[Mesa-dev] [PATCH 2/2] virgl: Don't try handling server fences when they are not supported

Robert Foss robert.foss at collabora.com
Tue Nov 27 21:52:22 UTC 2018


This patch has been:

Reviewed-by: Robert Foss <robert.foss at collabora.com>

On 2018-11-27 20:50, Gert Wollny wrote:
> From: Gert Wollny <gert.wollny at collabora.com>
> 
> vtest doesn't implement the according API and would segfault:
> 
> Program received signal SIGSEGV, Segmentation fault.
>    #0  0x0000000000000000 in ?? ()
>    #1  in virgl_fence_server_sync  at
>         src/gallium/drivers/virgl/virgl_context.c:1049
>    #2  in st_server_wait_sync  at
>         src/mesa/state_tracker/st_cb_syncobj.c:155
> 
> so just don't do the call when the function pointers are not set.
> 
> Fixes dEQP:
>    dEQP-GLES3.functional.fence_sync.wait_sync_smalldraw
>    dEQP-GLES3.functional.fence_sync.wait_sync_largedraw
> 
> Fixes: d1a1c21e7621b5177febf191fcd3d3b8ef69dc96
>    virgl: native fence fd support
> 
> Signed-off-by: Gert Wollny <gert.wollny at collabora.com>
> ---
>   src/gallium/drivers/virgl/virgl_context.c | 6 ++++--
>   1 file changed, 4 insertions(+), 2 deletions(-)
> 
> diff --git a/src/gallium/drivers/virgl/virgl_context.c b/src/gallium/drivers/virgl/virgl_context.c
> index 892fef76c7..f0ee64c145 100644
> --- a/src/gallium/drivers/virgl/virgl_context.c
> +++ b/src/gallium/drivers/virgl/virgl_context.c
> @@ -1037,7 +1037,8 @@ static void virgl_create_fence_fd(struct pipe_context *ctx,
>      assert(type == PIPE_FD_TYPE_NATIVE_SYNC);
>      struct virgl_screen *rs = virgl_screen(ctx->screen);
>   
> -   *fence = rs->vws->cs_create_fence(rs->vws, fd);
> +   if (rs->vws->cs_create_fence)
> +      *fence = rs->vws->cs_create_fence(rs->vws, fd);
>   }
>   
>   static void virgl_fence_server_sync(struct pipe_context *ctx,
> @@ -1046,7 +1047,8 @@ static void virgl_fence_server_sync(struct pipe_context *ctx,
>      struct virgl_context *vctx = virgl_context(ctx);
>      struct virgl_screen *rs = virgl_screen(ctx->screen);
>   
> -   rs->vws->fence_server_sync(rs->vws, vctx->cbuf, fence);
> +   if (rs->vws->fence_server_sync)
> +      rs->vws->fence_server_sync(rs->vws, vctx->cbuf, fence);
>   }
>   
>   static void virgl_set_shader_images(struct pipe_context *ctx,
> 


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