[Mesa-dev] [PATCH] docs/features: add EXT_direct_state_access features
Timothy Arceri
tarceri at itsqueeze.com
Tue Sep 18 09:47:24 UTC 2018
Acked-by: Timothy Arceri <tarceri at itsqueeze.com>
On 18/9/18 1:31 pm, Marek Olšák wrote:
> From: Marek Olšák <marek.olsak at amd.com>
>
> ---
> docs/features.txt | 57 +++++++++++++++++++++++++++++++++++++++++++++++
> 1 file changed, 57 insertions(+)
>
> diff --git a/docs/features.txt b/docs/features.txt
> index 9ccf803d470..a97f998a5cc 100644
> --- a/docs/features.txt
> +++ b/docs/features.txt
> @@ -337,20 +337,77 @@ Khronos, ARB, and OES extensions that are not part of any OpenGL or OpenGL ES ve
> GL_OES_texture_float DONE (freedreno, i965, r300, r600, radeonsi, nv30, nv50, nvc0, softpipe, llvmpipe)
> GL_OES_texture_float_linear DONE (freedreno, i965, r300, r600, radeonsi, nv30, nv50, nvc0, softpipe, llvmpipe)
> GL_OES_texture_half_float DONE (freedreno, i965, r300, r600, radeonsi, nv30, nv50, nvc0, softpipe, llvmpipe)
> GL_OES_texture_half_float_linear DONE (freedreno, i965, r300, r600, radeonsi, nv30, nv50, nvc0, softpipe, llvmpipe)
> GL_OES_texture_view DONE (i965/gen8+)
> GL_OES_viewport_array DONE (i965, nvc0, radeonsi)
> GLX_ARB_context_flush_control not started
> GLX_ARB_robustness_application_isolation not started
> GLX_ARB_robustness_share_group_isolation not started
>
> +GL_EXT_direct_state_access subfeatures (in the spec order):
> + GL 1.1: Client commands not started
> + GL 1.0-1.3: Matrix and transpose matrix commands not started
> + GL 1.1-1.2: Texture commands not started
> + GL 1.2: 3D texture commands not started
> + GL 1.2.1: Multitexture commands not started
> + GL 1.2.1-3.0: Indexed texture commands not started
> + GL 1.2.1-3.0: Indexed generic queries not started
> + GL 1.2.1: EnableIndexed.. Get*Indexed not started
> + GL_ARB_vertex_program not started
> + GL 1.3: Compressed texture and multitexture commands not started
> + GL 1.5: Buffer commands not started
> + GL 2.0-2.1: Uniform and uniform matrix commands not started
> + GL_EXT_texture_buffer_object not started
> + GL_EXT_texture_integer not started
> + GL_EXT_gpu_shader4 not started
> + GL_EXT_gpu_program_parameters not started
> + GL_NV_gpu_program4 n/a
> + GL_NV_framebuffer_multisample_coverage n/a
> + GL 3.0: Renderbuffer/framebuffer commands, Gen*Mipmap not started
> + GL 3.0: CopyBuffer command not started
> + GL_EXT_geometry_shader4 commands (expose in GL 3.2) not started
> + GL_NV_explicit_multisample n/a
> + GL 3.0: Vertex array/attrib/query/map commands not started
> + Matrix GL tokens not started
> +
> +GL_EXT_direct_state_access additions from other extensions (complete list):
> + GL_AMD_framebuffer_sample_positions n/a
> + GL_AMD_gpu_shader_int64 not started
> + GL_ARB_bindless_texture not started
> + GL_ARB_buffer_storage not started
> + GL_ARB_clear_buffer_object not started
> + GL_ARB_framebuffer_no_attachments not started
> + GL_ARB_gpu_shader_fp64 not started
> + GL_ARB_instanced_arrays not started
> + GL_ARB_internalformat_query2 not started
> + GL_ARB_sparse_texture n/a
> + GL_ARB_sparse_buffer not started
> + GL_ARB_texture_buffer_range not started
> + GL_ARB_texture_storage not started
> + GL_ARB_texture_storage_multisample not started
> + GL_ARB_vertex_attrib_64bit not started
> + GL_ARB_vertex_attrib_binding not started
> + GL_EXT_buffer_storage not started
> + GL_EXT_external_buffer not started
> + GL_EXT_separate_shader_objects n/a
> + GL_EXT_sparse_texture n/a
> + GL_EXT_texture_storage n/a
> + GL_EXT_vertex_attrib_64bit not started
> + GL_EXT_EGL_image_storage n/a
> + GL_NV_bindless_texture n/a
> + GL_NV_gpu_shader5 n/a
> + GL_NV_texture_multisample n/a
> + GL_NV_vertex_buffer_unified_memory n/a
> + GL_NVX_linked_gpu_multicast n/a
> + GLX_NV_copy_buffer n/a
> +
> The following extensions are not part of any OpenGL or OpenGL ES version, and
> we DO NOT WANT implementations of these extensions for Mesa.
>
> GL_ARB_geometry_shader4 Superseded by GL 3.2 geometry shaders
> GL_ARB_matrix_palette Superseded by GL_ARB_vertex_program
> GL_ARB_shading_language_include Not interesting
> GL_ARB_shadow_ambient Superseded by GL_ARB_fragment_program
> GL_ARB_vertex_blend Superseded by GL_ARB_vertex_program
>
> Vulkan 1.0 -- all DONE: anv, radv
>
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