[Mesa-dev] [PATCH v4] i965: Fix calculation of layers array length for isl_view

Danylo Piliaiev danylo.piliaiev at gmail.com
Fri Nov 16 09:18:34 UTC 2018


Thanks!

On 11/16/18 7:09 AM, Jason Ekstrand wrote:
> Pushed.
>
> On Thu, Nov 15, 2018 at 8:15 PM Jason Ekstrand <jason at jlekstrand.net> wrote:
>
>> Thanks.  I'm going to push it once it gets done running through CI.
>>
>> On Thu, Nov 15, 2018 at 4:03 AM Danylo Piliaiev <danylo.piliaiev at gmail.com>
>> wrote:
>>
>>> Handle all cases in calculation of layers count for isl_view
>>> taking into account texture view and image unit.
>>> st_convert_image was taken as a reference.
>>>
>>> When u->Layered is true the whole level is taken with respect to
>>> image view. In other case only one layer is taken.
>>>
>>> v3: (Józef Kucia and Ilia Mirkin)
>>>      - Rewrote patch by taking st_convert_image as a reference
>>>      - Removed now unused get_image_num_layers function
>>>      - Changed commit message
>>>
>>> v4: (Jason Ekstrand)
>>>      - Added assert
>>>
>>> Fixes: 5a8c8903
>>> Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=107856
>>>
>>> Signed-off-by: Danylo Piliaiev <danylo.piliaiev at globallogic.com>
>>> Reviewed-by: Jason Ekstrand <jason at jlekstrand.net>
>>> ---
>>>   .../drivers/dri/i965/brw_wm_surface_state.c   | 33 ++++++++++---------
>>>   1 file changed, 18 insertions(+), 15 deletions(-)
>>>
>>> diff --git a/src/mesa/drivers/dri/i965/brw_wm_surface_state.c
>>> b/src/mesa/drivers/dri/i965/brw_wm_surface_state.c
>>> index 8d21cf5fa7..3286c222e5 100644
>>> --- a/src/mesa/drivers/dri/i965/brw_wm_surface_state.c
>>> +++ b/src/mesa/drivers/dri/i965/brw_wm_surface_state.c
>>> @@ -1499,18 +1499,6 @@ update_buffer_image_param(struct brw_context *brw,
>>>      param->stride[0] = _mesa_get_format_bytes(u->_ActualFormat);
>>>   }
>>>
>>> -static unsigned
>>> -get_image_num_layers(const struct intel_mipmap_tree *mt, GLenum target,
>>> -                     unsigned level)
>>> -{
>>> -   if (target == GL_TEXTURE_CUBE_MAP)
>>> -      return 6;
>>> -
>>> -   return target == GL_TEXTURE_3D ?
>>> -      minify(mt->surf.logical_level0_px.depth, level) :
>>> -      mt->surf.logical_level0_px.array_len;
>>> -}
>>> -
>>>   static void
>>>   update_image_surface(struct brw_context *brw,
>>>                        struct gl_image_unit *u,
>>> @@ -1541,14 +1529,29 @@ update_image_surface(struct brw_context *brw,
>>>         } else {
>>>            struct intel_texture_object *intel_obj =
>>> intel_texture_object(obj);
>>>            struct intel_mipmap_tree *mt = intel_obj->mt;
>>> -         const unsigned num_layers = u->Layered ?
>>> -            get_image_num_layers(mt, obj->Target, u->Level) : 1;
>>> +
>>> +         unsigned base_layer, num_layers;
>>> +         if (u->Layered) {
>>> +            if (obj->Target == GL_TEXTURE_3D) {
>>> +               base_layer = 0;
>>> +               num_layers = minify(mt->surf.logical_level0_px.depth,
>>> u->Level);
>>> +            } else {
>>> +               assert(obj->Immutable || obj->MinLayer == 0);
>>> +               base_layer = obj->MinLayer;
>>> +               num_layers = obj->Immutable ?
>>> +                                obj->NumLayers :
>>> +                                mt->surf.logical_level0_px.array_len;
>>> +            }
>>> +         } else {
>>> +            base_layer = obj->MinLayer + u->_Layer;
>>> +            num_layers = 1;
>>> +         }
>>>
>>>            struct isl_view view = {
>>>               .format = format,
>>>               .base_level = obj->MinLevel + u->Level,
>>>               .levels = 1,
>>> -            .base_array_layer = obj->MinLayer + u->_Layer,
>>> +            .base_array_layer = base_layer,
>>>               .array_len = num_layers,
>>>               .swizzle = ISL_SWIZZLE_IDENTITY,
>>>               .usage = ISL_SURF_USAGE_STORAGE_BIT,
>>> --
>>> 2.18.0
>>>
>>>



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