[Mesa-dev] [PATCH v2 26/29] mesa/main: require EXT_texture_type_2_10_10_10_REV for gles3
Erik Faye-Lund
erik.faye-lund at collabora.com
Fri Nov 23 10:54:22 UTC 2018
OpenGL ES 3.0 require this functionality, so we should also test for it
to avoid incorrectly exposing a too high GLES version.
On desktop, this has been required since all the way back in OpenGL 1.2
anyway.
Signed-off-by: Erik Faye-Lund <erik.faye-lund at collabora.com>
---
src/mesa/main/version.c | 3 ++-
1 file changed, 2 insertions(+), 1 deletion(-)
diff --git a/src/mesa/main/version.c b/src/mesa/main/version.c
index 610ba2f08c5..b3c68bb865c 100644
--- a/src/mesa/main/version.c
+++ b/src/mesa/main/version.c
@@ -522,7 +522,8 @@ compute_version_es2(const struct gl_extensions *extensions,
extensions->ARB_uniform_buffer_object &&
extensions->EXT_texture_snorm &&
extensions->NV_primitive_restart &&
- extensions->OES_depth_texture_cube_map);
+ extensions->OES_depth_texture_cube_map &&
+ extensions->EXT_texture_type_2_10_10_10_REV);
const bool es31_compute_shader =
consts->MaxComputeWorkGroupInvocations >= 128;
const bool ver_3_1 = (ver_3_0 &&
--
2.19.1
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