[Mesa-dev] [RFC 31/31] nir: Add a bool to float32 lowering pass

Connor Abbott cwabbott0 at gmail.com
Tue Oct 23 15:33:56 UTC 2018


On Tue, Oct 23, 2018 at 12:16 AM Jason Ekstrand <jason at jlekstrand.net> wrote:
>
> This should be useful for drivers that don't support real integers.
>
> Cc: Alyssa Rosenzweig <alyssa at rosenzweig.io>
> ---
>  src/compiler/Makefile.sources              |   1 +
>  src/compiler/nir/meson.build               |   1 +
>  src/compiler/nir/nir_lower_bool_to_float.c | 181 +++++++++++++++++++++
>  3 files changed, 183 insertions(+)
>  create mode 100644 src/compiler/nir/nir_lower_bool_to_float.c
>
> diff --git a/src/compiler/Makefile.sources b/src/compiler/Makefile.sources
> index 8f65f974ab8..2ff12ff43cb 100644
> --- a/src/compiler/Makefile.sources
> +++ b/src/compiler/Makefile.sources
> @@ -230,6 +230,7 @@ NIR_FILES = \
>         nir/nir_lower_atomics_to_ssbo.c \
>         nir/nir_lower_bitmap.c \
>         nir/nir_lower_bit_size.c \
> +       nir/nir_lower_bool_to_float.c \
>         nir/nir_lower_bool_to_int32.c \
>         nir/nir_lower_clamp_color_outputs.c \
>         nir/nir_lower_clip.c \
> diff --git a/src/compiler/nir/meson.build b/src/compiler/nir/meson.build
> index 5809551c9d4..f715668a03b 100644
> --- a/src/compiler/nir/meson.build
> +++ b/src/compiler/nir/meson.build
> @@ -113,6 +113,7 @@ files_libnir = files(
>    'nir_lower_alpha_test.c',
>    'nir_lower_atomics_to_ssbo.c',
>    'nir_lower_bitmap.c',
> +  'nir_lower_bool_to_float.c',
>    'nir_lower_bool_to_int32.c',
>    'nir_lower_clamp_color_outputs.c',
>    'nir_lower_clip.c',
> diff --git a/src/compiler/nir/nir_lower_bool_to_float.c b/src/compiler/nir/nir_lower_bool_to_float.c
> new file mode 100644
> index 00000000000..7aa5efb5a2f
> --- /dev/null
> +++ b/src/compiler/nir/nir_lower_bool_to_float.c
> @@ -0,0 +1,181 @@
> +/*
> + * Copyright © 2018 Intel Corporation
> + *
> + * Permission is hereby granted, free of charge, to any person obtaining a
> + * copy of this software and associated documentation files (the "Software"),
> + * to deal in the Software without restriction, including without limitation
> + * the rights to use, copy, modify, merge, publish, distribute, sublicense,
> + * and/or sell copies of the Software, and to permit persons to whom the
> + * Software is furnished to do so, subject to the following conditions:
> + *
> + * The above copyright notice and this permission notice (including the next
> + * paragraph) shall be included in all copies or substantial portions of the
> + * Software.
> + *
> + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
> + * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
> + * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.  IN NO EVENT SHALL
> + * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
> + * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
> + * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
> + * IN THE SOFTWARE.
> + */
> +
> +#include "nir.h"
> +#include "nir_builder.h"
> +
> +static bool
> +assert_ssa_def_is_not_1bit(nir_ssa_def *def, UNUSED void *unused)
> +{
> +   assert(def->bit_size > 1);
> +   return true;
> +}
> +
> +static bool
> +rewrite_1bit_ssa_def_to_32bit(nir_ssa_def *def, void *_progress)
> +{
> +   bool *progress = _progress;
> +   if (def->bit_size == 1) {
> +      def->bit_size = 32;
> +      *progress = true;
> +   }
> +   return true;
> +}
> +
> +static bool
> +lower_alu_instr(nir_builder *b, nir_alu_instr *alu)
> +{
> +   const nir_op_info *op_info = &nir_op_infos[alu->op];
> +
> +   b->cursor = nir_before_instr(&alu->instr);
> +
> +   /* Replacement SSA value */
> +   nir_ssa_def *rep = NULL;
> +   switch (alu->op) {
> +   case nir_op_b2f: alu->op = nir_op_fmov; break;
> +   case nir_op_b2i: alu->op = nir_op_fmov; break;
> +   case nir_op_f2b:
> +   case nir_op_i2b:
> +      rep = nir_sne(b, nir_ssa_for_alu_src(b, alu, 0),
> +                       nir_imm_float(b, 0));
> +      break;
> +
> +   case nir_op_flt: alu->op = nir_op_slt; break;
> +   case nir_op_fge: alu->op = nir_op_sge; break;
> +   case nir_op_feq: alu->op = nir_op_seq; break;
> +   case nir_op_fne: alu->op = nir_op_sne; break;
> +   case nir_op_ilt: alu->op = nir_op_slt; break;
> +   case nir_op_ige: alu->op = nir_op_sge; break;
> +   case nir_op_ieq: alu->op = nir_op_seq; break;
> +   case nir_op_ine: alu->op = nir_op_sne; break;
> +   case nir_op_ult: alu->op = nir_op_slt; break;
> +   case nir_op_uge: alu->op = nir_op_sge; break;
> +
> +   case nir_op_ball_fequal2:  alu->op = nir_op_fall_equal2; break;
> +   case nir_op_ball_fequal3:  alu->op = nir_op_fall_equal3; break;
> +   case nir_op_ball_fequal4:  alu->op = nir_op_fall_equal4; break;
> +   case nir_op_bany_fnequal2: alu->op = nir_op_fany_nequal2; break;
> +   case nir_op_bany_fnequal3: alu->op = nir_op_fany_nequal3; break;
> +   case nir_op_bany_fnequal4: alu->op = nir_op_fany_nequal4; break;
> +   case nir_op_ball_iequal2:  alu->op = nir_op_fall_equal2; break;
> +   case nir_op_ball_iequal3:  alu->op = nir_op_fall_equal3; break;
> +   case nir_op_ball_iequal4:  alu->op = nir_op_fall_equal4; break;
> +   case nir_op_bany_inequal2: alu->op = nir_op_fany_nequal2; break;
> +   case nir_op_bany_inequal3: alu->op = nir_op_fany_nequal3; break;
> +   case nir_op_bany_inequal4: alu->op = nir_op_fany_nequal4; break;
> +
> +   case nir_op_bcsel: alu->op = nir_op_fcsel; break;
> +
> +   case nir_op_imov: alu->op = nir_op_fmov; break;
> +   case nir_op_iand: alu->op = nir_op_fmul; break;
> +   case nir_op_ixor: alu->op = nir_op_sne; break;
> +
> +   case nir_op_ior:
> +      rep = nir_fsat(b, nir_fadd(b, nir_ssa_for_alu_src(b, alu, 0),
> +                                    nir_ssa_for_alu_src(b, alu, 1)));

At least on old Mali, this would be faster as fmax since fsat is an
extra instruction.

> +      break;
> +   case nir_op_inot:
> +      rep = nir_fsub(b, nir_imm_float(b, 1.0),
> +                     nir_ssa_for_alu_src(b, alu, 0));
> +      break;

Not sure if it matters, but apparently we already have an fnot
instruction. I don't know if any hw can do something better than this,
though.

> +
> +   default:
> +      assert(alu->dest.dest.ssa.bit_size > 1);
> +      for (unsigned i = 0; i < op_info->num_inputs; i++)
> +         assert(alu->src[i].src.ssa->bit_size > 1);
> +      return false;
> +   }
> +
> +   if (rep) {
> +      /* We've emitted a replacement instruction */
> +      nir_ssa_def_rewrite_uses(&alu->dest.dest.ssa, nir_src_for_ssa(rep));
> +      nir_instr_remove(&alu->instr);
> +   } else {
> +      if (alu->dest.dest.ssa.bit_size == 1)
> +         alu->dest.dest.ssa.bit_size = 32;
> +   }
> +
> +   return true;
> +}
> +
> +static bool
> +nir_lower_bool_to_int32_impl(nir_function_impl *impl)

Whoops, int32...

> +{
> +   bool progress = false;
> +
> +   nir_builder b;
> +   nir_builder_init(&b, impl);
> +
> +   nir_foreach_block(block, impl) {
> +      nir_foreach_instr_safe(instr, block) {
> +         switch (instr->type) {
> +         case nir_instr_type_alu:
> +            progress |= lower_alu_instr(&b, nir_instr_as_alu(instr));
> +            break;
> +
> +         case nir_instr_type_load_const: {
> +            nir_load_const_instr *load = nir_instr_as_load_const(instr);
> +            if (load->def.bit_size == 1) {
> +               nir_const_value value = load->value;
> +               for (unsigned i = 0; i < load->def.num_components; i++)
> +                  load->value.u32[i] = value.b[i] ? NIR_TRUE : NIR_FALSE;

value.f32[i] = value.b[i] ? 1.0 : 0.0

> +               load->def.bit_size = 32;
> +               progress = true;
> +            }
> +            break;
> +         }
> +
> +         case nir_instr_type_intrinsic:
> +         case nir_instr_type_ssa_undef:
> +         case nir_instr_type_phi:
> +         case nir_instr_type_tex:
> +            nir_foreach_ssa_def(instr, rewrite_1bit_ssa_def_to_32bit,
> +                                &progress);
> +            break;
> +
> +         default:
> +            nir_foreach_ssa_def(instr, assert_ssa_def_is_not_1bit, NULL);
> +         }
> +      }
> +   }
> +
> +   if (progress) {
> +      nir_metadata_preserve(impl, nir_metadata_block_index |
> +                                  nir_metadata_dominance);
> +   }
> +
> +   return progress;
> +}
> +
> +bool
> +nir_lower_bool_to_int32(nir_shader *shader)

int32...

> +{
> +   bool progress = false;
> +
> +   nir_foreach_function(function, shader) {
> +      if (function->impl && nir_lower_bool_to_int32_impl(function->impl))
> +         progress = true;
> +   }
> +
> +   return progress;
> +}
> --
> 2.19.1
>
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