[Mesa-dev] [PATCH 9/9] i965/tex_image: Drop intelCompressedTexSubImage
Nanley Chery
nanleychery at gmail.com
Wed Oct 3 00:05:42 UTC 2018
On Wed, Sep 26, 2018 at 04:31:11PM -0700, Nanley Chery wrote:
> Effectively revert 710b1d2e665ed654fb8d52b146fa22469e1dc3a7.
>
> This function was created to perform the ASTC void-extent workaround.
> Now that the workaround is handled prior to sampling, this function is
> no longer necessary.
Adding to the commit message:
Makes the following piglit test pass:
spec at khr_texture_compression_astc@void-extent-dl-bug
In hopes that the test makes it upstream.
-Nanley
> ---
> src/mesa/drivers/dri/i965/intel_tex_image.c | 87 ---------------------
> 1 file changed, 87 deletions(-)
>
> diff --git a/src/mesa/drivers/dri/i965/intel_tex_image.c b/src/mesa/drivers/dri/i965/intel_tex_image.c
> index 9775f788788..31ff08217ac 100644
> --- a/src/mesa/drivers/dri/i965/intel_tex_image.c
> +++ b/src/mesa/drivers/dri/i965/intel_tex_image.c
> @@ -843,98 +843,11 @@ intel_get_tex_sub_image(struct gl_context *ctx,
> DBG("%s - DONE\n", __func__);
> }
>
> -static void
> -flush_astc_denorms(struct gl_context *ctx, GLuint dims,
> - struct gl_texture_image *texImage,
> - GLint xoffset, GLint yoffset, GLint zoffset,
> - GLsizei width, GLsizei height, GLsizei depth)
> -{
> - struct compressed_pixelstore store;
> - _mesa_compute_compressed_pixelstore(dims, texImage->TexFormat,
> - width, height, depth,
> - &ctx->Unpack, &store);
> -
> - for (int slice = 0; slice < store.CopySlices; slice++) {
> -
> - /* Map dest texture buffer */
> - GLubyte *dstMap;
> - GLint dstRowStride;
> - ctx->Driver.MapTextureImage(ctx, texImage, slice + zoffset,
> - xoffset, yoffset, width, height,
> - GL_MAP_READ_BIT | GL_MAP_WRITE_BIT,
> - &dstMap, &dstRowStride);
> - if (!dstMap)
> - continue;
> -
> - for (int i = 0; i < store.CopyRowsPerSlice; i++) {
> -
> - /* An ASTC block is stored in little endian mode. The byte that
> - * contains bits 0..7 is stored at the lower address in memory.
> - */
> - struct astc_void_extent {
> - uint16_t header : 12;
> - uint16_t dontcare[3];
> - uint16_t R;
> - uint16_t G;
> - uint16_t B;
> - uint16_t A;
> - } *blocks = (struct astc_void_extent*) dstMap;
> -
> - /* Iterate over every copied block in the row */
> - for (int j = 0; j < store.CopyBytesPerRow / 16; j++) {
> -
> - /* Check if the header matches that of an LDR void-extent block */
> - if (blocks[j].header == 0xDFC) {
> -
> - /* Flush UNORM16 values that would be denormalized */
> - if (blocks[j].A < 4) blocks[j].A = 0;
> - if (blocks[j].B < 4) blocks[j].B = 0;
> - if (blocks[j].G < 4) blocks[j].G = 0;
> - if (blocks[j].R < 4) blocks[j].R = 0;
> - }
> - }
> -
> - dstMap += dstRowStride;
> - }
> -
> - ctx->Driver.UnmapTextureImage(ctx, texImage, slice + zoffset);
> - }
> -}
> -
> -
> -static void
> -intelCompressedTexSubImage(struct gl_context *ctx, GLuint dims,
> - struct gl_texture_image *texImage,
> - GLint xoffset, GLint yoffset, GLint zoffset,
> - GLsizei width, GLsizei height, GLsizei depth,
> - GLenum format,
> - GLsizei imageSize, const GLvoid *data)
> -{
> - /* Upload the compressed data blocks */
> - _mesa_store_compressed_texsubimage(ctx, dims, texImage,
> - xoffset, yoffset, zoffset,
> - width, height, depth,
> - format, imageSize, data);
> -
> - /* Fix up copied ASTC blocks if necessary */
> - GLenum gl_format = _mesa_compressed_format_to_glenum(ctx,
> - texImage->TexFormat);
> - bool is_linear_astc = _mesa_is_astc_format(gl_format) &&
> - !_mesa_is_srgb_format(gl_format);
> - struct brw_context *brw = (struct brw_context*) ctx;
> - const struct gen_device_info *devinfo = &brw->screen->devinfo;
> - if (devinfo->gen == 9 && !gen_device_info_is_9lp(devinfo) && is_linear_astc)
> - flush_astc_denorms(ctx, dims, texImage,
> - xoffset, yoffset, zoffset,
> - width, height, depth);
> -}
> -
> void
> intelInitTextureImageFuncs(struct dd_function_table *functions)
> {
> functions->TexImage = intelTexImage;
> functions->TexSubImage = intelTexSubImage;
> - functions->CompressedTexSubImage = intelCompressedTexSubImage;
> functions->EGLImageTargetTexture2D = intel_image_target_texture_2d;
> functions->BindRenderbufferTexImage = intel_bind_renderbuffer_tex_image;
> functions->GetTexSubImage = intel_get_tex_sub_image;
> --
> 2.19.0
>
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