[Mesa-dev] [PATCH v1] anv/skylake: disable ForceThreadDispatchEnable
Sergii Romantsov
sergii.romantsov at gmail.com
Wed Sep 19 15:55:31 UTC 2018
On Skylake enabling of ForceThreadDispatchEnable causes gpu-hang.
CC: Jason Ekstrand <jason.ekstrand at intel.com>
Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=107941
Fixes: 79270d2140ec (anv: Stop setting 3DSTATE_PS_EXTRA::PixelShaderHasUAV)
Signed-off-by: Sergii Romantsov <sergii.romantsov at globallogic.com>
---
src/intel/vulkan/genX_pipeline.c | 3 ++-
1 file changed, 2 insertions(+), 1 deletion(-)
diff --git a/src/intel/vulkan/genX_pipeline.c b/src/intel/vulkan/genX_pipeline.c
index 9595a71..bf5150d 100644
--- a/src/intel/vulkan/genX_pipeline.c
+++ b/src/intel/vulkan/genX_pipeline.c
@@ -1462,7 +1462,8 @@ emit_3dstate_wm(struct anv_pipeline *pipeline, struct anv_subpass *subpass,
* is 3DSTATE_PS_EXTRA::PixelShaderHasUAV which causes hangs on BDW.
* Given two bad options, we choose the one which works.
*/
- if ((wm_prog_data->has_side_effects || wm_prog_data->uses_kill) &&
+ if (!pipeline->device->info.is_skylake &&
+ (wm_prog_data->has_side_effects || wm_prog_data->uses_kill) &&
!has_color_buffer_write_enabled(pipeline, blend))
wm.ForceThreadDispatchEnable = ForceON;
#endif
--
2.7.4
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