[Mesa-dev] [Bug 107839] [GLSL] WebGL Conformance fragcolor-fragdata-invariant test fails

bugzilla-daemon at freedesktop.org bugzilla-daemon at freedesktop.org
Wed Sep 5 14:08:06 UTC 2018


https://bugs.freedesktop.org/show_bug.cgi?id=107839

Danylo <danylo.piliaiev at gmail.com> changed:

           What    |Removed                     |Added
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                 CC|                            |danylo.piliaiev at gmail.com

--- Comment #2 from Danylo <danylo.piliaiev at gmail.com> ---
Indeed, it seems it is not a Mesa's bug since in dev console in Firefox there
is next error:

 *** Error compiling FRAGMENT_SHADER '[object WebGLShader]':ERROR: 0:6:
'gl_FragData' : cannot use both gl_FragData and gl_FragColor
ERROR: 0:10: 'gl_FragColor' : cannot use both gl_FragData and gl_FragColor

Which isn't a Mesa's error.

The WebGL test in question should have failed with current Mesa - see
https://bugs.freedesktop.org/show_bug.cgi?id=107842
However it passes on Chrome and it looks like Chrome completely ignores
invariant qualifiers...

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