[Mesa-dev] [PATCH 09/14] vbo: Make no_current_update an argument to vbo_save_NotifyBegin.

Mathias.Froehlich at gmx.net Mathias.Froehlich at gmx.net
Tue Oct 30 05:07:20 UTC 2018


From: Mathias Fröhlich <mathias.froehlich at web.de>

Instead of coding additional information into the primitive
mode, make the only remaining flag there a direct argument to
vbo_save_NotifyBegin.

Signed-off-by: Mathias Fröhlich <Mathias.Froehlich at web.de>
---
 src/mesa/main/dlist.c       |  2 +-
 src/mesa/vbo/vbo.h          |  3 ++-
 src/mesa/vbo/vbo_save.h     |  1 -
 src/mesa/vbo/vbo_save_api.c | 14 +++++++-------
 4 files changed, 10 insertions(+), 10 deletions(-)

diff --git a/src/mesa/main/dlist.c b/src/mesa/main/dlist.c
index ae23d29283..97461cede3 100644
--- a/src/mesa/main/dlist.c
+++ b/src/mesa/main/dlist.c
@@ -6094,7 +6094,7 @@ save_Begin(GLenum mode)
    else {
       ctx->Driver.CurrentSavePrimitive = mode;
 
-      vbo_save_NotifyBegin(ctx, mode);
+      vbo_save_NotifyBegin(ctx, mode, false);
    }
 }
 
diff --git a/src/mesa/vbo/vbo.h b/src/mesa/vbo/vbo.h
index ac0be5acf4..60b725468d 100644
--- a/src/mesa/vbo/vbo.h
+++ b/src/mesa/vbo/vbo.h
@@ -100,7 +100,8 @@ void
 vbo_save_SaveFlushVertices(struct gl_context *ctx);
 
 void
-vbo_save_NotifyBegin(struct gl_context *ctx, GLenum mode);
+vbo_save_NotifyBegin(struct gl_context *ctx, GLenum mode,
+                     bool no_current_update);
 
 void
 vbo_save_NewList(struct gl_context *ctx, GLuint list, GLenum mode);
diff --git a/src/mesa/vbo/vbo_save.h b/src/mesa/vbo/vbo_save.h
index 6f2cc5bad4..e8677b1ac5 100644
--- a/src/mesa/vbo/vbo_save.h
+++ b/src/mesa/vbo/vbo_save.h
@@ -137,7 +137,6 @@ _vbo_save_get_vertex_count(const struct vbo_save_vertex_list *node)
 #define VBO_SAVE_BUFFER_SIZE (256*1024) /* dwords */
 #define VBO_SAVE_PRIM_SIZE   128
 #define VBO_SAVE_PRIM_MODE_MASK         0x3f
-#define VBO_SAVE_PRIM_NO_CURRENT_UPDATE 0x80
 
 struct vbo_save_vertex_store {
    struct gl_buffer_object *bufferobj;
diff --git a/src/mesa/vbo/vbo_save_api.c b/src/mesa/vbo/vbo_save_api.c
index 28f8c46793..896a8ac329 100644
--- a/src/mesa/vbo/vbo_save_api.c
+++ b/src/mesa/vbo/vbo_save_api.c
@@ -1193,7 +1193,8 @@ _save_CallLists(GLsizei n, GLenum type, const GLvoid * v)
  * Updating of ctx->Driver.CurrentSavePrimitive is already taken care of.
  */
 void
-vbo_save_NotifyBegin(struct gl_context *ctx, GLenum mode)
+vbo_save_NotifyBegin(struct gl_context *ctx, GLenum mode,
+                     bool no_current_update)
 {
    struct vbo_save_context *save = &vbo_context(ctx)->save;
    const GLuint i = save->prim_count++;
@@ -1209,8 +1210,7 @@ vbo_save_NotifyBegin(struct gl_context *ctx, GLenum mode)
    save->prims[i].base_instance = 0;
    save->prims[i].is_indirect = 0;
 
-   save->no_current_update =
-      (mode & VBO_SAVE_PRIM_NO_CURRENT_UPDATE) ? 1 : 0;
+   save->no_current_update = no_current_update;
 
    if (save->out_of_memory) {
       _mesa_install_save_vtxfmt(ctx, &save->vtxfmt_noop);
@@ -1280,7 +1280,7 @@ _save_PrimitiveRestartNV(void)
 
       /* restart primitive */
       CALL_End(GET_DISPATCH(), ());
-      vbo_save_NotifyBegin(ctx, curPrim);
+      vbo_save_NotifyBegin(ctx, curPrim, false);
    }
 }
 
@@ -1294,7 +1294,7 @@ static void GLAPIENTRY
 _save_OBE_Rectf(GLfloat x1, GLfloat y1, GLfloat x2, GLfloat y2)
 {
    GET_CURRENT_CONTEXT(ctx);
-   vbo_save_NotifyBegin(ctx, GL_QUADS);
+   vbo_save_NotifyBegin(ctx, GL_QUADS, true);
    CALL_Vertex2f(GET_DISPATCH(), (x1, y1));
    CALL_Vertex2f(GET_DISPATCH(), (x2, y1));
    CALL_Vertex2f(GET_DISPATCH(), (x2, y2));
@@ -1327,7 +1327,7 @@ _save_OBE_DrawArrays(GLenum mode, GLint start, GLsizei count)
 
    _ae_map_vbos(ctx);
 
-   vbo_save_NotifyBegin(ctx, (mode | VBO_SAVE_PRIM_NO_CURRENT_UPDATE));
+   vbo_save_NotifyBegin(ctx, mode, true);
 
    for (i = 0; i < count; i++)
       CALL_ArrayElement(GET_DISPATCH(), (start + i));
@@ -1410,7 +1410,7 @@ _save_OBE_DrawElementsBaseVertex(GLenum mode, GLsizei count, GLenum type,
       indices =
          ADD_POINTERS(indexbuf->Mappings[MAP_INTERNAL].Pointer, indices);
 
-   vbo_save_NotifyBegin(ctx, (mode | VBO_SAVE_PRIM_NO_CURRENT_UPDATE));
+   vbo_save_NotifyBegin(ctx, mode, true);
 
    switch (type) {
    case GL_UNSIGNED_BYTE:
-- 
2.17.2



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