[Mesa-dev] [Bug 108277] Implement tiled copies for AMD -> Intel PRIME
bugzilla-daemon at freedesktop.org
bugzilla-daemon at freedesktop.org
Mon Oct 8 22:02:47 UTC 2018
https://bugs.freedesktop.org/show_bug.cgi?id=108277
Bug ID: 108277
Summary: Implement tiled copies for AMD -> Intel PRIME
Product: Mesa
Version: git
Hardware: Other
OS: All
Status: NEW
Severity: enhancement
Priority: medium
Component: Drivers/Vulkan/Common
Assignee: mesa-dev at lists.freedesktop.org
Reporter: jason at jlekstrand.net
CC: airlied at freedesktop.org, chadversary at chromium.org,
daniel at fooishbar.org, jason at jlekstrand.net
When running the display server (X11 or Wayland) on an Intel GPU and using an
AMD GPU as the primary, it wouldn't be terribly difficult to exchange X or
Y-tiled images instead of linear ones. This would certainly improve
performance on the Intel GPU and probably somewhat on the AMD GPU since
anything is better than linear. The idea would be to replace the
vkCmdCopyImageToBuffer with a compute pipeline that binds the PRIME image as a
buffer and does the swizzling in the shader to get X or Y-tiling.
--
You are receiving this mail because:
You are the assignee for the bug.
-------------- next part --------------
An HTML attachment was scrubbed...
URL: <https://lists.freedesktop.org/archives/mesa-dev/attachments/20181008/21aeda86/attachment-0001.html>
More information about the mesa-dev
mailing list