[Mesa-dev] [PATCH 1/2] i965: Explicitely handle swizzles for MESA_FORMAT_R_SRGB8
Gert Wollny
gert.wollny at collabora.com
Thu Nov 22 18:00:02 UTC 2018
The format is emulated by using ISL_FORMAT_L8_SRGB, therefore we need to
force swizzles for the GBA channels. However, doing this only based on the
data type GL_RED breaks other formats, therefore, test specifically for the
format.
Fixes: 5363869d4971780401b21bb75083ef2518c12be
965: Force zero swizzles for unused components in GL_RED and GL_RG
Signed-off-by: Gert Wollny <gert.wollny at collabora.com>
---
src/mesa/drivers/dri/i965/brw_wm_surface_state.c | 10 +++++++---
1 file changed, 7 insertions(+), 3 deletions(-)
diff --git a/src/mesa/drivers/dri/i965/brw_wm_surface_state.c b/src/mesa/drivers/dri/i965/brw_wm_surface_state.c
index 018bae98e8..4daa0e2add 100644
--- a/src/mesa/drivers/dri/i965/brw_wm_surface_state.c
+++ b/src/mesa/drivers/dri/i965/brw_wm_surface_state.c
@@ -420,11 +420,15 @@ brw_get_texture_swizzle(const struct gl_context *ctx,
}
break;
case GL_RED:
- swizzles[1] = SWIZZLE_ZERO;
+ if (img->TexFormat == MESA_FORMAT_R_SRGB8) {
+ swizzles[0] = SWIZZLE_X;
+ swizzles[1] = SWIZZLE_ZERO;
+ swizzles[2] = SWIZZLE_ZERO;
+ swizzles[3] = SWIZZLE_ONE;
+ break;
+ }
/* fallthrough */
case GL_RG:
- swizzles[2] = SWIZZLE_ZERO;
- /* fallthrough */
case GL_RGB:
if (_mesa_get_format_bits(img->TexFormat, GL_ALPHA_BITS) > 0 ||
img->TexFormat == MESA_FORMAT_RGB_DXT1 ||
--
2.19.1
More information about the mesa-dev
mailing list