[Mesa-dev] [PATCH v2 07/13] intel/genxml: Add engine definition to render engine instructions (gen6)

Toni Lönnberg toni.lonnberg at intel.com
Wed Oct 31 13:12:54 UTC 2018


Instructions meant for the render engine now have a definition specifying that
so that can differentiate instructions meant for different engines due to shared
opcodes.

v2: Divided into individual patches for each gen
---
 src/intel/genxml/gen6.xml | 94 +++++++++++++++++++--------------------
 1 file changed, 47 insertions(+), 47 deletions(-)

diff --git a/src/intel/genxml/gen6.xml b/src/intel/genxml/gen6.xml
index 62d2574d480..934b874d710 100644
--- a/src/intel/genxml/gen6.xml
+++ b/src/intel/genxml/gen6.xml
@@ -494,7 +494,7 @@
     <field name="Non-normalized Coordinate Enable" start="96" end="96" type="bool"/>
   </struct>
 
-  <instruction name="3DPRIMITIVE" bias="2" length="6">
+  <instruction name="3DPRIMITIVE" bias="2" length="6" engine="render">
     <field name="Command Type" start="29" end="31" type="uint" default="3"/>
     <field name="Command SubType" start="27" end="28" type="uint" default="3"/>
     <field name="3D Command Opcode" start="24" end="26" type="uint" default="3"/>
@@ -516,7 +516,7 @@
     <field name="Base Vertex Location" start="160" end="191" type="int"/>
   </instruction>
 
-  <instruction name="3DSTATE_AA_LINE_PARAMETERS" bias="2" length="3">
+  <instruction name="3DSTATE_AA_LINE_PARAMETERS" bias="2" length="3" engine="render">
     <field name="Command Type" start="29" end="31" type="uint" default="3"/>
     <field name="Command SubType" start="27" end="28" type="uint" default="3"/>
     <field name="3D Command Opcode" start="24" end="26" type="uint" default="1"/>
@@ -528,7 +528,7 @@
     <field name="AA Coverage EndCap Slope" start="64" end="71" type="u0.8"/>
   </instruction>
 
-  <instruction name="3DSTATE_BINDING_TABLE_POINTERS" bias="2" length="4">
+  <instruction name="3DSTATE_BINDING_TABLE_POINTERS" bias="2" length="4" engine="render">
     <field name="Command Type" start="29" end="31" type="uint" default="3"/>
     <field name="Command SubType" start="27" end="28" type="uint" default="3"/>
     <field name="3D Command Opcode" start="24" end="26" type="uint" default="0"/>
@@ -542,7 +542,7 @@
     <field name="Pointer to PS Binding Table" start="101" end="127" type="offset"/>
   </instruction>
 
-  <instruction name="3DSTATE_CC_STATE_POINTERS" bias="2" length="4">
+  <instruction name="3DSTATE_CC_STATE_POINTERS" bias="2" length="4" engine="render">
     <field name="Command Type" start="29" end="31" type="uint" default="3"/>
     <field name="Command SubType" start="27" end="28" type="uint" default="3"/>
     <field name="3D Command Opcode" start="24" end="26" type="uint" default="0"/>
@@ -556,7 +556,7 @@
     <field name="Color Calc State Pointer Valid" start="96" end="96" type="bool"/>
   </instruction>
 
-  <instruction name="3DSTATE_CHROMA_KEY" bias="2" length="4">
+  <instruction name="3DSTATE_CHROMA_KEY" bias="2" length="4" engine="render">
     <field name="Command Type" start="29" end="31" type="uint" default="3"/>
     <field name="Command SubType" start="27" end="28" type="uint" default="3"/>
     <field name="3D Command Opcode" start="24" end="26" type="uint" default="1"/>
@@ -567,7 +567,7 @@
     <field name="ChromaKey High Value" start="96" end="127" type="uint"/>
   </instruction>
 
-  <instruction name="3DSTATE_CLEAR_PARAMS" bias="2" length="2">
+  <instruction name="3DSTATE_CLEAR_PARAMS" bias="2" length="2" engine="render">
     <field name="Command Type" start="29" end="31" type="uint" default="3"/>
     <field name="Command SubType" start="27" end="28" type="uint" default="3"/>
     <field name="3D Command Opcode" start="24" end="26" type="uint" default="1"/>
@@ -577,7 +577,7 @@
     <field name="Depth Clear Value" start="32" end="63" type="uint"/>
   </instruction>
 
-  <instruction name="3DSTATE_CLIP" bias="2" length="4">
+  <instruction name="3DSTATE_CLIP" bias="2" length="4" engine="render">
     <field name="Command Type" start="29" end="31" type="uint" default="3"/>
     <field name="Command SubType" start="27" end="28" type="uint" default="3"/>
     <field name="3D Command Opcode" start="24" end="26" type="uint" default="0"/>
@@ -633,7 +633,7 @@
     <field name="Constant Buffer 3 Read Length" start="96" end="100" type="uint"/>
   </struct>
 
-  <instruction name="3DSTATE_CONSTANT_GS" bias="2" length="5">
+  <instruction name="3DSTATE_CONSTANT_GS" bias="2" length="5" engine="render">
     <field name="Command Type" start="29" end="31" type="uint" default="3"/>
     <field name="Command SubType" start="27" end="28" type="uint" default="3"/>
     <field name="3D Command Opcode" start="24" end="26" type="uint" default="0"/>
@@ -647,7 +647,7 @@
     <field name="Constant Body" start="32" end="159" type="3DSTATE_CONSTANT_BODY"/>
   </instruction>
 
-  <instruction name="3DSTATE_CONSTANT_PS" bias="2" length="5">
+  <instruction name="3DSTATE_CONSTANT_PS" bias="2" length="5" engine="render">
     <field name="Command Type" start="29" end="31" type="uint" default="3"/>
     <field name="Command SubType" start="27" end="28" type="uint" default="3"/>
     <field name="3D Command Opcode" start="24" end="26" type="uint" default="0"/>
@@ -661,7 +661,7 @@
     <field name="Constant Body" start="32" end="159" type="3DSTATE_CONSTANT_BODY"/>
   </instruction>
 
-  <instruction name="3DSTATE_CONSTANT_VS" bias="2" length="5">
+  <instruction name="3DSTATE_CONSTANT_VS" bias="2" length="5" engine="render">
     <field name="Command Type" start="29" end="31" type="uint" default="3"/>
     <field name="Command SubType" start="27" end="28" type="uint" default="3"/>
     <field name="3D Command Opcode" start="24" end="26" type="uint" default="0"/>
@@ -675,7 +675,7 @@
     <field name="Constant Body" start="32" end="159" type="3DSTATE_CONSTANT_BODY"/>
   </instruction>
 
-  <instruction name="3DSTATE_DEPTH_BUFFER" bias="2" length="7">
+  <instruction name="3DSTATE_DEPTH_BUFFER" bias="2" length="7" engine="render">
     <field name="Command Type" start="29" end="31" type="uint" default="3"/>
     <field name="Command SubType" start="27" end="28" type="uint" default="3"/>
     <field name="3D Command Opcode" start="24" end="26" type="uint" default="1"/>
@@ -724,7 +724,7 @@
     <field name="Depth Buffer MOCS" start="219" end="223" type="uint"/>
   </instruction>
 
-  <instruction name="3DSTATE_DRAWING_RECTANGLE" bias="2" length="4">
+  <instruction name="3DSTATE_DRAWING_RECTANGLE" bias="2" length="4" engine="render">
     <field name="Command Type" start="29" end="31" type="uint" default="3"/>
     <field name="Command SubType" start="27" end="28" type="uint" default="3"/>
     <field name="3D Command Opcode" start="24" end="26" type="uint" default="1"/>
@@ -738,7 +738,7 @@
     <field name="Drawing Rectangle Origin X" start="96" end="111" type="int"/>
   </instruction>
 
-  <instruction name="3DSTATE_GS" bias="2" length="7">
+  <instruction name="3DSTATE_GS" bias="2" length="7" engine="render">
     <field name="Command Type" start="29" end="31" type="uint" default="3"/>
     <field name="Command SubType" start="27" end="28" type="uint" default="3"/>
     <field name="3D Command Opcode" start="24" end="26" type="uint" default="0"/>
@@ -786,7 +786,7 @@
     <field name="Enable" start="207" end="207" type="bool"/>
   </instruction>
 
-  <instruction name="3DSTATE_GS_SVB_INDEX" bias="2" length="7">
+  <instruction name="3DSTATE_GS_SVB_INDEX" bias="2" length="7" engine="render">
     <field name="Command Type" start="29" end="31" type="uint" default="3"/>
     <field name="Command SubType" start="27" end="28" type="uint" default="3"/>
     <field name="3D Command Opcode" start="24" end="26" type="uint" default="1"/>
@@ -798,7 +798,7 @@
     <field name="Maximum Index" start="96" end="127" type="uint"/>
   </instruction>
 
-  <instruction name="3DSTATE_HIER_DEPTH_BUFFER" bias="2" length="3">
+  <instruction name="3DSTATE_HIER_DEPTH_BUFFER" bias="2" length="3" engine="render">
     <field name="Command Type" start="29" end="31" type="uint" default="3"/>
     <field name="Command SubType" start="27" end="28" type="uint" default="3"/>
     <field name="3D Command Opcode" start="24" end="26" type="uint" default="1"/>
@@ -810,7 +810,7 @@
     <field name="Surface Base Address" start="64" end="95" type="address"/>
   </instruction>
 
-  <instruction name="3DSTATE_INDEX_BUFFER" bias="2" length="3">
+  <instruction name="3DSTATE_INDEX_BUFFER" bias="2" length="3" engine="render">
     <field name="Command Type" start="29" end="31" type="uint" default="3"/>
     <field name="Command SubType" start="27" end="28" type="uint" default="3"/>
     <field name="3D Command Opcode" start="24" end="26" type="uint" default="0"/>
@@ -828,7 +828,7 @@
     <field name="Buffer Ending Address" start="64" end="95" type="address"/>
   </instruction>
 
-  <instruction name="3DSTATE_LINE_STIPPLE" bias="2" length="3">
+  <instruction name="3DSTATE_LINE_STIPPLE" bias="2" length="3" engine="render">
     <field name="Command Type" start="29" end="31" type="uint" default="3"/>
     <field name="Command SubType" start="27" end="28" type="uint" default="3"/>
     <field name="3D Command Opcode" start="24" end="26" type="uint" default="1"/>
@@ -842,7 +842,7 @@
     <field name="Line Stipple Repeat Count" start="64" end="72" type="uint"/>
   </instruction>
 
-  <instruction name="3DSTATE_MONOFILTER_SIZE" bias="2" length="2">
+  <instruction name="3DSTATE_MONOFILTER_SIZE" bias="2" length="2" engine="render">
     <field name="Command Type" start="29" end="31" type="uint" default="3"/>
     <field name="Command SubType" start="27" end="28" type="uint" default="3"/>
     <field name="3D Command Opcode" start="24" end="26" type="uint" default="1"/>
@@ -852,7 +852,7 @@
     <field name="Monochrome Filter Height" start="32" end="34" type="uint"/>
   </instruction>
 
-  <instruction name="3DSTATE_MULTISAMPLE" bias="2" length="3">
+  <instruction name="3DSTATE_MULTISAMPLE" bias="2" length="3" engine="render">
     <field name="Command Type" start="29" end="31" type="uint" default="3"/>
     <field name="Command SubType" start="27" end="28" type="uint" default="3"/>
     <field name="3D Command Opcode" start="24" end="26" type="uint" default="1"/>
@@ -876,7 +876,7 @@
     <field name="Sample0 Y Offset" start="64" end="67" type="u0.4"/>
   </instruction>
 
-  <instruction name="3DSTATE_POLY_STIPPLE_OFFSET" bias="2" length="2">
+  <instruction name="3DSTATE_POLY_STIPPLE_OFFSET" bias="2" length="2" engine="render">
     <field name="Command Type" start="29" end="31" type="uint" default="3"/>
     <field name="Command SubType" start="27" end="28" type="uint" default="3"/>
     <field name="3D Command Opcode" start="24" end="26" type="uint" default="1"/>
@@ -886,7 +886,7 @@
     <field name="Polygon Stipple Y Offset" start="32" end="36" type="uint"/>
   </instruction>
 
-  <instruction name="3DSTATE_POLY_STIPPLE_PATTERN" bias="2" length="33">
+  <instruction name="3DSTATE_POLY_STIPPLE_PATTERN" bias="2" length="33" engine="render">
     <field name="Command Type" start="29" end="31" type="uint" default="3"/>
     <field name="Command SubType" start="27" end="28" type="uint" default="3"/>
     <field name="3D Command Opcode" start="24" end="26" type="uint" default="1"/>
@@ -897,7 +897,7 @@
     </group>
   </instruction>
 
-  <instruction name="3DSTATE_SAMPLER_PALETTE_LOAD0" bias="2">
+  <instruction name="3DSTATE_SAMPLER_PALETTE_LOAD0" bias="2" engine="render">
     <field name="Command Type" start="29" end="31" type="uint" default="3"/>
     <field name="Command SubType" start="27" end="28" type="uint" default="3"/>
     <field name="3D Command Opcode" start="24" end="26" type="uint" default="1"/>
@@ -908,7 +908,7 @@
     </group>
   </instruction>
 
-  <instruction name="3DSTATE_SAMPLER_PALETTE_LOAD1" bias="2">
+  <instruction name="3DSTATE_SAMPLER_PALETTE_LOAD1" bias="2" engine="render">
     <field name="Command Type" start="29" end="31" type="uint" default="3"/>
     <field name="Command SubType" start="27" end="28" type="uint" default="3"/>
     <field name="3D Command Opcode" start="24" end="26" type="uint" default="1"/>
@@ -922,7 +922,7 @@
     </group>
   </instruction>
 
-  <instruction name="3DSTATE_SAMPLER_STATE_POINTERS" bias="2" length="4">
+  <instruction name="3DSTATE_SAMPLER_STATE_POINTERS" bias="2" length="4" engine="render">
     <field name="Command Type" start="29" end="31" type="uint" default="3"/>
     <field name="Command SubType" start="27" end="28" type="uint" default="3"/>
     <field name="3D Command Opcode" start="24" end="26" type="uint" default="0"/>
@@ -936,7 +936,7 @@
     <field name="Pointer to PS Sampler State" start="101" end="127" type="offset"/>
   </instruction>
 
-  <instruction name="3DSTATE_SAMPLE_MASK" bias="2" length="2">
+  <instruction name="3DSTATE_SAMPLE_MASK" bias="2" length="2" engine="render">
     <field name="Command Type" start="29" end="31" type="uint" default="3"/>
     <field name="Command SubType" start="27" end="28" type="uint" default="3"/>
     <field name="3D Command Opcode" start="24" end="26" type="uint" default="0"/>
@@ -945,7 +945,7 @@
     <field name="Sample Mask" start="32" end="35" type="uint"/>
   </instruction>
 
-  <instruction name="3DSTATE_SCISSOR_STATE_POINTERS" bias="2" length="2">
+  <instruction name="3DSTATE_SCISSOR_STATE_POINTERS" bias="2" length="2" engine="render">
     <field name="Command Type" start="29" end="31" type="uint" default="3"/>
     <field name="Command SubType" start="27" end="28" type="uint" default="3"/>
     <field name="3D Command Opcode" start="24" end="26" type="uint" default="0"/>
@@ -954,7 +954,7 @@
     <field name="Scissor Rect Pointer" start="37" end="63" type="offset"/>
   </instruction>
 
-  <instruction name="3DSTATE_SF" bias="2" length="20">
+  <instruction name="3DSTATE_SF" bias="2" length="20" engine="render">
     <field name="Command Type" start="29" end="31" type="uint" default="3"/>
     <field name="Command SubType" start="27" end="28" type="uint" default="3"/>
     <field name="3D Command Opcode" start="24" end="26" type="uint" default="0"/>
@@ -1062,7 +1062,7 @@
     <field name="Attribute 8 WrapShortest Enables" start="608" end="611" type="uint"/>
   </instruction>
 
-  <instruction name="3DSTATE_STENCIL_BUFFER" bias="2" length="3">
+  <instruction name="3DSTATE_STENCIL_BUFFER" bias="2" length="3" engine="render">
     <field name="Command Type" start="29" end="31" type="uint" default="3"/>
     <field name="Command SubType" start="27" end="28" type="uint" default="3"/>
     <field name="3D Command Opcode" start="24" end="26" type="uint" default="1"/>
@@ -1074,7 +1074,7 @@
     <field name="Surface Base Address" start="64" end="95" type="address"/>
   </instruction>
 
-  <instruction name="3DSTATE_URB" bias="2" length="3">
+  <instruction name="3DSTATE_URB" bias="2" length="3" engine="render">
     <field name="Command Type" start="29" end="31" type="uint" default="3"/>
     <field name="Command SubType" start="27" end="28" type="uint" default="3"/>
     <field name="3D Command Opcode" start="24" end="26" type="uint" default="0"/>
@@ -1086,7 +1086,7 @@
     <field name="GS URB Entry Allocation Size" start="64" end="66" type="uint"/>
   </instruction>
 
-  <instruction name="3DSTATE_VERTEX_BUFFERS" bias="2">
+  <instruction name="3DSTATE_VERTEX_BUFFERS" bias="2" engine="render">
     <field name="Command Type" start="29" end="31" type="uint" default="3"/>
     <field name="Command SubType" start="27" end="28" type="uint" default="3"/>
     <field name="3D Command Opcode" start="24" end="26" type="uint" default="0"/>
@@ -1097,7 +1097,7 @@
     </group>
   </instruction>
 
-  <instruction name="3DSTATE_VERTEX_ELEMENTS" bias="2">
+  <instruction name="3DSTATE_VERTEX_ELEMENTS" bias="2" engine="render">
     <field name="Command Type" start="29" end="31" type="uint" default="3"/>
     <field name="Command SubType" start="27" end="28" type="uint" default="3"/>
     <field name="3D Command Opcode" start="24" end="26" type="uint" default="0"/>
@@ -1108,7 +1108,7 @@
     </group>
   </instruction>
 
-  <instruction name="3DSTATE_VF_STATISTICS" bias="1" length="1">
+  <instruction name="3DSTATE_VF_STATISTICS" bias="1" length="1" engine="render">
     <field name="Command Type" start="29" end="31" type="uint" default="3"/>
     <field name="Command SubType" start="27" end="28" type="uint" default="1"/>
     <field name="3D Command Opcode" start="24" end="26" type="uint" default="0"/>
@@ -1116,7 +1116,7 @@
     <field name="Statistics Enable" start="0" end="0" type="bool"/>
   </instruction>
 
-  <instruction name="3DSTATE_VIEWPORT_STATE_POINTERS" bias="2" length="4">
+  <instruction name="3DSTATE_VIEWPORT_STATE_POINTERS" bias="2" length="4" engine="render">
     <field name="Command Type" start="29" end="31" type="uint" default="3"/>
     <field name="Command SubType" start="27" end="28" type="uint" default="3"/>
     <field name="3D Command Opcode" start="24" end="26" type="uint" default="0"/>
@@ -1130,7 +1130,7 @@
     <field name="Pointer to CC_VIEWPORT" start="101" end="127" type="offset"/>
   </instruction>
 
-  <instruction name="3DSTATE_VS" bias="2" length="6">
+  <instruction name="3DSTATE_VS" bias="2" length="6" engine="render">
     <field name="Command Type" start="29" end="31" type="uint" default="3"/>
     <field name="Command SubType" start="27" end="28" type="uint" default="3"/>
     <field name="3D Command Opcode" start="24" end="26" type="uint" default="0"/>
@@ -1164,7 +1164,7 @@
     <field name="Enable" start="160" end="160" type="bool"/>
   </instruction>
 
-  <instruction name="3DSTATE_WM" bias="2" length="9">
+  <instruction name="3DSTATE_WM" bias="2" length="9" engine="render">
     <field name="Command Type" start="29" end="31" type="uint" default="3"/>
     <field name="Command SubType" start="27" end="28" type="uint" default="3"/>
     <field name="3D Command Opcode" start="24" end="26" type="uint" default="0"/>
@@ -1257,7 +1257,7 @@
     <field name="Kernel Start Pointer 2" start="262" end="287" type="offset"/>
   </instruction>
 
-  <instruction name="MEDIA_CURBE_LOAD" bias="2" length="4">
+  <instruction name="MEDIA_CURBE_LOAD" bias="2" length="4" engine="render">
     <field name="Command Type" start="29" end="31" type="uint" default="3"/>
     <field name="Pipeline" start="27" end="28" type="uint" default="2"/>
     <field name="Media Command Opcode" start="24" end="26" type="uint" default="0"/>
@@ -1278,7 +1278,7 @@
     <field name="Barrier.ThreadCount" start="32" end="39" type="uint"/>
   </instruction>
 
-  <instruction name="MEDIA_INTERFACE_DESCRIPTOR_LOAD" bias="2" length="4">
+  <instruction name="MEDIA_INTERFACE_DESCRIPTOR_LOAD" bias="2" length="4" engine="render">
     <field name="Command Type" start="29" end="31" type="uint" default="3"/>
     <field name="Pipeline" start="27" end="28" type="uint" default="2"/>
     <field name="Media Command Opcode" start="24" end="26" type="uint" default="0"/>
@@ -1288,7 +1288,7 @@
     <field name="Interface Descriptor Data Start Address" start="96" end="127" type="offset"/>
   </instruction>
 
-  <instruction name="MEDIA_OBJECT" bias="2">
+  <instruction name="MEDIA_OBJECT" bias="2" engine="render">
     <field name="Command Type" start="29" end="31" type="uint" default="3"/>
     <field name="Media Command Pipeline" start="27" end="28" type="uint" default="2"/>
     <field name="Media Command Opcode" start="24" end="26" type="uint" default="1"/>
@@ -1315,7 +1315,7 @@
     </group>
   </instruction>
 
-  <instruction name="MEDIA_OBJECT_PRT" bias="2" length="16">
+  <instruction name="MEDIA_OBJECT_PRT" bias="2" length="16" engine="render">
     <field name="Command Type" start="29" end="31" type="uint" default="3"/>
     <field name="Pipeline" start="27" end="28" type="uint" default="2"/>
     <field name="Media Command Opcode" start="24" end="26" type="uint" default="1"/>
@@ -1333,7 +1333,7 @@
     </group>
   </instruction>
 
-  <instruction name="MEDIA_OBJECT_WALKER" bias="2">
+  <instruction name="MEDIA_OBJECT_WALKER" bias="2" engine="render">
     <field name="Command Type" start="29" end="31" type="uint" default="3"/>
     <field name="Pipeline" start="27" end="28" type="uint" default="2"/>
     <field name="Media Command Opcode" start="24" end="26" type="uint" default="1"/>
@@ -1383,7 +1383,7 @@
     </group>
   </instruction>
 
-  <instruction name="MEDIA_STATE_FLUSH" bias="2" length="2">
+  <instruction name="MEDIA_STATE_FLUSH" bias="2" length="2" engine="render">
     <field name="Command Type" start="29" end="31" type="uint" default="3"/>
     <field name="Pipeline" start="27" end="28" type="uint" default="2"/>
     <field name="Media Command Opcode" start="24" end="26" type="uint" default="0"/>
@@ -1396,7 +1396,7 @@
     </field>
   </instruction>
 
-  <instruction name="MEDIA_VFE_STATE" bias="2" length="8">
+  <instruction name="MEDIA_VFE_STATE" bias="2" length="8" engine="render">
     <field name="Command Type" start="29" end="31" type="uint" default="3"/>
     <field name="Pipeline" start="27" end="28" type="uint" default="2"/>
     <field name="Media Command Opcode" start="24" end="26" type="uint" default="0"/>
@@ -1642,7 +1642,7 @@
     <field name="Display Pipe A Scan Line Wait Enable" start="0" end="0" type="bool"/>
   </instruction>
 
-  <instruction name="PIPELINE_SELECT" bias="1" length="1">
+  <instruction name="PIPELINE_SELECT" bias="1" length="1" engine="render">
     <field name="Command Type" start="29" end="31" type="uint" default="3"/>
     <field name="Command SubType" start="27" end="28" type="uint" default="1"/>
     <field name="3D Command Opcode" start="24" end="26" type="uint" default="1"/>
@@ -1653,7 +1653,7 @@
     </field>
   </instruction>
 
-  <instruction name="PIPE_CONTROL" bias="2" length="5">
+  <instruction name="PIPE_CONTROL" bias="2" length="5" engine="render">
     <field name="Command Type" start="29" end="31" type="uint" default="3"/>
     <field name="Command SubType" start="27" end="28" type="uint" default="3"/>
     <field name="3D Command Opcode" start="24" end="26" type="uint" default="2"/>
@@ -1689,7 +1689,7 @@
     <field name="Immediate Data" start="96" end="159" type="uint"/>
   </instruction>
 
-  <instruction name="STATE_BASE_ADDRESS" bias="2" length="10">
+  <instruction name="STATE_BASE_ADDRESS" bias="2" length="10" engine="render">
     <field name="Command Type" start="29" end="31" type="uint" default="3"/>
     <field name="Command SubType" start="27" end="28" type="uint" default="0"/>
     <field name="3D Command Opcode" start="24" end="26" type="uint" default="1"/>
@@ -1728,7 +1728,7 @@
     <field name="Instruction Access Upper Bound Modify Enable" start="288" end="288" type="bool"/>
   </instruction>
 
-  <instruction name="STATE_PREFETCH" bias="2" length="2">
+  <instruction name="STATE_PREFETCH" bias="2" length="2" engine="render">
     <field name="Command Type" start="29" end="31" type="uint" default="3"/>
     <field name="Command SubType" start="27" end="28" type="uint" default="0"/>
     <field name="3D Command Opcode" start="24" end="26" type="uint" default="0"/>
@@ -1738,7 +1738,7 @@
     <field name="Prefetch Count" start="32" end="34" type="uint"/>
   </instruction>
 
-  <instruction name="STATE_SIP" bias="2" length="2">
+  <instruction name="STATE_SIP" bias="2" length="2" engine="render">
     <field name="Command Type" start="29" end="31" type="uint" default="3"/>
     <field name="Command SubType" start="27" end="28" type="uint" default="0"/>
     <field name="3D Command Opcode" start="24" end="26" type="uint" default="1"/>
-- 
2.17.1



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