         bld.ADD(read_offset, read_offset, brw_imm_ud(16));
> -      }
> -   } else {
> -      unreachable("Unsupported type");
> -   }
> -}
> -
>  void
>  fs_visitor::nir_emit_vs_intrinsic(const fs_builder &bld,
>                                    nir_intrinsic_instr *instr)
> @@ -3572,93 +3472,64 @@ fs_visitor::nir_emit_cs_intrinsic(const fs_builder &bld,
>  
>     case nir_intrinsic_load_shared: {
>        assert(devinfo->gen >= 7);
> +      assert(stage == MESA_SHADER_COMPUTE);
>  
> -      fs_reg surf_index = brw_imm_ud(GEN7_BTI_SLM);
> +      const unsigned bit_size = nir_dest_bit_size(instr->dest);
> +      fs_reg offset_reg = retype(get_nir_src(instr->src[0]),
> +                                 BRW_REGISTER_TYPE_UD);
>  
> -      /* Get the offset to read from */
> -      fs_reg offset_reg;
> -      if (nir_src_is_const(instr->src[0])) {
> -         offset_reg = brw_imm_ud(instr->const_index[0] +
> -                                 nir_src_as_uint(instr->src[0]));
> -      } else {
> -         offset_reg = vgrf(glsl_type::uint_type);
> -         bld.ADD(offset_reg,
> -                 retype(get_nir_src(instr->src[0]), BRW_REGISTER_TYPE_UD),
> -                 brw_imm_ud(instr->const_index[0]));
> -      }
> +      /* Make dest unsigned because that's what the temporary will be */
> +      dest.type = brw_reg_type_from_bit_size(bit_size, BRW_REGISTER_TYPE_UD);
>  
>        /* Read the vector */
> -      do_untyped_vector_read(bld, dest, surf_index, offset_reg,
> -                             instr->num_components);
> +      if (nir_intrinsic_align(instr) >= 4) {
> +         assert(nir_dest_bit_size(instr->dest) == 32);
> +         fs_reg read_result = emit_untyped_read(bld, brw_imm_ud(GEN7_BTI_SLM),
> +                                                offset_reg, 1 /* dims */,
> +                                                instr->num_components,
> +                                                BRW_PREDICATE_NONE);
> +         for (unsigned i = 0; i < instr->num_components; i++)
> +            bld.MOV(offset(dest, bld, i), offset(read_result, bld, i));
> +      } else {
> +         assert(nir_dest_bit_size(instr->dest) <= 32);
> +         assert(nir_dest_num_components(instr->dest) == 1);
> +         fs_reg read_result =
> +            emit_byte_scattered_read(bld, brw_imm_ud(GEN7_BTI_SLM), offset_reg,
> +                                     1 /* dims */, 1, bit_size,
> +                                     BRW_PREDICATE_NONE);
> +         bld.MOV(dest, read_result);
> +      }
>        break;
>     }
>  
>     case nir_intrinsic_store_shared: {
>        assert(devinfo->gen >= 7);
> +      assert(stage == MESA_SHADER_COMPUTE);
>  
> -      /* Block index */
> -      fs_reg surf_index = brw_imm_ud(GEN7_BTI_SLM);
> -
> -      /* Value */
> +      const unsigned bit_size = nir_src_bit_size(instr->src[0]);
>        fs_reg val_reg = get_nir_src(instr->src[0]);
> +      fs_reg offset_reg = retype(get_nir_src(instr->src[1]),
> +                                 BRW_REGISTER_TYPE_UD);
>  
> -      /* Writemask */
> -      unsigned writemask = instr->const_index[1];
> -
> -      /* get_nir_src() retypes to integer. Be wary of 64-bit types though
> -       * since the untyped writes below operate in units of 32-bits, which
> -       * means that we need to write twice as many components each time.
> -       * Also, we have to suffle 64-bit data to be in the appropriate layout
> -       * expected by our 32-bit write messages.
> -       */
> -      unsigned type_size = 4;
> -      if (nir_src_bit_size(instr->src[0]) == 64) {
> -         type_size = 8;
> -         val_reg = shuffle_for_32bit_write(bld, val_reg, 0,
> -                                           instr->num_components);
> -      }
> -
> -      unsigned type_slots = type_size / 4;
> -
> -      /* Combine groups of consecutive enabled channels in one write
> -       * message. We use ffs to find the first enabled channel and then ffs on
> -       * the bit-inverse, down-shifted writemask to determine the length of
> -       * the block of enabled bits.
> -       */
> -      while (writemask) {
> -         unsigned first_component = ffs(writemask) - 1;
> -         unsigned length = ffs(~(writemask >> first_component)) - 1;
> -
> -         /* We can't write more than 2 64-bit components at once. Limit the
> -          * length of the write to what we can do and let the next iteration
> -          * handle the rest
> -          */
> -         if (type_size > 4)
> -            length = MIN2(2, length);
> -
> -         fs_reg offset_reg;
> -         if (nir_src_is_const(instr->src[1])) {
> -            offset_reg = brw_imm_ud(instr->const_index[0] +
> -                                    nir_src_as_uint(instr->src[1]) +
> -                                    type_size * first_component);
> -         } else {
> -            offset_reg = vgrf(glsl_type::uint_type);
> -            bld.ADD(offset_reg,
> -                    retype(get_nir_src(instr->src[1]), BRW_REGISTER_TYPE_UD),
> -                    brw_imm_ud(instr->const_index[0] + type_size * first_component));
> -         }
> +      val_reg.type = brw_reg_type_from_bit_size(bit_size, BRW_REGISTER_TYPE_UD);
>  
> -         emit_untyped_write(bld, surf_index, offset_reg,
> -                            offset(val_reg, bld, first_component * type_slots),
> -                            1 /* dims */, length * type_slots,
> +      assert(nir_intrinsic_write_mask(instr) ==
> +             (1 << instr->num_components) - 1);
> +      if (nir_intrinsic_align(instr) >= 4) {
> +         assert(nir_src_bit_size(instr->src[0]) == 32);
> +         assert(nir_src_num_components(instr->src[0]) <= 4);
> +         emit_untyped_write(bld, brw_imm_ud(GEN7_BTI_SLM), offset_reg, val_reg,
> +                            1 /* dims */, instr->num_components,
>                              BRW_PREDICATE_NONE);
> -
> -         /* Clear the bits in the writemask that we just wrote, then try
> -          * again to see if more channels are left.
> -          */
> -         writemask &= (15 << (first_component + length));
> +      } else {
> +         assert(nir_src_bit_size(instr->src[0]) <= 32);
> +         assert(nir_src_num_components(instr->src[0]) == 1);
> +         fs_reg write_src = bld.vgrf(BRW_REGISTER_TYPE_UD);
> +         bld.MOV(write_src, val_reg);
> +         emit_byte_scattered_write(bld, brw_imm_ud(GEN7_BTI_SLM), offset_reg,
> +                                   write_src, 1 /* dims */, bit_size,
> +                                   BRW_PREDICATE_NONE);
>        }
> -
>        break;
>     }
>  
> @@ -4155,13 +4026,32 @@ fs_visitor::nir_emit_intrinsic(const fs_builder &bld, nir_intrinsic_instr *instr
>     case nir_intrinsic_load_ssbo: {
>        assert(devinfo->gen >= 7);
>  
> +      const unsigned bit_size = nir_dest_bit_size(instr->dest);
>        fs_reg surf_index = get_nir_ssbo_intrinsic_index(bld, instr);
> -      fs_reg offset_reg = get_nir_src_imm(instr->src[1]);
> +      fs_reg offset_reg = retype(get_nir_src(instr->src[1]),
> +                                 BRW_REGISTER_TYPE_UD);
>  
> -      /* Read the vector */
> -      do_untyped_vector_read(bld, dest, surf_index, offset_reg,
> -                             instr->num_components);
> +      /* Make dest unsigned because that's what the temporary will be */
> +      dest.type = brw_reg_type_from_bit_size(bit_size, BRW_REGISTER_TYPE_UD);
>  
> +      /* Read the vector */
> +      if (nir_intrinsic_align(instr) >= 4) {
> +         assert(nir_dest_bit_size(instr->dest) == 32);
> +         fs_reg read_result = emit_untyped_read(bld, surf_index, offset_reg,
> +                                                1 /* dims */,
> +                                                instr->num_components,
> +                                                BRW_PREDICATE_NONE);
> +         for (unsigned i = 0; i < instr->num_components; i++)
> +            bld.MOV(offset(dest, bld, i), offset(read_result, bld, i));
> +      } else {
> +         assert(nir_dest_bit_size(instr->dest) <= 32);
> +         assert(nir_dest_num_components(instr->dest) == 1);
> +         fs_reg read_result =
> +            emit_byte_scattered_read(bld, surf_index, offset_reg,
> +                                     1 /* dims */, 1, bit_size,
> +                                     BRW_PREDICATE_NONE);
> +         bld.MOV(dest, read_result);
> +      }
>        break;
>     }
>  
> @@ -4171,125 +4061,30 @@ fs_visitor::nir_emit_intrinsic(const fs_builder &bld, nir_intrinsic_instr *instr
>        if (stage == MESA_SHADER_FRAGMENT)
>           brw_wm_prog_data(prog_data)->has_side_effects = true;
>  
> -      fs_reg surf_index = get_nir_ssbo_intrinsic_index(bld, instr);
> -
> -      /* Value */
> +      const unsigned bit_size = nir_src_bit_size(instr->src[0]);
>        fs_reg val_reg = get_nir_src(instr->src[0]);
> +      fs_reg surf_index = get_nir_ssbo_intrinsic_index(bld, instr);
> +      fs_reg offset_reg = retype(get_nir_src(instr->src[2]),
> +                                 BRW_REGISTER_TYPE_UD);
>  
> -      /* Writemask */
> -      unsigned writemask = instr->const_index[0];
> -
> -      /* get_nir_src() retypes to integer. Be wary of 64-bit types though
> -       * since the untyped writes below operate in units of 32-bits, which
> -       * means that we need to write twice as many components each time.
> -       * Also, we have to suffle 64-bit data to be in the appropriate layout
> -       * expected by our 32-bit write messages.
> -       */
> -      unsigned bit_size = nir_src_bit_size(instr->src[0]);
> -      unsigned type_size = bit_size / 8;
> -
> -      /* Combine groups of consecutive enabled channels in one write
> -       * message. We use ffs to find the first enabled channel and then ffs on
> -       * the bit-inverse, down-shifted writemask to determine the num_components
> -       * of the block of enabled bits.
> -       */
> -      while (writemask) {
> -         unsigned first_component = ffs(writemask) - 1;
> -         unsigned num_components = ffs(~(writemask >> first_component)) - 1;
> -         fs_reg write_src = offset(val_reg, bld, first_component);
> -
> -         if (type_size > 4) {
> -            /* We can't write more than 2 64-bit components at once. Limit
> -             * the num_components of the write to what we can do and let the next
> -             * iteration handle the rest.
> -             */
> -            num_components = MIN2(2, num_components);
> -            write_src = shuffle_for_32bit_write(bld, write_src, 0,
> -                                                num_components);
> -         } else if (type_size < 4) {
> -            /* For 16-bit types we pack two consecutive values into a 32-bit
> -             * word and use an untyped write message. For single values or not
> -             * 32-bit-aligned we need to use byte-scattered writes because
> -             * untyped writes works with 32-bit components with 32-bit
> -             * alignment. byte_scattered_write messages only support one
> -             * 16-bit component at a time. As VK_KHR_relaxed_block_layout
> -             * could be enabled we can not guarantee that not constant offsets
> -             * to be 32-bit aligned for 16-bit types. For example an array, of
> -             * 16-bit vec3 with array element stride of 6.
> -             *
> -             * In the case of 32-bit aligned constant offsets if there is
> -             * a 3-components vector we submit one untyped-write message
> -             * of 32-bit (first two components), and one byte-scattered
> -             * write message (the last component).
> -             */
> -
> -            if (!nir_src_is_const(instr->src[2]) ||
> -                ((nir_src_as_uint(instr->src[2]) +
> -                  type_size * first_component) % 4)) {
> -               /* If we use a .yz writemask we also need to emit 2
> -                * byte-scattered write messages because of y-component not
> -                * being aligned to 32-bit.
> -                */
> -               num_components = 1;
> -            } else if (num_components * type_size > 4 &&
> -                       (num_components * type_size % 4)) {
> -               /* If the pending components size is not a multiple of 4 bytes
> -                * we left the not aligned components for following emits of
> -                * length == 1 with byte_scattered_write.
> -                */
> -               num_components -= (num_components * type_size % 4) / type_size;
> -            } else if (num_components * type_size < 4) {
> -               num_components = 1;
> -            }
> -            /* For num_components == 1 we are also shuffling the component
> -             * because byte scattered writes of 16-bit need values to be dword
> -             * aligned. Shuffling only one component would be the same as
> -             * striding it.
> -             */
> -            write_src = shuffle_for_32bit_write(bld, write_src, 0,
> -                                                num_components);
> -         }
> -
> -         fs_reg offset_reg;
> -
> -         if (nir_src_is_const(instr->src[2])) {
> -            offset_reg = brw_imm_ud(nir_src_as_uint(instr->src[2]) +
> -                                    type_size * first_component);
> -         } else {
> -            offset_reg = vgrf(glsl_type::uint_type);
> -            bld.ADD(offset_reg,
> -                    retype(get_nir_src(instr->src[2]), BRW_REGISTER_TYPE_UD),
> -                    brw_imm_ud(type_size * first_component));
> -         }
> -
> -         if (type_size < 4 && num_components == 1) {
> -            /* Untyped Surface messages have a fixed 32-bit size, so we need
> -             * to rely on byte scattered in order to write 16-bit elements.
> -             * The byte_scattered_write message needs that every written 16-bit
> -             * type to be aligned 32-bits (stride=2).
> -             */
> -            emit_byte_scattered_write(bld, surf_index, offset_reg,
> -                                      write_src,
> -                                      1 /* dims */,
> -                                      bit_size,
> -                                      BRW_PREDICATE_NONE);
> -         } else {
> -            assert(num_components * type_size <= 16);
> -            assert((num_components * type_size) % 4 == 0);
> -            assert(offset_reg.file != BRW_IMMEDIATE_VALUE ||
> -                   offset_reg.ud % 4 == 0);
> -            unsigned num_slots = (num_components * type_size) / 4;
> -
> -            emit_untyped_write(bld, surf_index, offset_reg,
> -                               write_src,
> -                               1 /* dims */, num_slots,
> -                               BRW_PREDICATE_NONE);
> -         }
> +      val_reg.type = brw_reg_type_from_bit_size(bit_size, BRW_REGISTER_TYPE_UD);
>  
> -         /* Clear the bits in the writemask that we just wrote, then try
> -          * again to see if more channels are left.
> -          */
> -         writemask &= (15 << (first_component + num_components));
> +      assert(nir_intrinsic_write_mask(instr) ==
> +             (1 << instr->num_components) - 1);
> +      if (nir_intrinsic_align(instr) >= 4) {
> +         assert(nir_src_bit_size(instr->src[0]) == 32);
> +         assert(nir_src_num_components(instr->src[0]) <= 4);
> +         emit_untyped_write(bld, surf_index, offset_reg, val_reg,
> +                            1 /* dims */, instr->num_components,
> +                            BRW_PREDICATE_NONE);
> +      } else {
> +         assert(nir_src_bit_size(instr->src[0]) <= 32);
> +         assert(nir_src_num_components(instr->src[0]) == 1);
> +         fs_reg write_src = bld.vgrf(BRW_REGISTER_TYPE_UD);
> +         bld.MOV(write_src, val_reg);
> +         emit_byte_scattered_write(bld, surf_index, offset_reg,
> +                                   write_src, 1 /* dims */, bit_size,
> +                                   BRW_PREDICATE_NONE);
>        }
>        break;
>     }
> diff --git a/src/intel/compiler/brw_nir.c b/src/intel/compiler/brw_nir.c
> index 26a5ea04605..f5afeec9946 100644
> --- a/src/intel/compiler/brw_nir.c
> +++ b/src/intel/compiler/brw_nir.c
> @@ -714,6 +714,8 @@ brw_preprocess_nir(const struct brw_compiler *compiler, nir_shader *nir)
>        brw_nir_no_indirect_mask(compiler, nir->info.stage);
>     OPT(nir_lower_indirect_derefs, indirect_mask);
>  
> +   OPT(brw_nir_lower_mem_access_bit_sizes);
> +
>     /* Get rid of split copies */
>     nir = brw_nir_optimize(nir, compiler, is_scalar, false);
>  
> diff --git a/src/intel/compiler/brw_nir.h b/src/intel/compiler/brw_nir.h
> index 2ff8c72b94f..bc81950d47e 100644
> --- a/src/intel/compiler/brw_nir.h
> +++ b/src/intel/compiler/brw_nir.h
> @@ -119,6 +119,8 @@ bool brw_nir_lower_image_load_store(nir_shader *nir,
>  void brw_nir_rewrite_image_intrinsic(nir_intrinsic_instr *intrin,
>                                       nir_ssa_def *index);
>  
> +bool brw_nir_lower_mem_access_bit_sizes(nir_shader *shader);
> +
>  nir_shader *brw_postprocess_nir(nir_shader *nir,
>                                  const struct brw_compiler *compiler,
>                                  bool is_scalar);
> diff --git a/src/intel/compiler/brw_nir_lower_mem_access_bit_sizes.c b/src/intel/compiler/brw_nir_lower_mem_access_bit_sizes.c
> new file mode 100644
> index 00000000000..a3320521f49
> --- /dev/null
> +++ b/src/intel/compiler/brw_nir_lower_mem_access_bit_sizes.c
> @@ -0,0 +1,313 @@
> +/*
> + * Copyright © 2018 Intel Corporation
> + *
> + * Permission is hereby granted, free of charge, to any person obtaining a
> + * copy of this software and associated documentation files (the "Software"),
> + * to deal in the Software without restriction, including without limitation
> + * the rights to use, copy, modify, merge, publish, distribute, sublicense,
> + * and/or sell copies of the Software, and to permit persons to whom the
> + * Software is furnished to do so, subject to the following conditions:
> + *
> + * The above copyright notice and this permission notice (including the next
> + * paragraph) shall be included in all copies or substantial portions of the
> + * Software.
> + *
> + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
> + * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
> + * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.  IN NO EVENT SHALL
> + * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
> + * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
> + * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
> + * IN THE SOFTWARE.
> + */
> +
> +#include "brw_nir.h"
> +#include "compiler/nir/nir_builder.h"
> +#include "util/u_math.h"
> +#include "util/bitscan.h"
> +
> +static nir_ssa_def *
> +dup_mem_intrinsic(nir_builder *b, nir_intrinsic_instr *intrin,
> +                  nir_ssa_def *store_src, int offset,
> +                  unsigned num_components, unsigned bit_size,
> +                  unsigned align)
> +{
> +   const nir_intrinsic_info *info = &nir_intrinsic_infos[intrin->intrinsic];
> +
> +   nir_intrinsic_instr *dup =
> +      nir_intrinsic_instr_create(b->shader, intrin->intrinsic);
> +
> +   nir_src *intrin_offset_src = nir_get_io_offset_src(intrin);
> +   for (unsigned i = 0; i < info->num_srcs; i++) {
> +      assert(intrin->src[i].is_ssa);
> +      if (i == 0 && store_src) {
> +         assert(!info->has_dest);
> +         assert(&intrin->src[i] != intrin_offset_src);
> +         dup->src[i] = nir_src_for_ssa(store_src);
> +      } else if (&intrin->src[i] == intrin_offset_src) {
> +         dup->src[i] = nir_src_for_ssa(nir_iadd_imm(b, intrin->src[i].ssa,
> +                                                       offset));
> +      } else {
> +         dup->src[i] = nir_src_for_ssa(intrin->src[i].ssa);
> +      }
> +   }
> +
> +   dup->num_components = num_components;
> +
> +   for (unsigned i = 0; i < info->num_indices; i++)
> +      dup->const_index[i] = intrin->const_index[i];
> +
> +   nir_intrinsic_set_align(dup, align, 0);
> +
> +   if (info->has_dest) {
> +      assert(intrin->dest.is_ssa);
> +      nir_ssa_dest_init(&dup->instr, &dup->dest,
> +                        num_components, bit_size,
> +                        intrin->dest.ssa.name);
> +   } else {
> +      nir_intrinsic_set_write_mask(dup, (1 << num_components) - 1);
> +   }
> +
> +   nir_builder_instr_insert(b, &dup->instr);
> +
> +   return info->has_dest ? &dup->dest.ssa : NULL;
> +}
> +
> +static bool
> +lower_mem_load_bit_size(nir_builder *b, nir_intrinsic_instr *intrin)
> +{
> +   assert(intrin->dest.is_ssa);
> +   if (intrin->dest.ssa.bit_size == 32)
> +      return false;
> +
> +   const unsigned bit_size = intrin->dest.ssa.bit_size;
> +   const unsigned num_components = intrin->dest.ssa.num_components;
> +   const unsigned bytes_read = num_components * (bit_size / 8);
> +   const unsigned align = nir_intrinsic_align(intrin);
> +
> +   nir_ssa_def *result[4] = { NULL, };
> +
> +   nir_src *offset_src = nir_get_io_offset_src(intrin);
> +   if (bit_size < 32 && nir_src_is_const(*offset_src)) {
> +      /* The offset is constant so we can use a 32-bit load and just shift it
> +       * around as needed.
> +       */
> +      const int load_offset = nir_src_as_uint(*offset_src) % 4;
> +      assert(load_offset % (bit_size / 8) == 0);
> +      const unsigned load_comps32 = DIV_ROUND_UP(bytes_read + load_offset, 4);
> +      /* A 16-bit vec4 is a 32-bit vec2.  We add an extra component in case
> +       * we offset into a component with load_offset.
> +       */
> +      assert(load_comps32 <= 3);
> +
> +      nir_ssa_def *load = dup_mem_intrinsic(b, intrin, NULL, -load_offset,
> +                                            load_comps32, 32, 4);
> +      nir_ssa_def *unpacked[3];
> +      for (unsigned i = 0; i < load_comps32; i++)
> +         unpacked[i] = nir_unpack_bits(b, nir_channel(b, load, i), bit_size);
> +
> +      assert(load_offset % (bit_size / 8) == 0);
> +      const unsigned divisor = 32 / bit_size;
> +
> +      for (unsigned i = 0; i < num_components; i++) {
> +         unsigned load_i = i + load_offset / (bit_size / 8);
> +         result[i] = nir_channel(b, unpacked[load_i / divisor],
> +                                    load_i % divisor);
> +      }
> +   } else {
> +      /* Otherwise, we have to break it into smaller loads */
> +      unsigned res_idx = 0;
> +      int load_offset = 0;
> +      while (load_offset < bytes_read) {
> +         const unsigned bytes_left = bytes_read - load_offset;
> +         unsigned load_bit_size, load_comps;
> +         if (align < 4) {
> +            load_comps = 1;
> +            /* Choose a byte, word, or dword */
> +            load_bit_size = util_next_power_of_two(MIN2(bytes_left, 4)) * 8;
> +         } else {
> +            assert(load_offset % 4 == 0);
> +            load_bit_size = 32;
> +            load_comps = DIV_ROUND_UP(MIN2(bytes_left, 16), 4);
> +         }
> +
> +         nir_ssa_def *load = dup_mem_intrinsic(b, intrin, NULL, load_offset,
> +                                               load_comps, load_bit_size,
> +                                               align);
> +
> +         nir_ssa_def *unpacked = nir_bitcast_vector(b, load, bit_size);
> +         for (unsigned i = 0; i < unpacked->num_components; i++) {
> +            if (res_idx < num_components)
> +               result[res_idx++] = nir_channel(b, unpacked, i);
> +         }
> +
> +         load_offset += load_comps * (load_bit_size / 8);
> +      }
> +   }
> +
> +   nir_ssa_def *vec_result = nir_vec(b, result, num_components);
> +   nir_ssa_def_rewrite_uses(&intrin->dest.ssa,
> +                            nir_src_for_ssa(vec_result));
> +   nir_instr_remove(&intrin->instr);
> +
> +   return true;
> +}
> +
> +static bool
> +lower_mem_store_bit_size(nir_builder *b, nir_intrinsic_instr *intrin)
> +{
> +   assert(intrin->src[0].is_ssa);
> +   nir_ssa_def *value = intrin->src[0].ssa;
> +
> +   assert(intrin->num_components == value->num_components);
> +   const unsigned bit_size = value->bit_size;
> +   const unsigned num_components = intrin->num_components;
> +   const unsigned bytes_written = num_components * (bit_size / 8);
> +   const unsigned align_mul = nir_intrinsic_align_mul(intrin);
> +   const unsigned align_offset = nir_intrinsic_align_offset(intrin);
> +   const unsigned align = nir_intrinsic_align(intrin);
> +
> +   nir_component_mask_t writemask = nir_intrinsic_write_mask(intrin);
> +   assert(writemask < (1 << num_components));
> +
> +   if ((value->bit_size <= 32 && num_components == 1) ||
> +       (value->bit_size == 32 && writemask == (1 << num_components) - 1))
> +      return false;
> +
> +   nir_src *offset_src = nir_get_io_offset_src(intrin);
> +   const bool offset_is_const = nir_src_is_const(*offset_src);
> +   const unsigned const_offset =
> +      offset_is_const ? nir_src_as_uint(*offset_src) : 0;
> +
> +   assert(num_components * (bit_size / 8) <= 32);
> +   uint32_t byte_mask = 0;
> +   for (unsigned i = 0; i < num_components; i++) {
> +      if (writemask & (1 << i))
> +         byte_mask |= ((1 << (bit_size / 8)) - 1) << i * (bit_size / 8);
> +   }
> +
> +   while (byte_mask) {
> +      const int start = ffs(byte_mask) - 1;
> +      assert(start % (bit_size / 8) == 0);
> +
> +      int end;
> +      for (end = start + 1; end < bytes_written; end++) {
> +         if (!(byte_mask & (1 << end)))
> +            break;
> +      }
> +      /* The size of the current contiguous chunk in bytes */
> +      const unsigned chunk_bytes = end - start;
> +
> +      const bool is_dword_aligned =
> +         (align_mul >= 4 && (align_offset + start) % 4 == 0) ||
> +         (offset_is_const && (start + const_offset) % 4 == 0);
> +
> +      unsigned store_comps, store_bit_size, store_align;
> +      if (chunk_bytes >= 4 && is_dword_aligned) {
> +         store_align = MAX2(align, 4);
> +         store_bit_size = 32;
> +         store_comps = MIN2(chunk_bytes, 16) / 4;
> +      } else {
> +         store_align = align;
> +         store_comps = 1;
> +         store_bit_size = MIN2(chunk_bytes, 4) * 8;
> +         /* The bit size must be a power of two */
> +         if (store_bit_size == 24)
> +            store_bit_size = 16;
> +      }
> +
> +      const unsigned store_bytes = store_comps * (store_bit_size / 8);
> +      assert(store_bytes % (bit_size / 8) == 0);
> +      const unsigned store_first_src_comp = start / (bit_size / 8);
> +      const unsigned store_src_comps = store_bytes / (bit_size / 8);
> +      assert(store_first_src_comp + store_src_comps <= num_components);
> +
> +      unsigned src_swiz[4];
> +      for (unsigned i = 0; i < store_src_comps; i++)
> +         src_swiz[i] = store_first_src_comp + i;
> +      nir_ssa_def *store_value =
> +         nir_swizzle(b, value, src_swiz, store_src_comps, false);
> +      nir_ssa_def *packed = nir_bitcast_vector(b, store_value, store_bit_size);
> +
> +      dup_mem_intrinsic(b, intrin, packed, start,
> +                        store_comps, store_bit_size, store_align);
> +
> +      byte_mask &= ~(((1u << store_bytes) - 1) << start);
> +   }
> +
> +   nir_instr_remove(&intrin->instr);
> +
> +   return true;
> +}
> +
> +static bool
> +lower_mem_access_bit_sizes_impl(nir_function_impl *impl)
> +{
> +   bool progress = false;
> +
> +   nir_builder b;
> +   nir_builder_init(&b, impl);
> +
> +   nir_foreach_block(block, impl) {
> +      nir_foreach_instr_safe(instr, block) {
> +         if (instr->type != nir_instr_type_intrinsic)
> +            continue;
> +
> +         b.cursor = nir_after_instr(instr);
> +
> +         nir_intrinsic_instr *intrin = nir_instr_as_intrinsic(instr);
> +         switch (intrin->intrinsic) {
> +         case nir_intrinsic_load_ssbo:
> +         case nir_intrinsic_load_shared:
> +            if (lower_mem_load_bit_size(&b, intrin))
> +               progress = true;
> +            break;
> +
> +         case nir_intrinsic_store_ssbo:
> +         case nir_intrinsic_store_shared:
> +            if (lower_mem_store_bit_size(&b, intrin))
> +               progress = true;
> +            break;
> +
> +         default:
> +            break;
> +         }
> +      }
> +   }
> +
> +   if (progress) {
> +      nir_metadata_preserve(impl, nir_metadata_block_index |
> +                                  nir_metadata_dominance);
> +   }
> +
> +   return progress;
> +}
> +
> +/**
> + * This pass loads arbitrary SSBO and shared memory load/store operations to
> + * intrinsics which are natively handleable by GEN hardware.  In particular,
> + * we have two general types of memory load/store messages:
> + *
> + *  - Untyped surface read/write:  These can load/store between one and four
> + *    dword components to/from a dword-aligned offset.
> + *
> + *  - Byte scattered read/write:  These can load/store a single byte, word, or
> + *    dword scalar to/from an unaligned byte offset.
> + *
> + * Neither type of message can do a write-masked store.  This pass converts
> + * all nir load/store intrinsics into a series of either 8 or 32-bit
> + * load/store intrinsics with a number of components that we can directly
> + * handle in hardware and with a trivial write-mask.
> + */
> +bool
> +brw_nir_lower_mem_access_bit_sizes(nir_shader *shader)
> +{
> +   bool progress = false;
> +
> +   nir_foreach_function(func, shader) {
> +      if (func->impl && lower_mem_access_bit_sizes_impl(func->impl))
> +         progress = true;
> +   }
> +
> +   return progress;
> +}
> diff --git a/src/intel/compiler/brw_vec4_nir.cpp b/src/intel/compiler/brw_vec4_nir.cpp
> index 564be7e5eee..26ca2ddd8dc 100644
> --- a/src/intel/compiler/brw_vec4_nir.cpp
> +++ b/src/intel/compiler/brw_vec4_nir.cpp
> @@ -500,6 +500,11 @@ vec4_visitor::nir_emit_intrinsic(nir_intrinsic_instr *instr)
>     case nir_intrinsic_store_ssbo: {
>        assert(devinfo->gen >= 7);
>  
> +      /* brw_nir_lower_mem_access_bit_sizes takes care of this */
> +      assert(nir_src_bit_size(instr->src[0]) == 32);
> +      assert(nir_intrinsic_write_mask(instr) ==
> +             (1 << instr->num_components) - 1);
> +
>        src_reg surf_index = get_nir_ssbo_intrinsic_index(instr);
>        src_reg offset_reg = retype(get_nir_src_imm(instr->src[2]),
>                                    BRW_REGISTER_TYPE_UD);
> @@ -507,9 +512,6 @@ vec4_visitor::nir_emit_intrinsic(nir_intrinsic_instr *instr)
>        /* Value */
>        src_reg val_reg = get_nir_src(instr->src[0], BRW_REGISTER_TYPE_F, 4);
>  
> -      /* Writemask */
> -      unsigned write_mask = instr->const_index[0];
> -
>        /* IvyBridge does not have a native SIMD4x2 untyped write message so untyped
>         * writes will use SIMD8 mode. In order to hide this and keep symmetry across
>         * typed and untyped messages and across hardware platforms, the
> @@ -551,92 +553,18 @@ vec4_visitor::nir_emit_intrinsic(nir_intrinsic_instr *instr)
>        const vec4_builder bld = vec4_builder(this).at_end()
>                                 .annotate(current_annotation, base_ir);
>  
> -      unsigned type_slots = nir_src_bit_size(instr->src[0]) / 32;
> -      if (type_slots == 2) {
> -         dst_reg tmp = dst_reg(this, glsl_type::dvec4_type);
> -         shuffle_64bit_data(tmp, retype(val_reg, tmp.type), true);
> -         val_reg = src_reg(retype(tmp, BRW_REGISTER_TYPE_F));
> -      }
> -
> -      uint8_t swizzle[4] = { 0, 0, 0, 0};
> -      int num_channels = 0;
> -      unsigned skipped_channels = 0;
> -      int num_components = instr->num_components;
> -      for (int i = 0; i < num_components; i++) {
> -         /* Read components Z/W of a dvec from the appropriate place. We will
> -          * also have to adjust the swizzle (we do that with the '% 4' below)
> -          */
> -         if (i == 2 && type_slots == 2)
> -            val_reg = byte_offset(val_reg, REG_SIZE);
> -
> -         /* Check if this channel needs to be written. If so, record the
> -          * channel we need to take the data from in the swizzle array
> -          */
> -         int component_mask = 1 << i;
> -         int write_test = write_mask & component_mask;
> -         if (write_test) {
> -            /* If we are writing doubles we have to write 2 channels worth of
> -             * of data (64 bits) for each double component.
> -             */
> -            swizzle[num_channels++] = (i * type_slots) % 4;
> -            if (type_slots == 2)
> -               swizzle[num_channels++] = (i * type_slots + 1) % 4;
> -         }
> -
> -         /* If we don't have to write this channel it means we have a gap in the
> -          * vector, so write the channels we accumulated until now, if any. Do
> -          * the same if this was the last component in the vector, if we have
> -          * enough channels for a full vec4 write or if we have processed
> -          * components XY of a dvec (since components ZW are not in the same
> -          * SIMD register)
> -          */
> -         if (!write_test || i == num_components - 1 || num_channels == 4 ||
> -             (i == 1 && type_slots == 2)) {
> -            if (num_channels > 0) {
> -               /* We have channels to write, so update the offset we need to
> -                * write at to skip the channels we skipped, if any.
> -                */
> -               if (skipped_channels > 0) {
> -                  if (offset_reg.file == IMM) {
> -                     offset_reg.ud += 4 * skipped_channels;
> -                  } else {
> -                     emit(ADD(dst_reg(offset_reg), offset_reg,
> -                              brw_imm_ud(4 * skipped_channels)));
> -                  }
> -               }
> -
> -               /* Swizzle the data register so we take the data from the channels
> -                * we need to write and send the write message. This will write
> -                * num_channels consecutive dwords starting at offset.
> -                */
> -               val_reg.swizzle =
> -                  BRW_SWIZZLE4(swizzle[0], swizzle[1], swizzle[2], swizzle[3]);
> -               emit_untyped_write(bld, surf_index, offset_reg, val_reg,
> -                                  1 /* dims */, num_channels /* size */,
> -                                  BRW_PREDICATE_NONE);
> -
> -               /* If we have to do a second write we will have to update the
> -                * offset so that we jump over the channels we have just written
> -                * now.
> -                */
> -               skipped_channels = num_channels;
> -
> -               /* Restart the count for the next write message */
> -               num_channels = 0;
> -            }
> -
> -            /* If we didn't write the channel, increase skipped count */
> -            if (!write_test)
> -               skipped_channels += type_slots;
> -         }
> -      }
> -
> +      emit_untyped_write(bld, surf_index, offset_reg, val_reg,
> +                         1 /* dims */, instr->num_components /* size */,
> +                         BRW_PREDICATE_NONE);
>        break;
>     }
>  
>     case nir_intrinsic_load_ssbo: {
>        assert(devinfo->gen >= 7);
>  
> +      /* brw_nir_lower_mem_access_bit_sizes takes care of this */
> +      assert(nir_dest_bit_size(instr->dest) == 32);
> +
>        src_reg surf_index = get_nir_ssbo_intrinsic_index(instr);
>        src_reg offset_reg = retype(get_nir_src_imm(instr->src[1]),
>                                    BRW_REGISTER_TYPE_UD);
> @@ -645,36 +573,10 @@ vec4_visitor::nir_emit_intrinsic(nir_intrinsic_instr *instr)
>        const vec4_builder bld = vec4_builder(this).at_end()
>           .annotate(current_annotation, base_ir);
>  
> -      src_reg read_result;
> +      src_reg read_result = emit_untyped_read(bld, surf_index, offset_reg,
> +                                              1 /* dims */, 4 /* size*/,
> +                                              BRW_PREDICATE_NONE);
>        dst_reg dest = get_nir_dest(instr->dest);
> -      if (type_sz(dest.type) < 8) {
> -         read_result = emit_untyped_read(bld, surf_index, offset_reg,
> -                                         1 /* dims */, 4 /* size*/,
> -                                         BRW_PREDICATE_NONE);
> -      } else {
> -         src_reg shuffled = src_reg(this, glsl_type::dvec4_type);
> -
> -         src_reg temp;
> -         temp = emit_untyped_read(bld, surf_index, offset_reg,
> -                                  1 /* dims */, 4 /* size*/,
> -                                  BRW_PREDICATE_NONE);
> -         emit(MOV(dst_reg(retype(shuffled, temp.type)), temp));
> -
> -         if (offset_reg.file == IMM)
> -            offset_reg.ud += 16;
> -         else
> -            emit(ADD(dst_reg(offset_reg), offset_reg, brw_imm_ud(16)));
> -
> -         temp = emit_untyped_read(bld, surf_index, offset_reg,
> -                                  1 /* dims */, 4 /* size*/,
> -                                  BRW_PREDICATE_NONE);
> -         emit(MOV(dst_reg(retype(byte_offset(shuffled, REG_SIZE), temp.type)),
> -                  temp));
> -
> -         read_result = src_reg(this, glsl_type::dvec4_type);
> -         shuffle_64bit_data(dst_reg(read_result), shuffled, false);
> -      }
> -
>        read_result.type = dest.type;
>        read_result.swizzle = brw_swizzle_for_size(instr->num_components);
>        emit(MOV(dest, read_result));
> diff --git a/src/intel/compiler/meson.build b/src/intel/compiler/meson.build
> index 3cdeb6214a8..953e8dcc971 100644
> --- a/src/intel/compiler/meson.build
> +++ b/src/intel/compiler/meson.build
> @@ -78,6 +78,7 @@ libintel_compiler_files = files(
>    'brw_nir_attribute_workarounds.c',
>    'brw_nir_lower_cs_intrinsics.c',
>    'brw_nir_lower_image_load_store.c',
> +  'brw_nir_lower_mem_access_bit_sizes.c',
>    'brw_nir_opt_peephole_ffma.c',
>    'brw_nir_tcs_workarounds.c',
>    'brw_packed_float.c',
> 



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