[Mesa-dev] [PATCH 1/4] intel/decoder: tools: gen_engine enum location
Toni Lönnberg
toni.lonnberg at intel.com
Tue Oct 30 15:37:44 UTC 2018
I was thinking the exact same thing earlier but I didn't feel like changing too
much of what was already there, thus keeping the enum. Can change it use the
definition from uapi for v2.
On Tue, Oct 30, 2018 at 02:58:28PM +0000, Lionel Landwerlin wrote:
> I think we should switch to use drm_i915_gem_engine_class from
> include/drm-uapi/i915_drm.h and just have macro for class id -> mask.
>
> On 30/10/2018 14:32, Toni Lönnberg wrote:
> > Moved the engine enum from aub_read.h to gen_decoder.h and changed it into a
> > bitmask. The enumeration needs to be defined in a single place that can be used
> > by the decoder and tools.
> > ---
> > src/intel/common/gen_decoder.h | 6 ++++++
> > src/intel/tools/aub_read.c | 1 +
> > src/intel/tools/aub_read.h | 6 ------
> > 3 files changed, 7 insertions(+), 6 deletions(-)
> >
> > diff --git a/src/intel/common/gen_decoder.h b/src/intel/common/gen_decoder.h
> > index 4beed22d729..c2666d07e07 100644
> > --- a/src/intel/common/gen_decoder.h
> > +++ b/src/intel/common/gen_decoder.h
> > @@ -35,6 +35,12 @@
> > extern "C" {
> > #endif
> > +enum gen_engine {
> > + GEN_ENGINE_RENDER = (1 << 0),
> > + GEN_ENGINE_VIDEO = (1 << 1),
> > + GEN_ENGINE_BLITTER = (1 << 2),
> > +};
> > +
> > struct gen_spec;
> > struct gen_group;
> > struct gen_field;
> > diff --git a/src/intel/tools/aub_read.c b/src/intel/tools/aub_read.c
> > index d83e88ddced..7b951713b5b 100644
> > --- a/src/intel/tools/aub_read.c
> > +++ b/src/intel/tools/aub_read.c
> > @@ -28,6 +28,7 @@
> > #include <stdarg.h>
> > #include "common/gen_gem.h"
> > +#include "common/gen_decoder.h"
> > #include "util/macros.h"
> > #include "aub_read.h"
> > diff --git a/src/intel/tools/aub_read.h b/src/intel/tools/aub_read.h
> > index e48ac3164bc..7f2f6f8105c 100644
> > --- a/src/intel/tools/aub_read.h
> > +++ b/src/intel/tools/aub_read.h
> > @@ -33,12 +33,6 @@
> > extern "C" {
> > #endif
> > -enum gen_engine {
> > - GEN_ENGINE_RENDER = 1,
> > - GEN_ENGINE_VIDEO = 2,
> > - GEN_ENGINE_BLITTER = 3,
> > -};
> > -
> > struct aub_read {
> > /* Caller's data */
> > void *user_data;
>
>
> _______________________________________________
> mesa-dev mailing list
> mesa-dev at lists.freedesktop.org
> https://lists.freedesktop.org/mailman/listinfo/mesa-dev
More information about the mesa-dev
mailing list