[Mesa-dev] [PATCH 2/3] radeonsi: clean up decompress flags in fast color clear

Marek Olšák maraeo at gmail.com
Sat Oct 27 02:28:05 UTC 2018


From: Marek Olšák <marek.olsak at amd.com>

---
 src/gallium/drivers/radeonsi/si_clear.c | 18 +++++++-----------
 1 file changed, 7 insertions(+), 11 deletions(-)

diff --git a/src/gallium/drivers/radeonsi/si_clear.c b/src/gallium/drivers/radeonsi/si_clear.c
index 520e5b94f4a..8aa3355afc8 100644
--- a/src/gallium/drivers/radeonsi/si_clear.c
+++ b/src/gallium/drivers/radeonsi/si_clear.c
@@ -425,51 +425,50 @@ static void si_do_fast_color_clear(struct si_context *sctx,
 		 */
 		if (tex->buffer.b.is_shared &&
 		    !(tex->buffer.external_usage & PIPE_HANDLE_USAGE_EXPLICIT_FLUSH))
 			continue;
 
 		if (sctx->chip_class <= VI &&
 		    tex->surface.u.legacy.level[0].mode == RADEON_SURF_MODE_1D &&
 		    !sctx->screen->info.htile_cmask_support_1d_tiling)
 			continue;
 
-		bool need_decompress_pass = false;
-
 		/* Use a slow clear for small surfaces where the cost of
 		 * the eliminate pass can be higher than the benefit of fast
 		 * clear. The closed driver does this, but the numbers may differ.
 		 *
 		 * This helps on both dGPUs and APUs, even small APUs like Mullins.
 		 */
 		bool too_small = tex->buffer.b.b.nr_samples <= 1 &&
 				 tex->buffer.b.b.width0 *
 				 tex->buffer.b.b.height0 <= 512 * 512;
+		bool eliminate_needed = false;
+		bool fmask_decompress_needed = false;
 
 		/* Fast clear is the most appropriate place to enable DCC for
 		 * displayable surfaces.
 		 */
 		if (sctx->family == CHIP_STONEY && !too_small) {
 			vi_separate_dcc_try_enable(sctx, tex);
 
 			/* RB+ isn't supported with a CMASK clear only on Stoney,
 			 * so all clears are considered to be hypothetically slow
 			 * clears, which is weighed when determining whether to
 			 * enable separate DCC.
 			 */
 			if (tex->dcc_gather_statistics) /* only for Stoney */
 				tex->num_slow_clears++;
 		}
 
 		/* Try to clear DCC first, otherwise try CMASK. */
 		if (vi_dcc_enabled(tex, 0)) {
 			uint32_t reset_value;
-			bool eliminate_needed;
 
 			if (sctx->screen->debug_flags & DBG(NO_DCC_CLEAR))
 				continue;
 
 			/* This can happen with mipmapping or MSAA. */
 			if (sctx->chip_class == VI &&
 			    !tex->surface.u.legacy.level[level].dcc_fast_clear_size)
 				continue;
 
 			if (!vi_get_fast_clear_parameters(tex->buffer.b.b.format,
@@ -484,28 +483,24 @@ static void si_do_fast_color_clear(struct si_context *sctx,
 			/* DCC fast clear with MSAA should clear CMASK to 0xC. */
 			if (tex->buffer.b.b.nr_samples >= 2 && tex->cmask_buffer) {
 				/* TODO: This doesn't work with MSAA. */
 				if (eliminate_needed)
 					continue;
 
 				uint32_t clear_value = 0xCCCCCCCC;
 				si_clear_buffer(sctx, &tex->cmask_buffer->b.b,
 						tex->cmask_offset, tex->surface.cmask_size,
 						&clear_value, 4, SI_COHERENCY_CB_META);
-				need_decompress_pass = true;
+				fmask_decompress_needed = true;
 			}
 
 			vi_dcc_clear_level(sctx, tex, 0, reset_value);
-
-			if (eliminate_needed)
-				need_decompress_pass = true;
-
 			tex->separate_dcc_dirty = true;
 		} else {
 			if (too_small)
 				continue;
 
 			/* 128-bit formats are unusupported */
 			if (tex->surface.bpe > 8) {
 				continue;
 			}
 
@@ -516,37 +511,38 @@ static void si_do_fast_color_clear(struct si_context *sctx,
 			/* ensure CMASK is enabled */
 			si_alloc_separate_cmask(sctx->screen, tex);
 			if (!tex->cmask_buffer)
 				continue;
 
 			/* Do the fast clear. */
 			uint32_t clear_value = 0;
 			si_clear_buffer(sctx, &tex->cmask_buffer->b.b,
 					tex->cmask_offset, tex->surface.cmask_size,
 					&clear_value, 4, SI_COHERENCY_CB_META);
-			need_decompress_pass = true;
+			eliminate_needed = true;
 		}
 
-		if (need_decompress_pass &&
+		if ((eliminate_needed || fmask_decompress_needed) &&
 		    !(tex->dirty_level_mask & (1 << level))) {
 			tex->dirty_level_mask |= 1 << level;
 			p_atomic_inc(&sctx->screen->compressed_colortex_counter);
 		}
 
 		/* We can change the micro tile mode before a full clear. */
 		si_set_optimal_micro_tile_mode(sctx->screen, tex);
 
+		*buffers &= ~clear_bit;
+
 		if (si_set_clear_color(tex, fb->cbufs[i]->format, color)) {
 			sctx->framebuffer.dirty_cbufs |= 1 << i;
 			si_mark_atom_dirty(sctx, &sctx->atoms.s.framebuffer);
 		}
-		*buffers &= ~clear_bit;
 	}
 }
 
 static void si_clear(struct pipe_context *ctx, unsigned buffers,
 		     const union pipe_color_union *color,
 		     double depth, unsigned stencil)
 {
 	struct si_context *sctx = (struct si_context *)ctx;
 	struct pipe_framebuffer_state *fb = &sctx->framebuffer.state;
 	struct pipe_surface *zsbuf = fb->zsbuf;
-- 
2.17.1



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