[Mesa-dev] [PATCH 2/2] anv/nir: Rework arguments to apply_pipeline_layout

Jason Ekstrand jason at jlekstrand.net
Wed Nov 21 23:20:58 UTC 2018


Instead of taking a whole pipeline (which could be anything!), just take
a physical device and robust_buffer_access boolean.  This makes it
easier to verify that only the things in the hash actually affect
pipeline compilation.
---
 src/intel/vulkan/anv_nir.h                       | 3 ++-
 src/intel/vulkan/anv_nir_apply_pipeline_layout.c | 5 +++--
 src/intel/vulkan/anv_pipeline.c                  | 4 +++-
 3 files changed, 8 insertions(+), 4 deletions(-)

diff --git a/src/intel/vulkan/anv_nir.h b/src/intel/vulkan/anv_nir.h
index cf90c90f857..dd6c89529ac 100644
--- a/src/intel/vulkan/anv_nir.h
+++ b/src/intel/vulkan/anv_nir.h
@@ -40,7 +40,8 @@ bool anv_nir_lower_multiview(nir_shader *shader, uint32_t view_mask);
 bool anv_nir_lower_ycbcr_textures(nir_shader *shader,
                                   struct anv_pipeline_layout *layout);
 
-void anv_nir_apply_pipeline_layout(struct anv_pipeline *pipeline,
+void anv_nir_apply_pipeline_layout(const struct anv_physical_device *pdevice,
+                                   bool robust_buffer_access,
                                    struct anv_pipeline_layout *layout,
                                    nir_shader *shader,
                                    struct brw_stage_prog_data *prog_data,
diff --git a/src/intel/vulkan/anv_nir_apply_pipeline_layout.c b/src/intel/vulkan/anv_nir_apply_pipeline_layout.c
index fa967c217e7..4e405ae4bb0 100644
--- a/src/intel/vulkan/anv_nir_apply_pipeline_layout.c
+++ b/src/intel/vulkan/anv_nir_apply_pipeline_layout.c
@@ -423,7 +423,8 @@ setup_vec4_uniform_value(uint32_t *params, uint32_t offset, unsigned n)
 }
 
 void
-anv_nir_apply_pipeline_layout(struct anv_pipeline *pipeline,
+anv_nir_apply_pipeline_layout(const struct anv_physical_device *pdevice,
+                              bool robust_buffer_access,
                               struct anv_pipeline_layout *layout,
                               nir_shader *shader,
                               struct brw_stage_prog_data *prog_data,
@@ -434,7 +435,7 @@ anv_nir_apply_pipeline_layout(struct anv_pipeline *pipeline,
    struct apply_pipeline_layout_state state = {
       .shader = shader,
       .layout = layout,
-      .add_bounds_checks = pipeline->device->robust_buffer_access,
+      .add_bounds_checks = robust_buffer_access,
    };
 
    void *mem_ctx = ralloc_context(NULL);
diff --git a/src/intel/vulkan/anv_pipeline.c b/src/intel/vulkan/anv_pipeline.c
index f170366d030..ee37685fccf 100644
--- a/src/intel/vulkan/anv_pipeline.c
+++ b/src/intel/vulkan/anv_pipeline.c
@@ -532,7 +532,9 @@ anv_pipeline_lower_nir(struct anv_pipeline *pipeline,
 
    /* Apply the actual pipeline layout to UBOs, SSBOs, and textures */
    if (layout) {
-      anv_nir_apply_pipeline_layout(pipeline, layout, nir, prog_data,
+      anv_nir_apply_pipeline_layout(&pipeline->device->instance->physicalDevice,
+                                    pipeline->device->robust_buffer_access,
+                                    layout, nir, prog_data,
                                     &stage->bind_map);
    }
 
-- 
2.19.1



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