[Mesa-dev] [PATCH v2 28/29] mesa/st: do not probe for the same texture-formats twice
Erik Faye-Lund
erik.faye-lund at collabora.com
Fri Nov 23 10:54:24 UTC 2018
This should be equalent of what we did before.
Signed-off-by: Erik Faye-Lund <erik.faye-lund at collabora.com>
---
src/mesa/state_tracker/st_extensions.c | 8 ++++----
1 file changed, 4 insertions(+), 4 deletions(-)
diff --git a/src/mesa/state_tracker/st_extensions.c b/src/mesa/state_tracker/st_extensions.c
index 16889074f66..b0fc824e30c 100644
--- a/src/mesa/state_tracker/st_extensions.c
+++ b/src/mesa/state_tracker/st_extensions.c
@@ -771,10 +771,6 @@ void st_init_extensions(struct pipe_screen *screen,
/* Required: render target and sampler support */
static const struct st_extension_format_mapping rendertarget_mapping[] = {
- { { o(ARB_texture_float) },
- { PIPE_FORMAT_R32G32B32A32_FLOAT,
- PIPE_FORMAT_R16G16B16A16_FLOAT } },
-
{ { o(OES_texture_float) },
{ PIPE_FORMAT_R32G32B32A32_FLOAT } },
@@ -1461,6 +1457,10 @@ void st_init_extensions(struct pipe_screen *screen,
}
}
+ extensions->ARB_texture_float =
+ extensions->OES_texture_half_float &&
+ extensions->OES_texture_float;
+
if (extensions->EXT_texture_filter_anisotropic &&
screen->get_paramf(screen, PIPE_CAPF_MAX_TEXTURE_ANISOTROPY) >= 16.0)
extensions->ARB_texture_filter_anisotropic = GL_TRUE;
--
2.19.1
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