[Mesa-dev] [PATCH mesa] aub_viewer: show vertex buffer pitch

Lionel Landwerlin lionel.g.landwerlin at intel.com
Tue Oct 30 12:26:02 UTC 2018


Rb

On 30/10/2018 12:05, Eric Engestrom wrote:
> Cc: Lionel Landwerlin <lionel.g.landwerlin at intel.com>
> Signed-off-by: Eric Engestrom <eric.engestrom at intel.com>
> ---
>   src/intel/tools/aubinator_viewer_decoder.cpp | 2 +-
>   1 file changed, 1 insertion(+), 1 deletion(-)
>
> diff --git a/src/intel/tools/aubinator_viewer_decoder.cpp b/src/intel/tools/aubinator_viewer_decoder.cpp
> index 697009894e6d02a09b5a..5311a8afc31d7e30024b 100644
> --- a/src/intel/tools/aubinator_viewer_decoder.cpp
> +++ b/src/intel/tools/aubinator_viewer_decoder.cpp
> @@ -376,7 +376,7 @@ handle_3dstate_vertex_buffers(struct aub_viewer_decode_ctx *ctx,
>            if (!ready)
>               continue;
>   
> -         ImGui::Text("vertex buffer %d, size %d", index, vb_size);
> +         ImGui::Text("vertex buffer %d, size %d, pitch %d", index, vb_size, pitch);
>   
>            if (vb.map == NULL) {
>               ImGui::TextColored(ctx->cfg->missing_color,




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