[Mesa-dev] [ANNOUNCE] Mesa 18.2.2 release candidate

Juan A. Suarez Romero jasuarez at igalia.com
Wed Oct 3 12:41:04 UTC 2018


Hello list,

The candidate for the Mesa 18.2.2 is now available. Currently we have:
 - 20 queued (+1 squashed)
 - 2 nominated (outstanding)
 - and 0 rejected patches

The current queue consists of:

Different patches for the DirectX9 and DRI state trackers.

A patch to implement vkAcquireNextImage2 in the Intel and AMD vulkan drivers, as
well as a patch for adding support for protected memory properties in
GetPhysicalDeviceProperties2() for the former driver.

RADV also gets a patch to fix some issues with reflections in GTA V, and a path
to fix a GPU hang in SteamVR with Vega.

Finally, there are more fixes for Radeonsi, nvc0, vc4, and vulkan code.

Take a look at section "Mesa stable queue" for more information.


Testing reports/general approval
--------------------------------
Any testing reports (or general approval of the state of the branch) will be
greatly appreciated.

The plan is to have 18.2.2 this Friday (5th October), around or shortly after 10:00
GMT.

If you have any questions or suggestions - be that about the current patch queue
or otherwise, please go ahead.


Trivial merge conflicts
-----------------------


Cheers,
    J.A.


Mesa stable queue
-----------------

Nominated (2)
==============
Jason Ekstrand (1):
      bfc89c668e2 nir/cf: Remove phi sources if needed in nir_handle_add_jump

Józef Kucia (1):
      e24a4e05c7a radeonsi: avoid sending GS_EMIT in shaders without outputs

Queued (20)
===========
Alex Deucher (1):
      pci_ids: add new polaris pci id

Andres Rodriguez (1):
      radv: only emit ZPASS_DONE for timestamp queries on gfx queues

Axel Davy (3):
      st/nine: Clamp RCP when 0*inf!=0
      st/nine: Avoid redundant SetCursorPos calls
      st/nine: Increase maximum number of temp registers

Dylan Baker (1):
      meson: Don't compile pipe loader with dri support when not using dri

Eric Anholt (1):
      vc4: Fix sin(0.0) and cos(0.0) accuracy to fix SDL rendering rotation.

Eric Engestrom (1):
      vulkan/wsi/display: check if wsi_swapchain_init() succeeded

Jason Ekstrand (1):
      anv,radv: Implement vkAcquireNextImage2

Leo Liu (1):
      radeon/uvd: use bitstream coded number for symbols of Huffman tables

Marek Olšák (2):
      glsl_to_tgsi: invert gl_SamplePosition.y for the default framebuffer
      radeonsi: NaN should pass kill_if

Maxime (1):
      vulkan: Disable randr lease for libxcb < 1.13

Michal Srb (1):
      st/dri: don't set queryDmaBufFormats/queryDmaBufModifiers if the driver does not implement it

Rhys Perry (2):
      nvc0: Update counter reading shaders to new NVC0_CB_AUX_MP_INFO
      nvc0: fix bindless multisampled images on Maxwell+

Samuel Iglesias Gonsálvez (1):
      anv: Add support for protected memory properties on anv_GetPhysicalDeviceProperties2()

Samuel Pitoiset (1):
      radv: use the resolve compute path if dest uses multiple layers

Stuart Young (1):
      docs: Update FAQ with respect to s3tc support

Timothy Arceri (1):
      radeonsi: add a workaround for bitfield_extract when count is 0



Rejected (0)
=============





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