[Mesa-dev] [PATCH 2/4] nir/loop_unroll: Re-materialize derefs in use blocks before unrolling

Jason Ekstrand jason at jlekstrand.net
Mon Sep 17 14:43:42 UTC 2018


When we're about to re-arrange a bunch of blocks, it's a good idea to
make sure that we don't have deref uses crossing block boundaries.
Otherwise we may end up with a deref going through a phi and that would
be bad.
---
 src/compiler/nir/nir_opt_loop_unroll.c | 13 ++++---------
 1 file changed, 4 insertions(+), 9 deletions(-)

diff --git a/src/compiler/nir/nir_opt_loop_unroll.c b/src/compiler/nir/nir_opt_loop_unroll.c
index 0ba150f1264..ea2012e292a 100644
--- a/src/compiler/nir/nir_opt_loop_unroll.c
+++ b/src/compiler/nir/nir_opt_loop_unroll.c
@@ -49,6 +49,9 @@
 static void
 loop_prepare_for_unroll(nir_loop *loop)
 {
+   nir_rematerialize_derefs_in_use_blocks_impl(
+      nir_cf_node_get_function(&loop->cf_node));
+
    nir_convert_loop_to_lcssa(loop);
 
    /* Lower phis at the top level of the loop body */
@@ -691,17 +694,9 @@ nir_opt_loop_unroll_impl(nir_function_impl *impl,
                                 &has_nested_loop);
    }
 
-   if (progress) {
+   if (progress)
       nir_lower_regs_to_ssa_impl(impl);
 
-      /* Calling nir_convert_loop_to_lcssa() adds extra phi nodes which may
-       * not be valid if they're used for something such as a deref.
-       *  Remove any unneeded phis.
-       */
-      nir_copy_prop(impl->function->shader);
-      nir_opt_remove_phis_impl(impl);
-   }
-
    return progress;
 }
 
-- 
2.17.1



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