[Mesa-dev] [PATCH 4/7] radv: add radv_can_fast_clear_{color, depth}() helpers
Samuel Pitoiset
samuel.pitoiset at gmail.com
Fri Nov 23 16:04:12 UTC 2018
For further optimisations.
Signed-off-by: Samuel Pitoiset <samuel.pitoiset at gmail.com>
---
src/amd/vulkan/radv_meta_clear.c | 133 +++++++++++++++++++++----------
1 file changed, 89 insertions(+), 44 deletions(-)
diff --git a/src/amd/vulkan/radv_meta_clear.c b/src/amd/vulkan/radv_meta_clear.c
index 9c124c9b677..6c8ef4958f2 100644
--- a/src/amd/vulkan/radv_meta_clear.c
+++ b/src/amd/vulkan/radv_meta_clear.c
@@ -935,22 +935,13 @@ radv_image_view_can_fast_clear(struct radv_device *device,
}
static bool
-emit_fast_htile_clear(struct radv_cmd_buffer *cmd_buffer,
- const VkClearAttachment *clear_att,
- const VkClearRect *clear_rect,
- enum radv_cmd_flush_bits *pre_flush,
- enum radv_cmd_flush_bits *post_flush)
+radv_can_fast_clear_depth(struct radv_cmd_buffer *cmd_buffer,
+ const struct radv_image_view *iview,
+ VkImageLayout image_layout,
+ VkImageAspectFlags aspects,
+ const VkClearRect *clear_rect,
+ const VkClearDepthStencilValue clear_value)
{
- const struct radv_subpass *subpass = cmd_buffer->state.subpass;
- const uint32_t pass_att = subpass->depth_stencil_attachment.attachment;
- VkImageLayout image_layout = subpass->depth_stencil_attachment.layout;
- const struct radv_framebuffer *fb = cmd_buffer->state.framebuffer;
- const struct radv_image_view *iview = fb->attachments[pass_att].attachment;
- VkClearDepthStencilValue clear_value = clear_att->clearValue.depthStencil;
- VkImageAspectFlags aspects = clear_att->aspectMask;
- uint32_t clear_word, flush_bits;
- uint32_t htile_mask;
-
if (!radv_image_view_can_fast_clear(cmd_buffer->device, iview))
return false;
@@ -979,6 +970,30 @@ emit_fast_htile_clear(struct radv_cmd_buffer *cmd_buffer,
!radv_is_fast_clear_stencil_allowed(clear_value)))
return false;
+ return true;
+}
+
+static bool
+emit_fast_htile_clear(struct radv_cmd_buffer *cmd_buffer,
+ const VkClearAttachment *clear_att,
+ const VkClearRect *clear_rect,
+ enum radv_cmd_flush_bits *pre_flush,
+ enum radv_cmd_flush_bits *post_flush)
+{
+ const struct radv_subpass *subpass = cmd_buffer->state.subpass;
+ const uint32_t pass_att = subpass->depth_stencil_attachment.attachment;
+ VkImageLayout image_layout = subpass->depth_stencil_attachment.layout;
+ const struct radv_framebuffer *fb = cmd_buffer->state.framebuffer;
+ const struct radv_image_view *iview = fb->attachments[pass_att].attachment;
+ VkClearDepthStencilValue clear_value = clear_att->clearValue.depthStencil;
+ VkImageAspectFlags aspects = clear_att->aspectMask;
+ uint32_t clear_word, flush_bits;
+ uint32_t htile_mask;
+
+ if (!radv_can_fast_clear_depth(cmd_buffer, iview, image_layout, aspects,
+ clear_rect, clear_value))
+ return false;
+
clear_word = radv_get_htile_fast_clear_value(iview->image, clear_value);
htile_mask = radv_get_htile_mask(iview->image, aspects);
@@ -1367,23 +1382,14 @@ static void vi_get_fast_clear_parameters(VkFormat format,
}
static bool
-emit_fast_color_clear(struct radv_cmd_buffer *cmd_buffer,
- const VkClearAttachment *clear_att,
- const VkClearRect *clear_rect,
- enum radv_cmd_flush_bits *pre_flush,
- enum radv_cmd_flush_bits *post_flush,
- uint32_t view_mask)
+radv_can_fast_clear_color(struct radv_cmd_buffer *cmd_buffer,
+ const struct radv_image_view *iview,
+ VkImageLayout image_layout,
+ const VkClearRect *clear_rect,
+ VkClearColorValue clear_value,
+ uint32_t view_mask)
{
- const struct radv_subpass *subpass = cmd_buffer->state.subpass;
- const uint32_t subpass_att = clear_att->colorAttachment;
- const uint32_t pass_att = subpass->color_attachments[subpass_att].attachment;
- VkImageLayout image_layout = subpass->color_attachments[subpass_att].layout;
- const struct radv_framebuffer *fb = cmd_buffer->state.framebuffer;
- const struct radv_image_view *iview = fb->attachments[pass_att].attachment;
- VkClearColorValue clear_value = clear_att->clearValue.color;
- uint32_t clear_color[2], flush_bits = 0;
- uint32_t cmask_clear_value;
- bool ret;
+ uint32_t clear_color[2];
if (!radv_image_view_can_fast_clear(cmd_buffer->device, iview))
return false;
@@ -1405,9 +1411,55 @@ emit_fast_color_clear(struct radv_cmd_buffer *cmd_buffer,
return false;
/* DCC */
- ret = radv_format_pack_clear_color(iview->vk_format,
- clear_color, &clear_value);
- if (ret == false)
+ if (!radv_format_pack_clear_color(iview->vk_format,
+ clear_color, &clear_value))
+ return false;
+
+ if (radv_image_has_dcc(iview->image)) {
+ bool can_avoid_fast_clear_elim;
+ uint32_t reset_value;
+
+ vi_get_fast_clear_parameters(iview->vk_format,
+ &clear_value, &reset_value,
+ &can_avoid_fast_clear_elim);
+
+ if (iview->image->info.samples > 1) {
+ /* DCC fast clear with MSAA should clear CMASK. */
+ /* FIXME: This doesn't work for now. There is a
+ * hardware bug with fast clears and DCC for MSAA
+ * textures. AMDVLK has a workaround but it doesn't
+ * seem to work here. Note that we might emit useless
+ * CB flushes but that shouldn't matter.
+ */
+ if (!can_avoid_fast_clear_elim)
+ return false;
+ }
+ }
+
+ return true;
+}
+
+
+static bool
+emit_fast_color_clear(struct radv_cmd_buffer *cmd_buffer,
+ const VkClearAttachment *clear_att,
+ const VkClearRect *clear_rect,
+ enum radv_cmd_flush_bits *pre_flush,
+ enum radv_cmd_flush_bits *post_flush,
+ uint32_t view_mask)
+{
+ const struct radv_subpass *subpass = cmd_buffer->state.subpass;
+ const uint32_t subpass_att = clear_att->colorAttachment;
+ const uint32_t pass_att = subpass->color_attachments[subpass_att].attachment;
+ VkImageLayout image_layout = subpass->color_attachments[subpass_att].layout;
+ const struct radv_framebuffer *fb = cmd_buffer->state.framebuffer;
+ const struct radv_image_view *iview = fb->attachments[pass_att].attachment;
+ VkClearColorValue clear_value = clear_att->clearValue.color;
+ uint32_t clear_color[2], flush_bits = 0;
+ uint32_t cmask_clear_value;
+
+ if (!radv_can_fast_clear_color(cmd_buffer, iview, image_layout,
+ clear_rect, clear_value, view_mask))
return false;
if (pre_flush) {
@@ -1416,6 +1468,9 @@ emit_fast_color_clear(struct radv_cmd_buffer *cmd_buffer,
*pre_flush |= cmd_buffer->state.flush_bits;
}
+ /* DCC */
+ radv_format_pack_clear_color(iview->vk_format, clear_color, &clear_value);
+
cmask_clear_value = radv_get_cmask_fast_clear_value(iview->image);
/* clear cmask buffer */
@@ -1429,16 +1484,6 @@ emit_fast_color_clear(struct radv_cmd_buffer *cmd_buffer,
&can_avoid_fast_clear_elim);
if (iview->image->info.samples > 1) {
- /* DCC fast clear with MSAA should clear CMASK. */
- /* FIXME: This doesn't work for now. There is a
- * hardware bug with fast clears and DCC for MSAA
- * textures. AMDVLK has a workaround but it doesn't
- * seem to work here. Note that we might emit useless
- * CB flushes but that shouldn't matter.
- */
- if (!can_avoid_fast_clear_elim)
- return false;
-
assert(radv_image_has_cmask(iview->image));
flush_bits = radv_clear_cmask(cmd_buffer, iview->image,
--
2.19.1
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