[Mesa-dev] [PATCH] radv: don't pass shader key by copy
Dave Airlie
airlied at gmail.com
Thu Oct 4 23:18:39 UTC 2018
From: Dave Airlie <airlied at redhat.com>
Coverity pointed out we were copying 168 bytes here unnecessarily.
---
src/amd/vulkan/radv_pipeline.c | 13 ++++++-------
1 file changed, 6 insertions(+), 7 deletions(-)
diff --git a/src/amd/vulkan/radv_pipeline.c b/src/amd/vulkan/radv_pipeline.c
index 4b626a59af2..c1fe4ece396 100644
--- a/src/amd/vulkan/radv_pipeline.c
+++ b/src/amd/vulkan/radv_pipeline.c
@@ -1989,7 +1989,7 @@ static
void radv_create_shaders(struct radv_pipeline *pipeline,
struct radv_device *device,
struct radv_pipeline_cache *cache,
- struct radv_pipeline_key key,
+ const struct radv_pipeline_key *key,
const VkPipelineShaderStageCreateInfo **pStages,
const VkPipelineCreateFlags flags)
{
@@ -2013,7 +2013,7 @@ void radv_create_shaders(struct radv_pipeline *pipeline,
}
}
- radv_hash_shaders(hash, pStages, pipeline->layout, &key, get_hash_flags(device));
+ radv_hash_shaders(hash, pStages, pipeline->layout, key, get_hash_flags(device));
memcpy(gs_copy_hash, hash, 20);
gs_copy_hash[0] ^= 1;
@@ -2094,7 +2094,7 @@ void radv_create_shaders(struct radv_pipeline *pipeline,
nir_print_shader(nir[i], stderr);
}
- radv_fill_shader_keys(keys, &key, nir);
+ radv_fill_shader_keys(keys, key, nir);
if (nir[MESA_SHADER_FRAGMENT]) {
if (!pipeline->shaders[MESA_SHADER_FRAGMENT]) {
@@ -3496,9 +3496,8 @@ radv_pipeline_init(struct radv_pipeline *pipeline,
pStages[stage] = &pCreateInfo->pStages[i];
}
- radv_create_shaders(pipeline, device, cache,
- radv_generate_graphics_pipeline_key(pipeline, pCreateInfo, &blend, has_view_index),
- pStages, pCreateInfo->flags);
+ struct radv_pipeline_key key = radv_generate_graphics_pipeline_key(pipeline, pCreateInfo, &blend, has_view_index);
+ radv_create_shaders(pipeline, device, cache, &key, pStages, pCreateInfo->flags);
pipeline->graphics.spi_baryc_cntl = S_0286E0_FRONT_FACE_ALL_BITS(1);
radv_pipeline_init_multisample_state(pipeline, &blend, pCreateInfo);
@@ -3731,7 +3730,7 @@ static VkResult radv_compute_pipeline_create(
assert(pipeline->layout);
pStages[MESA_SHADER_COMPUTE] = &pCreateInfo->stage;
- radv_create_shaders(pipeline, device, cache, (struct radv_pipeline_key) {0}, pStages, pCreateInfo->flags);
+ radv_create_shaders(pipeline, device, cache, &(struct radv_pipeline_key) {0}, pStages, pCreateInfo->flags);
pipeline->user_data_0[MESA_SHADER_COMPUTE] = radv_pipeline_stage_to_user_data_0(pipeline, MESA_SHADER_COMPUTE, device->physical_device->rad_info.chip_class);
pipeline->need_indirect_descriptor_sets |= pipeline->shaders[MESA_SHADER_COMPUTE]->info.need_indirect_descriptor_sets;
--
2.17.1
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