[Mesa-dev] [PATCH 2/2] virgl: Don't try handling server fences when they are not supported
Robert Foss
robert.foss at collabora.com
Tue Nov 27 21:52:22 UTC 2018
This patch has been:
Reviewed-by: Robert Foss <robert.foss at collabora.com>
On 2018-11-27 20:50, Gert Wollny wrote:
> From: Gert Wollny <gert.wollny at collabora.com>
>
> vtest doesn't implement the according API and would segfault:
>
> Program received signal SIGSEGV, Segmentation fault.
> #0 0x0000000000000000 in ?? ()
> #1 in virgl_fence_server_sync at
> src/gallium/drivers/virgl/virgl_context.c:1049
> #2 in st_server_wait_sync at
> src/mesa/state_tracker/st_cb_syncobj.c:155
>
> so just don't do the call when the function pointers are not set.
>
> Fixes dEQP:
> dEQP-GLES3.functional.fence_sync.wait_sync_smalldraw
> dEQP-GLES3.functional.fence_sync.wait_sync_largedraw
>
> Fixes: d1a1c21e7621b5177febf191fcd3d3b8ef69dc96
> virgl: native fence fd support
>
> Signed-off-by: Gert Wollny <gert.wollny at collabora.com>
> ---
> src/gallium/drivers/virgl/virgl_context.c | 6 ++++--
> 1 file changed, 4 insertions(+), 2 deletions(-)
>
> diff --git a/src/gallium/drivers/virgl/virgl_context.c b/src/gallium/drivers/virgl/virgl_context.c
> index 892fef76c7..f0ee64c145 100644
> --- a/src/gallium/drivers/virgl/virgl_context.c
> +++ b/src/gallium/drivers/virgl/virgl_context.c
> @@ -1037,7 +1037,8 @@ static void virgl_create_fence_fd(struct pipe_context *ctx,
> assert(type == PIPE_FD_TYPE_NATIVE_SYNC);
> struct virgl_screen *rs = virgl_screen(ctx->screen);
>
> - *fence = rs->vws->cs_create_fence(rs->vws, fd);
> + if (rs->vws->cs_create_fence)
> + *fence = rs->vws->cs_create_fence(rs->vws, fd);
> }
>
> static void virgl_fence_server_sync(struct pipe_context *ctx,
> @@ -1046,7 +1047,8 @@ static void virgl_fence_server_sync(struct pipe_context *ctx,
> struct virgl_context *vctx = virgl_context(ctx);
> struct virgl_screen *rs = virgl_screen(ctx->screen);
>
> - rs->vws->fence_server_sync(rs->vws, vctx->cbuf, fence);
> + if (rs->vws->fence_server_sync)
> + rs->vws->fence_server_sync(rs->vws, vctx->cbuf, fence);
> }
>
> static void virgl_set_shader_images(struct pipe_context *ctx,
>
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