[Mesa-dev] [PATCH 08/10] tnl: Use gl_array_attribute::_ElementSize.
Mathias.Froehlich at gmx.net
Mathias.Froehlich at gmx.net
Sat Nov 17 12:14:56 UTC 2018
From: Mathias Fröhlich <mathias.froehlich at web.de>
Instead of open coding the size computation, use the
already available gl_array_attribute::_ElementSize value.
Signed-off-by: Mathias Fröhlich <Mathias.Froehlich at web.de>
---
src/mesa/tnl/t_split_copy.c | 11 ++---------
1 file changed, 2 insertions(+), 9 deletions(-)
diff --git a/src/mesa/tnl/t_split_copy.c b/src/mesa/tnl/t_split_copy.c
index 085ae9a28c..1732b4c9ca 100644
--- a/src/mesa/tnl/t_split_copy.c
+++ b/src/mesa/tnl/t_split_copy.c
@@ -105,13 +105,6 @@ struct copy_context {
};
-static GLuint
-attr_size(const struct gl_array_attributes *attrib)
-{
- return attrib->Size * _mesa_sizeof_type(attrib->Type);
-}
-
-
/**
* Shallow copy one vertex array to another.
*/
@@ -458,8 +451,8 @@ replay_init(struct copy_context *copy)
copy->varying[j].attr = i;
copy->varying[j].array = ©->array[i];
- copy->varying[j].size = attr_size(attrib);
- copy->vertex_size += attr_size(attrib);
+ copy->varying[j].size = attrib->_ElementSize;
+ copy->vertex_size += attrib->_ElementSize;
if (_mesa_is_bufferobj(vbo) &&
!_mesa_bufferobj_mapped(vbo, MAP_INTERNAL))
--
2.17.2
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