[Mesa-dev] [Bug 107914] [DXVK] Crashes of 32 bit games with RADV on AMD Raven

bugzilla-daemon at freedesktop.org bugzilla-daemon at freedesktop.org
Thu Sep 13 13:13:54 UTC 2018


https://bugs.freedesktop.org/show_bug.cgi?id=107914

--- Comment #7 from RobusGrobus95 at gmail.com ---
My hardware is:
  Motherboard - MSI X470 Gaming Pro AM4
  APU - AMD Ryzen 5 2400G with Radeon Vega Graphics (Raven Ridge)
  RAM - 2x DDR4 Goodram Iridium 8Gb 2800Mhz (Total: 16 Gb Dual channel 2800Mhz)

$ pacman -Qi lib32-mesa-git | grep -i version
Version         : 18.3.0_devel.104757.1a263b377c-1
Description     : an open-source implementation of the OpenGL specification,
git version
$ pacman -Qi mesa-git | grep -i version
Version         : 18.3.0_devel.104757.1a263b377c-1
Description     : an open-source implementation of the OpenGL specification,
git version
$ pacman -Qi llvm-svn | grep -i version
Version         : 8.0.0svn_r342120-1
$ pacman -Qi lib32-llvm-svn | grep -i version
Version         : 8.0.0svn_r342119-1
$ file ./BeastBattleSimulator.exe 
./BeastBattleSimulator.exe: PE32 executable (GUI) Intel 80386, for MS Windows
$ export VK_ICD_FILENAMES='/usr/share/vulkan/icd.d/radeon_icd.i686.json'
$ wine ./BeastBattleSimulator.exe 2>stderr.log >stdout.log

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