[Mesa-dev] [Bug 107942] Isaac AntiBirth under wine has invisible entities tu to clipping plane issue

bugzilla-daemon at freedesktop.org bugzilla-daemon at freedesktop.org
Mon Sep 17 06:17:47 UTC 2018


--- Comment #1 from Timothy Arceri <t_arceri at yahoo.com.au> ---
This is a game bug. Compilation of this (and other) shaders are failing because
the game is using features of later glsl versions but its not setting the
required version in the shader. When the version is not specified I believe the
spec says it should default to glsl 1.10.

For example a more correct work around would be to add the following to the top
of the shader:

#version 130

This should really be reported to the developer. And we should also create some
CTS tests to make sure the binary drivers don't allow this behavior. This is a
long standing difference where the behaviors of the binary drivers causes games
to end up not working on Mesa.

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