[Mesa-dev] [PATCH 3/3] virgl: don't mark buffers as unclean after a write
Gurchetan Singh
gurchetansingh at chromium.org
Mon Nov 26 17:54:05 UTC 2018
We can mark the buffer unclean if it's ever bound as a TBO,
SSBO, ABO, or image.
This improves
dEQP-GLES3.performance.buffer.data_upload.function_call.map_buffer_range.new_specified_buffer.flag_write_full.stream_draw
from 9.58 MB/s to 451.17 MB/s.
v2: Track buffer cleanliness as a function of bindings (Ilia).
v3: virgl_modify_clean --> virgl_dirty_res (Erik)
Tested-By: Gert Wollny <gert.wollny at collabora.com>
---
src/gallium/drivers/virgl/virgl_buffer.c | 1 -
src/gallium/drivers/virgl/virgl_encode.c | 10 ++++++++++
2 files changed, 10 insertions(+), 1 deletion(-)
diff --git a/src/gallium/drivers/virgl/virgl_buffer.c b/src/gallium/drivers/virgl/virgl_buffer.c
index 88a22b56f9..f72c93f499 100644
--- a/src/gallium/drivers/virgl/virgl_buffer.c
+++ b/src/gallium/drivers/virgl/virgl_buffer.c
@@ -106,7 +106,6 @@ static void virgl_buffer_transfer_unmap(struct pipe_context *ctx,
if (trans->base.usage & PIPE_TRANSFER_WRITE) {
if (!(transfer->usage & PIPE_TRANSFER_FLUSH_EXPLICIT)) {
struct virgl_screen *vs = virgl_screen(ctx->screen);
- vbuf->base.clean = FALSE;
vctx->num_transfers++;
vs->vws->transfer_put(vs->vws, vbuf->base.hw_res,
&transfer->box, trans->base.stride, trans->base.layer_stride, trans->offset, transfer->level);
diff --git a/src/gallium/drivers/virgl/virgl_encode.c b/src/gallium/drivers/virgl/virgl_encode.c
index 400ba68474..49d95de835 100644
--- a/src/gallium/drivers/virgl/virgl_encode.c
+++ b/src/gallium/drivers/virgl/virgl_encode.c
@@ -61,6 +61,12 @@ static void virgl_encoder_write_res(struct virgl_context *ctx,
}
}
+static void virgl_dirty_res(struct virgl_resource *res)
+{
+ if (res)
+ res->clean = FALSE;
+}
+
int virgl_encode_bind_object(struct virgl_context *ctx,
uint32_t handle, uint32_t object)
{
@@ -615,6 +621,7 @@ int virgl_encode_sampler_view(struct virgl_context *ctx,
if (res->u.b.target == PIPE_BUFFER) {
virgl_encoder_write_dword(ctx->cbuf, state->u.buf.offset / elem_size);
virgl_encoder_write_dword(ctx->cbuf, (state->u.buf.offset + state->u.buf.size) / elem_size - 1);
+ virgl_dirty_res(res);
} else {
virgl_encoder_write_dword(ctx->cbuf, state->u.tex.first_layer | state->u.tex.last_layer << 16);
virgl_encoder_write_dword(ctx->cbuf, state->u.tex.first_level | state->u.tex.last_level << 8);
@@ -949,6 +956,7 @@ int virgl_encode_set_shader_buffers(struct virgl_context *ctx,
virgl_encoder_write_dword(ctx->cbuf, buffers[i].buffer_offset);
virgl_encoder_write_dword(ctx->cbuf, buffers[i].buffer_size);
virgl_encoder_write_res(ctx, res);
+ virgl_dirty_res(res);
} else {
virgl_encoder_write_dword(ctx->cbuf, 0);
virgl_encoder_write_dword(ctx->cbuf, 0);
@@ -972,6 +980,7 @@ int virgl_encode_set_hw_atomic_buffers(struct virgl_context *ctx,
virgl_encoder_write_dword(ctx->cbuf, buffers[i].buffer_offset);
virgl_encoder_write_dword(ctx->cbuf, buffers[i].buffer_size);
virgl_encoder_write_res(ctx, res);
+ virgl_dirty_res(res);
} else {
virgl_encoder_write_dword(ctx->cbuf, 0);
virgl_encoder_write_dword(ctx->cbuf, 0);
@@ -999,6 +1008,7 @@ int virgl_encode_set_shader_images(struct virgl_context *ctx,
virgl_encoder_write_dword(ctx->cbuf, images[i].u.buf.offset);
virgl_encoder_write_dword(ctx->cbuf, images[i].u.buf.size);
virgl_encoder_write_res(ctx, res);
+ virgl_dirty_res(res);
} else {
virgl_encoder_write_dword(ctx->cbuf, 0);
virgl_encoder_write_dword(ctx->cbuf, 0);
--
2.18.1
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