[Mesa-dev] [Bug 105731] linker error "fragment shader input ... has no matching output in the previous stage" when previous stage's output declaration in a separate shader object

bugzilla-daemon at freedesktop.org bugzilla-daemon at freedesktop.org
Mon Oct 29 11:08:51 UTC 2018


https://bugs.freedesktop.org/show_bug.cgi?id=105731

--- Comment #11 from vadym <vadym.shovkoplias at globallogic.com> ---
Hi Marcel,

Glad to hear this issue is finally fixed! Thanks a lot for such a high quality
bug report and assistance/testing. 

Piglit test is also updated with the additional out variable:
https://patchwork.freedesktop.org/patch/258899/

-- 
You are receiving this mail because:
You are the assignee for the bug.
-------------- next part --------------
An HTML attachment was scrubbed...
URL: <https://lists.freedesktop.org/archives/mesa-dev/attachments/20181029/d2023e0b/attachment.html>


More information about the mesa-dev mailing list