[Mesa-dev] [PATCH v2 12/32] intel/isl: Disallow Yf and Ys for 1D depth surfaces
Jason Ekstrand
jason at jlekstrand.net
Fri Oct 12 18:46:42 UTC 2018
---
src/intel/isl/isl_gen7.c | 9 +++++++++
1 file changed, 9 insertions(+)
diff --git a/src/intel/isl/isl_gen7.c b/src/intel/isl/isl_gen7.c
index f6f7e1ba7dc..fe420e4fbd8 100644
--- a/src/intel/isl/isl_gen7.c
+++ b/src/intel/isl/isl_gen7.c
@@ -217,6 +217,15 @@ isl_gen6_filter_tiling(const struct isl_device *dev,
if (isl_surf_usage_is_depth(info->usage)) {
/* Depth requires Y. */
*flags &= ISL_TILING_ANY_Y_MASK;
+
+ /* The Yf and Ys tilings for 1D can't be easily faked as a 2D surface
+ * because there's no calculable qpitch.
+ *
+ * TODO: In theory, on could fake it with surface offset tricks but
+ * that's currently being left as an exercise to the reader.
+ */
+ if (info->dim == ISL_SURF_DIM_1D)
+ *flags &= ~ISL_TILING_STD_Y_MASK;
}
/* Separate stencil requires W tiling, and W tiling requires separate
--
2.19.1
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