[Mesa-dev] [PATCH] radv: don't pass shader key by copy

Dave Airlie airlied at gmail.com
Thu Oct 4 23:18:39 UTC 2018


From: Dave Airlie <airlied at redhat.com>

Coverity pointed out we were copying 168 bytes here unnecessarily.
---
 src/amd/vulkan/radv_pipeline.c | 13 ++++++-------
 1 file changed, 6 insertions(+), 7 deletions(-)

diff --git a/src/amd/vulkan/radv_pipeline.c b/src/amd/vulkan/radv_pipeline.c
index 4b626a59af2..c1fe4ece396 100644
--- a/src/amd/vulkan/radv_pipeline.c
+++ b/src/amd/vulkan/radv_pipeline.c
@@ -1989,7 +1989,7 @@ static
 void radv_create_shaders(struct radv_pipeline *pipeline,
                          struct radv_device *device,
                          struct radv_pipeline_cache *cache,
-                         struct radv_pipeline_key key,
+                         const struct radv_pipeline_key *key,
                          const VkPipelineShaderStageCreateInfo **pStages,
                          const VkPipelineCreateFlags flags)
 {
@@ -2013,7 +2013,7 @@ void radv_create_shaders(struct radv_pipeline *pipeline,
 		}
 	}
 
-	radv_hash_shaders(hash, pStages, pipeline->layout, &key, get_hash_flags(device));
+	radv_hash_shaders(hash, pStages, pipeline->layout, key, get_hash_flags(device));
 	memcpy(gs_copy_hash, hash, 20);
 	gs_copy_hash[0] ^= 1;
 
@@ -2094,7 +2094,7 @@ void radv_create_shaders(struct radv_pipeline *pipeline,
 			nir_print_shader(nir[i], stderr);
 	}
 
-	radv_fill_shader_keys(keys, &key, nir);
+	radv_fill_shader_keys(keys, key, nir);
 
 	if (nir[MESA_SHADER_FRAGMENT]) {
 		if (!pipeline->shaders[MESA_SHADER_FRAGMENT]) {
@@ -3496,9 +3496,8 @@ radv_pipeline_init(struct radv_pipeline *pipeline,
 		pStages[stage] = &pCreateInfo->pStages[i];
 	}
 
-	radv_create_shaders(pipeline, device, cache, 
-	                    radv_generate_graphics_pipeline_key(pipeline, pCreateInfo, &blend, has_view_index),
-	                    pStages, pCreateInfo->flags);
+	struct radv_pipeline_key key = radv_generate_graphics_pipeline_key(pipeline, pCreateInfo, &blend, has_view_index);
+	radv_create_shaders(pipeline, device, cache, &key, pStages, pCreateInfo->flags);
 
 	pipeline->graphics.spi_baryc_cntl = S_0286E0_FRONT_FACE_ALL_BITS(1);
 	radv_pipeline_init_multisample_state(pipeline, &blend, pCreateInfo);
@@ -3731,7 +3730,7 @@ static VkResult radv_compute_pipeline_create(
 	assert(pipeline->layout);
 
 	pStages[MESA_SHADER_COMPUTE] = &pCreateInfo->stage;
-	radv_create_shaders(pipeline, device, cache, (struct radv_pipeline_key) {0}, pStages, pCreateInfo->flags);
+	radv_create_shaders(pipeline, device, cache, &(struct radv_pipeline_key) {0}, pStages, pCreateInfo->flags);
 
 	pipeline->user_data_0[MESA_SHADER_COMPUTE] = radv_pipeline_stage_to_user_data_0(pipeline, MESA_SHADER_COMPUTE, device->physical_device->rad_info.chip_class);
 	pipeline->need_indirect_descriptor_sets |= pipeline->shaders[MESA_SHADER_COMPUTE]->info.need_indirect_descriptor_sets;
-- 
2.17.1



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