[Mesa-dev] [PATCH 2/5] radv: emit data contiguously in the GS->VS ring buffer
Samuel Pitoiset
samuel.pitoiset at gmail.com
Thu Sep 13 13:57:59 UTC 2018
Instead of having holes. The other ring parameters like
offset and stride can be updated later.
Signed-off-by: Samuel Pitoiset <samuel.pitoiset at gmail.com>
---
src/amd/vulkan/radv_nir_to_llvm.c | 28 ++++++++++++----------------
1 file changed, 12 insertions(+), 16 deletions(-)
diff --git a/src/amd/vulkan/radv_nir_to_llvm.c b/src/amd/vulkan/radv_nir_to_llvm.c
index fd7d69131f5..8b881e8f066 100644
--- a/src/amd/vulkan/radv_nir_to_llvm.c
+++ b/src/amd/vulkan/radv_nir_to_llvm.c
@@ -1702,7 +1702,7 @@ visit_emit_vertex(struct ac_shader_abi *abi, unsigned stream, LLVMValueRef *addr
{
LLVMValueRef gs_next_vertex;
LLVMValueRef can_emit;
- int idx;
+ unsigned offset = 0;
struct radv_shader_context *ctx = radv_shader_context_from_abi(abi);
assert(stream == 0);
@@ -1721,15 +1721,11 @@ visit_emit_vertex(struct ac_shader_abi *abi, unsigned stream, LLVMValueRef *addr
LLVMConstInt(ctx->ac.i32, ctx->gs_max_out_vertices, false), "");
ac_build_kill_if_false(&ctx->ac, can_emit);
- /* loop num outputs */
- idx = 0;
for (unsigned i = 0; i < AC_LLVM_MAX_OUTPUTS; ++i) {
unsigned output_usage_mask =
ctx->shader_info->info.gs.output_usage_mask[i];
LLVMValueRef *out_ptr = &addrs[i * 4];
int length = 4;
- int slot = idx;
- int slot_inc = 1;
if (!(ctx->output_mask & (1ull << i)))
continue;
@@ -1737,8 +1733,6 @@ visit_emit_vertex(struct ac_shader_abi *abi, unsigned stream, LLVMValueRef *addr
if (i == VARYING_SLOT_CLIP_DIST0) {
/* pack clip and cull into a single set of slots */
length = util_last_bit(output_usage_mask);
- if (length > 4)
- slot_inc = 2;
}
for (unsigned j = 0; j < length; j++) {
@@ -1747,7 +1741,12 @@ visit_emit_vertex(struct ac_shader_abi *abi, unsigned stream, LLVMValueRef *addr
LLVMValueRef out_val = LLVMBuildLoad(ctx->ac.builder,
out_ptr[j], "");
- LLVMValueRef voffset = LLVMConstInt(ctx->ac.i32, (slot * 4 + j) * ctx->gs_max_out_vertices, false);
+ LLVMValueRef voffset =
+ LLVMConstInt(ctx->ac.i32, offset *
+ ctx->gs_max_out_vertices, false);
+
+ offset++;
+
voffset = LLVMBuildAdd(ctx->ac.builder, voffset, gs_next_vertex, "");
voffset = LLVMBuildMul(ctx->ac.builder, voffset, LLVMConstInt(ctx->ac.i32, 4, false), "");
@@ -1759,7 +1758,6 @@ visit_emit_vertex(struct ac_shader_abi *abi, unsigned stream, LLVMValueRef *addr
voffset, ctx->gs2vs_offset, 0,
1, 1, true, true);
}
- idx += slot_inc;
}
gs_next_vertex = LLVMBuildAdd(ctx->ac.builder, gs_next_vertex,
@@ -3597,22 +3595,19 @@ ac_gs_copy_shader_emit(struct radv_shader_context *ctx)
LLVMValueRef vtx_offset =
LLVMBuildMul(ctx->ac.builder, ctx->abi.vertex_id,
LLVMConstInt(ctx->ac.i32, 4, false), "");
- int idx = 0;
+ unsigned offset = 0;
for (unsigned i = 0; i < AC_LLVM_MAX_OUTPUTS; ++i) {
unsigned output_usage_mask =
ctx->shader_info->info.gs.output_usage_mask[i];
int length = 4;
- int slot = idx;
- int slot_inc = 1;
+
if (!(ctx->output_mask & (1ull << i)))
continue;
if (i == VARYING_SLOT_CLIP_DIST0) {
/* unpack clip and cull from a single set of slots */
length = util_last_bit(output_usage_mask);
- if (length > 4)
- slot_inc = 2;
}
for (unsigned j = 0; j < length; j++) {
@@ -3622,9 +3617,11 @@ ac_gs_copy_shader_emit(struct radv_shader_context *ctx)
continue;
soffset = LLVMConstInt(ctx->ac.i32,
- (slot * 4 + j) *
+ offset *
ctx->gs_max_out_vertices * 16 * 4, false);
+ offset++;
+
value = ac_build_buffer_load(&ctx->ac, ctx->gsvs_ring,
1, ctx->ac.i32_0,
vtx_offset, soffset,
@@ -3639,7 +3636,6 @@ ac_gs_copy_shader_emit(struct radv_shader_context *ctx)
LLVMBuildStore(ctx->ac.builder,
ac_to_float(&ctx->ac, value), ctx->abi.outputs[ac_llvm_reg_index_soa(i, j)]);
}
- idx += slot_inc;
}
handle_vs_outputs_post(ctx, false, false, &ctx->shader_info->vs.outinfo);
}
--
2.19.0
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