[Mesa-dev] [ANNOUNCE] mesa 18.2.0-rc6
Timothy Arceri
tarceri at itsqueeze.com
Thu Sep 6 04:15:00 UTC 2018
On 06/09/18 07:57, Andres Gomez wrote:> Hello list,
>
> The sixth release candidate for the Mesa 18.2.0 is now available. This
> is the final planned RC.
>
> Currently we have:
> - 32 queued.
> - 2 nominated (outstanding).
> - and 1 rejected patch.
>
>
> We have in the queue:
>
> The GLSL compiler has received a couple of fixes, including one that
> solves a linker error. NIR has also gotten a couple of fixes in some
> conversions.
>
> Mesa's state tracker has gotten a patch to fix the stencil border color
> for GL_DEPTH_STENCIL textures.
>
> Intel's drivers have received several fixes, including one to correct
> an important drop of performance in gen9+.
>
> AMD's drivers have also received multiple fixes. Particularly, radv has
> seen fixed a crash with GTA V and DXVK and has gotten VEGA20 support
> switched on.
>
> The Tegra driver has also gotten a leak plugged.
>
> Gallium utils have seen another leak plugged too.
>
> Finally, the EGL driver has gotten a leak fixed for the Wayland
> platform.
>
>
> Take a look at section "Mesa stable queue" for more information.
>
>
> Testing reports/general approval
> --------------------------------
>
> Any testing reports (or general approval of the state of the branch)
> will be greatly appreciated.
>
> Promotion to Mesa 18.2.0 (final) will happen next Friday (2018/09/07),
> around or shortly after 18:00 EEST. Only crucial fixes will be accepted
> at this point.
>
> If you have any questions or suggestions - be that about the current
> patch queue or otherwise, please go ahead.
>
>
> Trivial merge conflicts
> -----------------------
>
> No merge conflicts.
>
> Br,
> Andres
>
>
> Mesa stable queue
> -----------------
>
> Nominated (2)
> =============
>
> Dylan Baker (1):
> bf34d8a15ab meson: Print a message about why a libdrm version was selected
>
> Gert Wollny (1):
> 928f031d2dc winsys/virgl: correct resource and handle allocation (v2)
>
>
> Queued (32)
> ===========
>
> Andres Gomez (4):
> cherry-ignore: mesa: allow GL_UNSIGNED_BYTE type for SNORM reads
> cherry-ignore: radeonsi: fix regression in indirect input swizzles.
> cherry-ignore: anv/blorp: Fix a comment as per Nanley's review feedback
> Update version to 18.2.0-rc6
>
> Andrii Simiklit (1):
> i965/gen6/xfb: handle case where transform feedback is not active
>
> Bas Nieuwenhuizen (4):
> radv: Add missing checks in radv_get_image_format_properties.
> radv: Add VEGA20 support.
> radv: Use a lower max offchip buffer count.
> radv: Fix CMASK dimensions.
>
> Christian Gmeiner (1):
> tegra: fix memory leak
>
> Dave Airlie (1):
> ac/radeonsi: fix CIK copy max size
>
> Ernestas Kulik (1):
> u_vbuf: Fix leak
>
> Ian Romanick (2):
> i965/vec4: Correctly handle uniform sources in generate_tes_add_indirect_urb_offset
> i965/vec4: Clamp indirect tes input array reads with 0x0fffffff
>
> Jason Ekstrand (9):
> vulkan/alloc: Add a vk_strdup helper
> anv: Copy the appliation info into the instance
> Squashed with commit:
> anv: Free the app and engine name
> anv: Claim to support depthBounds for ID games
> nir/algebraic: Be more careful converting ushr to extract_u8/16
> nir/format_convert: Fix a bitmask in unpack_11f11f10f
> egl/dri2: Add a helper for the number of planes for a FOURCC format
> egl/dri2: Guard against invalid fourcc formats
> Squashed with commit:
> st/dri: Don't expose sRGB formats to clients
> i965/screen: Allow modifiers on sRGB formats
> anv/blorp: Do more flushing around HiZ clears
>
> Juan A. Suarez Romero (1):
> egl/wayland: do not leak wl_buffer when it is locked
>
> Lionel Landwerlin (1):
> anv: blorp: support multiple aspect blits
>
> Marek Olšák (2):
> ac/surface: fix CMASK fast clear for NPOT textures with mipmapping on SI/CI/VI
> st/mesa: help fix stencil border color for GL_DEPTH_STENCIL textures
>
> Mauro Rossi (1):
> egl/android: do not indent HAVE_DRM_GRALLOC preprocessor directive
>
> Nanley Chery (1):
> i965/gen7_urb: Re-emit PUSH_CONSTANT_ALLOC on some gen9
>
> Samuel Pitoiset (1):
> radv: fix passing clip/cull distances from VS to PS
>
> Timothy Arceri (1):
> glsl: skip stringification in preprocessor if in unreachable branch
This patch caused a previously hidden existing bug to pop-up its head.
The following patch is required to avoid regressions.
https://patchwork.freedesktop.org/patch/246834/
>
> vadym.shovkoplias (1):
> glsl/linker: Link all out vars from a shader objects on a single stage
>
>
> Rejected (1)
> ============
>
> Tapani Pälli (1):
> a72dbc461bd mesa: allow GL_UNSIGNED_BYTE type for SNORM reads
>
> Reason: The commit addresses a regression introduced by previous
> commit fa9e6c235da, which didn't make it for 18.2.
>
>
> git tag: mesa-18.2.0-rc6
>
> https://mesa.freedesktop.org/archive/mesa-18.2.0-rc6.tar.gz
> MD5: e38335dbc5b2687bd647eacb064d2963 mesa-18.2.0-rc6.tar.gz
> SHA1: e699392c052f9328a0b808f1a87f954d2c4c1abb mesa-18.2.0-rc6.tar.gz
> SHA256: 60f4262bffd2054e298d930b544ab95b83a7e1dce36fe2c50c4b40722c3841c5 mesa-18.2.0-rc6.tar.gz
> SHA512: e30cad4309ba35ed189dfb50daa586819d9c9726c0cf7bcaee6a81e94d4675b4cab0cdfc035a242c31dbcb25d19e978256b6f9666d486d35fa11ce14cfbd515d mesa-18.2.0-rc6.tar.gz
> PGP: https://mesa.freedesktop.org/archive/mesa-18.2.0-rc6.tar.gz.sig
>
> https://mesa.freedesktop.org/archive/mesa-18.2.0-rc6.tar.xz
> MD5: d8a564315377d4250a80e3c5cbba5681 mesa-18.2.0-rc6.tar.xz
> SHA1: d278399f38f270a514b4005499fa1c16a6a2d1cf mesa-18.2.0-rc6.tar.xz
> SHA256: 7f23070defb3946fc62951c026cd3868fab8af4b4a4fe73debc311fd0516b289 mesa-18.2.0-rc6.tar.xz
> SHA512: bdccf9bc37d54f0319699fac95b64169c01686cbebccb1b99d52b9ca5cfee8db1b3dc467ca9731e842651b94efd34abb35d7f67f65e3eef06a362fcfc7383e6f mesa-18.2.0-rc6.tar.xz
> PGP: https://mesa.freedesktop.org/archive/mesa-18.2.0-rc6.tar.xz.sig
> _______________________________________________
> mesa-dev mailing list
> mesa-dev at lists.freedesktop.org
> https://lists.freedesktop.org/mailman/listinfo/mesa-dev
>
More information about the mesa-dev
mailing list