[Mesa-dev] [PATCH v2 00/13] Engine parameter for instructions

Jason Ekstrand jason at jlekstrand.net
Wed Oct 31 14:20:39 UTC 2018


Toni,

I'm a bit curious where you're going with this.  I started on a similar
project a couple of years ago:

https://gitlab.freedesktop.org/jekstrand/mesa/commits/wip/genxml-engines

Mine took a different (not necessarily better) approach of surrounding the
instructions in an <engine> tag.  I'm not sure if that's any better or
worse than an attribute.

At the time, I was planning to port over the blitter code to genxml and get
aubinator decoding blit streams.  I canned the project because there are
few enough differences in hardware generations for the blitter to be worth
the re-compilation and I had better things to do.  I've always thought it
would be good to support other engines for no other reason than to make
aubinator for blits.  It would also likely be useful to have if we wanted
to start doing media in mesa for some reason.  What's your motivation?  I
ask because I can't really have an opinion on the approach unless I know
where it's headed.

--Jason

On Wed, Oct 31, 2018 at 8:12 AM Toni Lönnberg <toni.lonnberg at intel.com>
wrote:

> These patches add an engine parameter to the instructions defined in the
> genxml
> files so that they can be distinguished when sending them to different
> engines.
> By default, an instruction is defined to be used by all engines and is
> defined
> for a specific engine by adding the parameter "engine" to the definition.
> Currently the supported engines are "render", "video" and "blitter".
>
> v2:
>
> * gen_engine enum removed and replaced with use of
> drm_i915_gem_engine_class
>
> * The current engine being used is now saved in the decoder context and is
> not
>   being passed through gen_print_batch().
>
> * Split the genxml changes into multiple patches
>
> Toni Lönnberg (13):
>   intel/decoder: tools: gen_engine to drm_i915_gem_engine_class
>   intel/decoder: Engine parameter for instructions
>   intel/decoder: tools: Use engine for decoding batch instructions
>   intel/genxml: Add engine definition to render engine instructions
>     (gen4)
>   intel/genxml: Add engine definition to render engine instructions
>     (gen45)
>   intel/genxml: Add engine definition to render engine instructions
>     (gen5)
>   intel/genxml: Add engine definition to render engine instructions
>     (gen6)
>   intel/genxml: Add engine definition to render engine instructions
>     (gen7)
>   intel/genxml: Add engine definition to render engine instructions
>     (gen75)
>   intel/genxml: Add engine definition to render engine instructions
>     (gen8)
>   intel/genxml: Add engine definition to render engine instructions
>     (gen9)
>   intel/genxml: Add engine definition to render engine instructions
>     (gen10)
>   intel/genxml: Add engine definition to render engine instructions
>     (gen11)
>
>  src/intel/common/gen_batch_decoder.c     |  25 ++-
>  src/intel/common/gen_decoder.c           |  18 +-
>  src/intel/common/gen_decoder.h           |  11 +-
>  src/intel/genxml/gen10.xml               | 206 +++++++++++-----------
>  src/intel/genxml/gen11.xml               | 208 +++++++++++------------
>  src/intel/genxml/gen4.xml                |  36 ++--
>  src/intel/genxml/gen45.xml               |  38 ++---
>  src/intel/genxml/gen5.xml                |  44 ++---
>  src/intel/genxml/gen6.xml                |  94 +++++-----
>  src/intel/genxml/gen7.xml                | 154 ++++++++---------
>  src/intel/genxml/gen75.xml               | 184 ++++++++++----------
>  src/intel/genxml/gen8.xml                | 202 +++++++++++-----------
>  src/intel/genxml/gen9.xml                | 208 +++++++++++------------
>  src/intel/tools/aub_read.c               |  22 +--
>  src/intel/tools/aub_read.h               |  11 +-
>  src/intel/tools/aubinator.c              |   8 +-
>  src/intel/tools/aubinator_error_decode.c |  16 ++
>  17 files changed, 763 insertions(+), 722 deletions(-)
>
> --
> 2.17.1
>
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