[Mesa-dev] [PATCH] egl: Print the actual message to the console from _eglError().
Eric Anholt
eric at anholt.net
Fri Nov 16 05:15:04 UTC 2018
Previously we would print errors on the console like:
libEGL debug: EGL user error 0x3001 (EGL_NOT_INITIALIZED) in eglInitialize
When we had everything we needed for:
libEGL debug: EGL user error 0x3001 (EGL_NOT_INITIALIZED) in eglInitialize: DRI2: failed to find EGLDevice
(for a gbm error in my case)
---
src/egl/main/eglcurrent.c | 32 ++++++++++++++++++++------------
1 file changed, 20 insertions(+), 12 deletions(-)
diff --git a/src/egl/main/eglcurrent.c b/src/egl/main/eglcurrent.c
index 7af3011b7576..479f231fb8f6 100644
--- a/src/egl/main/eglcurrent.c
+++ b/src/egl/main/eglcurrent.c
@@ -310,20 +310,28 @@ _eglDebugReport(EGLenum error, const char *funcName,
mtx_unlock(_eglGlobal.Mutex);
- if (callback != NULL) {
- char *buf = NULL;
+ char *message_buf = NULL;
+ if (message != NULL) {
+ va_start(args, message);
+ if (vasprintf(&message_buf, message, args) < 0)
+ message_buf = NULL;
+ va_end(args);
+ }
- if (message != NULL) {
- va_start(args, message);
- if (vasprintf(&buf, message, args) < 0)
- buf = NULL;
+ if (callback != NULL) {
+ callback(error, funcName, type, thr->Label, thr->CurrentObjectLabel,
+ message_buf);
+ }
- va_end(args);
+ if (type == EGL_DEBUG_MSG_CRITICAL_KHR || type == EGL_DEBUG_MSG_ERROR_KHR) {
+ char *func_message_buf = NULL;
+ /* Note: _eglError() is often called with msg == thr->currentFuncName */
+ if (message_buf && funcName && strcmp(message_buf, funcName) != 0) {
+ if (asprintf(&func_message_buf, "%s: %s", funcName, message_buf) < 0)
+ func_message_buf = NULL;
}
- callback(error, funcName, type, thr->Label, thr->CurrentObjectLabel, buf);
- free(buf);
+ _eglInternalError(error, func_message_buf ? func_message_buf : funcName);
+ free(func_message_buf);
}
-
- if (type == EGL_DEBUG_MSG_CRITICAL_KHR || type == EGL_DEBUG_MSG_ERROR_KHR)
- _eglInternalError(error, funcName);
+ free(message_buf);
}
--
2.19.1
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