[Mesa-dev] [PATCH 3/3] i965/nir: use vectorization for non-scalar stages

Jason Ekstrand jason at jlekstrand.net
Thu Oct 18 20:22:19 UTC 2018


On Thu, Oct 18, 2018 at 3:11 PM Ian Romanick <idr at freedesktop.org> wrote:

> On 10/17/2018 11:33 AM, Jason Ekstrand wrote:
> > From: Connor Abbott <cwabbott0 at gmail.com>
> >
> > Shader-db results on Haswell:
> >
> >     total instructions in shared programs: 2180337 -> 2154080 (-1.20%)
> >     instructions in affected programs: 959766 -> 933509 (-2.74%)
> >     helped: 5653
> >     HURT: 2560
> >
> >     total cycles in shared programs: 12339326 -> 12307102 (-0.26%)
> >     cycles in affected programs: 6102794 -> 6070570 (-0.53%)
> >     helped: 3838
> >     HURT: 4868
>
> Here's the results I got with these 3 patches on 322a919a41f:
>
> total instructions in shared programs: 13674046 -> 13643001 (-0.23%)
> instructions in affected programs: 1248672 -> 1217627 (-2.49%)
> helped: 7168
> HURT: 2841
> helped stats (abs) min: 1 max: 39 x̄: 5.40 x̃: 3
> helped stats (rel) min: 0.21% max: 33.33% x̄: 4.55% x̃: 3.54%
> HURT stats (abs)   min: 1 max: 21 x̄: 2.71 x̃: 3
> HURT stats (rel)   min: 0.19% max: 22.73% x̄: 3.86% x̃: 3.53%
> 95% mean confidence interval for instructions value: -3.23 -2.97
> 95% mean confidence interval for instructions %-change: -2.28% -2.05%
> Instructions are helped.
>
> total cycles in shared programs: 373694400 -> 373745788 (0.01%)
> cycles in affected programs: 23171532 -> 23222920 (0.22%)
> helped: 4890
> HURT: 5632
> helped stats (abs) min: 2 max: 1268 x̄: 52.04 x̃: 34
> helped stats (rel) min: 0.04% max: 45.71% x̄: 7.43% x̃: 4.64%
> HURT stats (abs)   min: 2 max: 6042 x̄: 54.30 x̃: 32
> HURT stats (rel)   min: 0.05% max: 60.66% x̄: 8.19% x̃: 6.21%
> 95% mean confidence interval for cycles value: 1.30 8.47
> 95% mean confidence interval for cycles %-change: 0.73% 1.14%
> Cycles are HURT.
>
> total spills in shared programs: 82569 -> 82572 (<.01%)
> spills in affected programs: 70 -> 73 (4.29%)
> helped: 0
> HURT: 3
>
> total fills in shared programs: 93445 -> 93449 (<.01%)
> fills in affected programs: 71 -> 75 (5.63%)
> helped: 0
> HURT: 4
>
> This is pretty different from your result... and not good. :(  What SHA
> of master were you on?
>

For one thing, I scrubbed all the non-vec4 programs from the results
because this doesn't affect FS.  I'm not sure what master; something from
the last two days; I just rebased.  Maybe you have a newer shader-db?


> > Most of the hurt programs seem to be because we generate extra MOV's due
> > to vectorizing things. For example, in
> > shaders/non-free/steam/anomaly-2/158.shader_test, this:
> >
> > add(8)          g116<1>.xyF     g12<4,4,1>.xyyyF g1.4<0,4,1>.xyyyF {
> align16 NoDDClr 1Q };
> > add(8)          g117<1>.xyF     g12<4,4,1>.xyyyF g1.4<0,4,1>.zwwwF {
> align16 NoDDClr 1Q };
> > add(8)          g116<1>.zwF     g12<4,4,1>.xxxyF -g1.4<0,4,1>.xxxyF {
> align16 NoDDChk 1Q };
> > add(8)          g117<1>.zwF     g12<4,4,1>.xxxyF -g1.4<0,4,1>.zzzwF {
> align16 NoDDChk 1Q };
> >
> > Turns into this:
> >
> > add(8)          g13<1>F         g12<4,4,1>.xyxyF g1.4<0,4,1>F   {
> align16 1Q };
> > add(8)          g14<1>F         g12<4,4,1>.xyxyF -g1.4<0,4,1>F  {
> align16 1Q };
> > mov(8)          g116<1>.xyD     g13<4,4,1>.xyyyD                {
> align16 NoDDClr 1Q };
> > mov(8)          g117<1>.xyD     g13<4,4,1>.zwwwD                {
> align16 NoDDClr 1Q };
> > mov(8)          g116<1>.zwD     g14<4,4,1>.xxxyD                {
> align16 NoDDChk 1Q };
> > mov(8)          g117<1>.zwD     g14<4,4,1>.zzzwD                {
> align16 NoDDChk 1Q };
> >
> > So we eliminated two add's, but then had to introduce four mov's to
> > transpose the result.  Some of the hurt is because vectorization is a bit
> > over-aggressive and we vectorize something when we should have left it
> > as a scalar and CSEd it.  Unfortunately, this is all really tricky to do
> > as it involves the interactions between many different components.
> > ---
> >  src/intel/compiler/brw_nir.c | 6 ++++++
> >  1 file changed, 6 insertions(+)
> >
> > diff --git a/src/intel/compiler/brw_nir.c b/src/intel/compiler/brw_nir.c
> > index 297845b89b7..564fd004a94 100644
> > --- a/src/intel/compiler/brw_nir.c
> > +++ b/src/intel/compiler/brw_nir.c
> > @@ -568,6 +568,12 @@ brw_nir_optimize(nir_shader *nir, const struct
> brw_compiler *compiler,
> >        OPT(nir_copy_prop);
> >        OPT(nir_opt_dce);
> >        OPT(nir_opt_cse);
> > +
> > +      if (!is_scalar) {
> > +         OPT(nir_opt_vectorize);
> > +         OPT(nir_copy_prop);
> > +      }
> > +
> >        OPT(nir_opt_peephole_select, 0);
> >        OPT(nir_opt_intrinsics);
> >        OPT(nir_opt_algebraic);
> >
>
>
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