[Mesa-dev] [PATCH] radv: drop old DXVK GPU hangs workaround by removing amdgpu-skip-threshold
Samuel Pitoiset
samuel.pitoiset at gmail.com
Fri Oct 12 14:30:09 UTC 2018
Tested with Hellblade and LLVM 6, 7 and master, no hangs so far.
Maybe some NIR changes fixed the issue as a side effect.
This should reduce code size a little bit.
Signed-off-by: Samuel Pitoiset <samuel.pitoiset at gmail.com>
---
src/amd/vulkan/radv_shader.c | 5 ++---
1 file changed, 2 insertions(+), 3 deletions(-)
diff --git a/src/amd/vulkan/radv_shader.c b/src/amd/vulkan/radv_shader.c
index 3e3eb96a53..12019e96cd 100644
--- a/src/amd/vulkan/radv_shader.c
+++ b/src/amd/vulkan/radv_shader.c
@@ -520,9 +520,8 @@ static void radv_init_llvm_target()
*
* "mesa" is the prefix for error messages.
*/
- const char *argv[3] = { "mesa", "-simplifycfg-sink-common=false",
- "-amdgpu-skip-threshold=1" };
- LLVMParseCommandLineOptions(3, argv, NULL);
+ const char *argv[2] = { "mesa", "-simplifycfg-sink-common=false" };
+ LLVMParseCommandLineOptions(2, argv, NULL);
}
static once_flag radv_init_llvm_target_once_flag = ONCE_FLAG_INIT;
--
2.19.1
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