[Mesa-dev] [PATCH] radv: do not support blitting surfaces with depth and stencil
Samuel Pitoiset
samuel.pitoiset at gmail.com
Tue Sep 18 13:06:42 UTC 2018
Fixes:
dEQP-VK.api.copy_and_blit.core.blit_image.all_formats.depth_stencil.d32_sfloat_s8_uint_d32_sfloat_s8_uint.optimal_optimal_nearest
And all friends that try to blit a surface with different
depth and stencil formats.
Signed-off-by: Samuel Pitoiset <samuel.pitoiset at gmail.com>
---
src/amd/vulkan/radv_formats.c | 4 ++++
1 file changed, 4 insertions(+)
diff --git a/src/amd/vulkan/radv_formats.c b/src/amd/vulkan/radv_formats.c
index e1b4b5e830..ad06c9e996 100644
--- a/src/amd/vulkan/radv_formats.c
+++ b/src/amd/vulkan/radv_formats.c
@@ -645,6 +645,10 @@ radv_physical_device_get_format_properties(struct radv_physical_device *physical
if (radv_is_filter_minmax_format_supported(format))
tiled |= VK_FORMAT_FEATURE_SAMPLED_IMAGE_FILTER_MINMAX_BIT_EXT;
+ /* Don't support blitting surfaces with depth/stencil. */
+ if (vk_format_is_depth(format) && vk_format_is_stencil(format))
+ tiled &= ~VK_FORMAT_FEATURE_BLIT_DST_BIT;
+
/* Don't support linear depth surfaces */
linear = 0;
}
--
2.19.0
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