[Mesa-dev] [Bug 107547] shader crashing glsl_compiler (uniform block assigned to vec2, then component substraced by 1)

bugzilla-daemon at freedesktop.org bugzilla-daemon at freedesktop.org
Fri Sep 14 14:22:48 UTC 2018


https://bugs.freedesktop.org/show_bug.cgi?id=107547

--- Comment #4 from Sergii Romantsov <sergii.romantsov at globallogic.com> ---
One more version:
https://patchwork.freedesktop.org/series/48256/

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