[Mesa-dev] [PATCH] etnaviv: Use write combine instead of unached mappings for shader bo
Guido Günther
agx at sigxcpu.org
Mon Oct 1 16:37:28 UTC 2018
The later are sensitive to unalligned accesses on arm64[1] and we don't
need an uncached mapping here.
[1]: https://lists.freedesktop.org/archives/etnaviv/2018-September/001956.html
Signed-off-by: Guido Günther <guido.gunther at puri.sm>
---
src/gallium/drivers/etnaviv/etnaviv_shader.c | 2 +-
1 file changed, 1 insertion(+), 1 deletion(-)
diff --git a/src/gallium/drivers/etnaviv/etnaviv_shader.c b/src/gallium/drivers/etnaviv/etnaviv_shader.c
index 04ababc801f..27c735b83bd 100644
--- a/src/gallium/drivers/etnaviv/etnaviv_shader.c
+++ b/src/gallium/drivers/etnaviv/etnaviv_shader.c
@@ -41,7 +41,7 @@ static bool etna_icache_upload_shader(struct etna_context *ctx, struct etna_shad
{
if (v->bo)
return true;
- v->bo = etna_bo_new(ctx->screen->dev, v->code_size*4, DRM_ETNA_GEM_CACHE_UNCACHED);
+ v->bo = etna_bo_new(ctx->screen->dev, v->code_size*4, DRM_ETNA_GEM_CACHE_WC);
if (!v->bo)
return false;
--
2.19.0
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