[Mesa-dev] [PATCH 04/12] util: Generalize fast integer division to be variable bit-width
Jason Ekstrand
jason at jlekstrand.net
Sat Oct 6 04:10:12 UTC 2018
There's nothing inherently fixed-width in the code. All that's required
to generalize it is to make everything internally 64-bit and pass
UINT_BITS in as a parameter to util_compute_fast_[us]div_info. With
that, it can now handle 8, 16, 32, and 64-bit integer division by a
constant.
We also add support for division by 1 and by other powers of 2. This is
useful if you want to divide by a uniform value in a shader where you
have the opportunity to adjust the uniform on the CPU before passing it
in.
---
src/util/fast_idiv_by_const.c | 62 +++++++++++++++++------------------
src/util/fast_idiv_by_const.h | 22 +++++--------
2 files changed, 39 insertions(+), 45 deletions(-)
diff --git a/src/util/fast_idiv_by_const.c b/src/util/fast_idiv_by_const.c
index 0bc9b60878b..65a9e640789 100644
--- a/src/util/fast_idiv_by_const.c
+++ b/src/util/fast_idiv_by_const.c
@@ -42,22 +42,16 @@
#include <limits.h>
#include <assert.h>
-/* uint_t and sint_t can be replaced by different integer types and the code
- * will work as-is. The only requirement is that sizeof(uintN) == sizeof(intN).
- */
-
struct util_fast_udiv_info
-util_compute_fast_udiv_info(uint_t D, unsigned num_bits)
+util_compute_fast_udiv_info(uint64_t D, unsigned num_bits, unsigned UINT_BITS)
{
- /* The numerator must fit in a uint_t */
- assert(num_bits > 0 && num_bits <= sizeof(uint_t) * CHAR_BIT);
+ /* The numerator must fit in a uint64_t */
+ assert(num_bits > 0 && num_bits <= UINT_BITS);
assert(D != 0);
/* The eventual result */
struct util_fast_udiv_info result;
- /* Bits in a uint_t */
- const unsigned UINT_BITS = sizeof(uint_t) * CHAR_BIT;
/* The extra shift implicit in the difference between UINT_BITS and num_bits
*/
@@ -66,23 +60,23 @@ util_compute_fast_udiv_info(uint_t D, unsigned num_bits)
/* The initial power of 2 is one less than the first one that can possibly
* work.
*/
- const uint_t initial_power_of_2 = (uint_t)1 << (UINT_BITS-1);
+ const uint64_t initial_power_of_2 = (uint64_t)1 << (UINT_BITS-1);
/* The remainder and quotient of our power of 2 divided by d */
- uint_t quotient = initial_power_of_2 / D;
- uint_t remainder = initial_power_of_2 % D;
+ uint64_t quotient = initial_power_of_2 / D;
+ uint64_t remainder = initial_power_of_2 % D;
/* ceil(log_2 D) */
unsigned ceil_log_2_D;
/* The magic info for the variant "round down" algorithm */
- uint_t down_multiplier = 0;
+ uint64_t down_multiplier = 0;
unsigned down_exponent = 0;
int has_magic_down = 0;
/* Compute ceil(log_2 D) */
ceil_log_2_D = 0;
- uint_t tmp;
+ uint64_t tmp;
for (tmp = D; tmp > 0; tmp >>= 1)
ceil_log_2_D += 1;
@@ -110,14 +104,14 @@ util_compute_fast_udiv_info(uint_t D, unsigned num_bits)
* so the check for >= ceil_log_2_D is critical.
*/
if ((exponent + extra_shift >= ceil_log_2_D) ||
- (D - remainder) <= ((uint_t)1 << (exponent + extra_shift)))
+ (D - remainder) <= ((uint64_t)1 << (exponent + extra_shift)))
break;
/* Set magic_down if we have not set it yet and this exponent works for
* the round_down algorithm
*/
if (!has_magic_down &&
- remainder <= ((uint_t)1 << (exponent + extra_shift))) {
+ remainder <= ((uint64_t)1 << (exponent + extra_shift))) {
has_magic_down = 1;
down_multiplier = quotient;
down_exponent = exponent;
@@ -140,12 +134,13 @@ util_compute_fast_udiv_info(uint_t D, unsigned num_bits)
} else {
/* Even divisor, so use a prefix-shifted dividend */
unsigned pre_shift = 0;
- uint_t shifted_D = D;
+ uint64_t shifted_D = D;
while ((shifted_D & 1) == 0) {
shifted_D >>= 1;
pre_shift += 1;
}
- result = util_compute_fast_udiv_info(shifted_D, num_bits - pre_shift);
+ result = util_compute_fast_udiv_info(shifted_D, num_bits - pre_shift,
+ UINT_BITS);
/* expect no increment or pre_shift in this path */
assert(result.increment == 0 && result.pre_shift == 0);
result.pre_shift = pre_shift;
@@ -153,8 +148,14 @@ util_compute_fast_udiv_info(uint_t D, unsigned num_bits)
return result;
}
+static inline int64_t
+sign_extend(int64_t x, unsigned SINT_BITS)
+{
+ return (x << (64 - SINT_BITS)) >> (64 - SINT_BITS);
+}
+
struct util_fast_sdiv_info
-util_compute_fast_sdiv_info(sint_t D)
+util_compute_fast_sdiv_info(int64_t D, unsigned SINT_BITS)
{
/* D must not be zero. */
assert(D != 0);
@@ -164,33 +165,30 @@ util_compute_fast_sdiv_info(sint_t D)
/* Our result */
struct util_fast_sdiv_info result;
- /* Bits in an sint_t */
- const unsigned SINT_BITS = sizeof(sint_t) * CHAR_BIT;
-
/* Absolute value of D (we know D is not the most negative value since
* that's a power of 2)
*/
- const uint_t abs_d = (D < 0 ? -D : D);
+ const uint64_t abs_d = (D < 0 ? -D : D);
/* The initial power of 2 is one less than the first one that can possibly
* work */
/* "two31" in Warren */
unsigned exponent = SINT_BITS - 1;
- const uint_t initial_power_of_2 = (uint_t)1 << exponent;
+ const uint64_t initial_power_of_2 = (uint64_t)1 << exponent;
/* Compute the absolute value of our "test numerator,"
* which is the largest dividend whose remainder with d is d-1.
* This is called anc in Warren.
*/
- const uint_t tmp = initial_power_of_2 + (D < 0);
- const uint_t abs_test_numer = tmp - 1 - tmp % abs_d;
+ const uint64_t tmp = initial_power_of_2 + (D < 0);
+ const uint64_t abs_test_numer = tmp - 1 - tmp % abs_d;
/* Initialize our quotients and remainders (q1, r1, q2, r2 in Warren) */
- uint_t quotient1 = initial_power_of_2 / abs_test_numer;
- uint_t remainder1 = initial_power_of_2 % abs_test_numer;
- uint_t quotient2 = initial_power_of_2 / abs_d;
- uint_t remainder2 = initial_power_of_2 % abs_d;
- uint_t delta;
+ uint64_t quotient1 = initial_power_of_2 / abs_test_numer;
+ uint64_t remainder1 = initial_power_of_2 % abs_test_numer;
+ uint64_t quotient2 = initial_power_of_2 / abs_d;
+ uint64_t remainder2 = initial_power_of_2 % abs_d;
+ uint64_t delta;
/* Begin our loop */
do {
@@ -217,7 +215,7 @@ util_compute_fast_sdiv_info(sint_t D)
delta = abs_d - remainder2;
} while (quotient1 < delta || (quotient1 == delta && remainder1 == 0));
- result.multiplier = quotient2 + 1;
+ result.multiplier = sign_extend(quotient2 + 1, SINT_BITS);
if (D < 0) result.multiplier = -result.multiplier;
result.shift = exponent - SINT_BITS;
return result;
diff --git a/src/util/fast_idiv_by_const.h b/src/util/fast_idiv_by_const.h
index 1ba9f9a20b8..231311f84be 100644
--- a/src/util/fast_idiv_by_const.h
+++ b/src/util/fast_idiv_by_const.h
@@ -36,10 +36,6 @@
extern "C" {
#endif
-/* You can set these to different types to get different precision. */
-typedef int32_t sint_t;
-typedef uint32_t uint_t;
-
/* Computes "magic info" for performing signed division by a fixed integer D.
* The type 'sint_t' is assumed to be defined as a signed integer type large
* enough to hold both the dividend and the divisor.
@@ -68,19 +64,19 @@ typedef uint32_t uint_t;
*/
struct util_fast_sdiv_info {
- sint_t multiplier; /* the "magic number" multiplier */
+ int64_t multiplier; /* the "magic number" multiplier */
unsigned shift; /* shift for the dividend after multiplying */
};
struct util_fast_sdiv_info
-util_compute_fast_sdiv_info(sint_t D);
+util_compute_fast_sdiv_info(int64_t D, unsigned SINT_BITS);
/* Computes "magic info" for performing unsigned division by a fixed positive
- * integer D. The type 'uint_t' is assumed to be defined as an unsigned
- * integer type large enough to hold both the dividend and the divisor.
- * num_bits can be set appropriately if n is known to be smaller than
- * the largest uint_t; if this is not known then pass
- * "(sizeof(uint_t) * CHAR_BIT)" for num_bits.
+ * integer D. UINT_BITS is the bit size at which the final "magic"
+ * calculation will be performed; it is assumed to be large enough to hold
+ * both the dividand and the divisor. num_bits can be set appropriately if n
+ * is known to be smaller than calc_bits; if this is not known then UINT_BITS
+ * for num_bits.
*
* Assume we have a hardware register of width UINT_BITS, a known constant D
* which is not zero and not a power of 2, and a variable n of width num_bits
@@ -120,7 +116,7 @@ util_compute_fast_sdiv_info(sint_t D);
*/
struct util_fast_udiv_info {
- uint_t multiplier; /* the "magic number" multiplier */
+ uint64_t multiplier; /* the "magic number" multiplier */
unsigned pre_shift; /* shift for the dividend before multiplying */
unsigned post_shift; /* shift for the dividend after multiplying */
int increment; /* 0 or 1; if set then increment the numerator, using one of
@@ -128,7 +124,7 @@ struct util_fast_udiv_info {
};
struct util_fast_udiv_info
-util_compute_fast_udiv_info(uint_t D, unsigned num_bits);
+util_compute_fast_udiv_info(uint64_t D, unsigned num_bits, unsigned UINT_BITS);
/* Below are possible options for dividing by a uniform in a shader where
* the divisor is constant but not known at compile time.
--
2.19.0
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