[Mesa-dev] [ANNOUNCE] Mesa 18.2.1 release candidate

Juan A. Suarez Romero jasuarez at igalia.com
Thu Sep 20 08:32:55 UTC 2018


On Thu, 2018-09-20 at 10:18 +0300, Sergii Romantsov wrote:
> Hello,
> about rejected:
> > Sergii Romantsov (1):
> >       4aec44c0d9c i965/tools: 32bit compilation with meson
> > Reason: this commit was immediately reverted by commit 2dce1175c1c.
> 
> Actually, commit 'i965/tools: 32bit compilation with meson' depends on 'intel: compiler option msse2 and mstackrealign'
> And it was reverted due to the second one wasn't pushed before.
> 

Actually, it is already on the queue.

This "rejected" patch is the first committed version, which was reverted later.
After the revert, a new commit happened, which is the one in the queue.


	J.A.

> So, i would say it may be queued because 'intel: compiler option msse2 and mstackrealign' is also queued.
> 
> On Thu, Sep 20, 2018 at 12:43 AM Juan A. Suarez Romero <jasuarez at igalia.com> wrote:
> > Hello list,
> > 
> > The candidate for the Mesa 18.2.1 is now available. Currently we have:
> >  - 57 queued (+1 squashed)
> >  - 0 nominated (outstanding)
> >  - and 2 rejected patches
> > 
> > The current queue consists of:
> > 
> > Vulkan headers are now updated to 1.1.84.
> > 
> > Lot of fixes for Vulkan drivers.
> > 
> > In RADV driver there are fixes for crashes in the CTS testsuite, GPU hangs when
> > using indirect descriptors, fixes for VK_EXT_conditional_rendering extension,
> > and some other fixes.
> > 
> > On the other hand, ANV driver also contains several fixes related with vertex
> > attributes, disabling cache in SKL GT4 tessellation shader, clamping scissors in
> > framebuffer, support for v3 in VK_EXT_vertex_attribute_divisor extension, and
> > several other fixes.
> > 
> > Other fixes are also available for Broadcom's Android driver, radeonsi, r600,
> > v3d, and so on.
> > 
> > Meson also gets a couple of fixes, including fixes when compiling 32bit Intel
> > drivers.
> > 
> > 
> > Take a look at section "Mesa stable queue" for more information.
> > 
> > 
> > Testing reports/general approval
> > --------------------------------
> > Any testing reports (or general approval of the state of the branch) will be
> > greatly appreciated.
> > 
> > The plan is to have 18.2.1 this Friday (21st September), around or shortly after 12:00
> > GMT.
> > 
> > If you have any questions or suggestions - be that about the current patch queue
> > or otherwise, please go ahead.
> > 
> > 
> > Trivial merge conflicts
> > -----------------------
> > commit 3f20c0a004e3e8ed4f56114af445ac9eed9e19e6
> > Author: Sergii Romantsov <sergii.romantsov at gmail.com>
> > 
> >     i965/tools: 32bit compilation with meson
> > 
> >     (cherry picked from commit 97fcccb25ed5f55139c03ebc1c71742f0f25f683)
> > 
> > commit f1305c32c1cd4f7c59ef5dfb2eac33339edabc70
> > Author: Jason Ekstrand <jason.ekstrand at intel.com>
> > 
> >     nir: Add a small pass to rematerialize derefs per-block
> > 
> >     (cherry picked from commit 7d1d1208c2b38890fe065b6431ef2e3b7166bae4)
> > 
> > 
> > Cheers,
> >     J.A.
> > 
> > 
> > Mesa stable queue
> > -----------------
> > 
> > Nominated (0)
> > ==============
> > 
> > Queued (57)
> > ===========
> > Andres Gomez (1):
> >       Revert "Revert "glsl: skip stringification in preprocessor if in unreachable branch""
> > 
> > Andrii Simiklit (4):
> >       mesa/util: add missing va_end() after va_copy()
> >       mesa/util: don't ignore NULL returned from 'malloc'
> >       mesa/util: don't use the same 'va_list' instance twice
> >       apple/glx/log: added missing va_end() after va_copy()
> > 
> > Bas Nieuwenhuizen (4):
> >       radv: Use build ID if available for cache UUID.
> >       radv: Only allow 16 user SGPRs for compute on GFX9+.
> >       radv: Set the user SGPR MSB for Vega.
> >       radv: Support v3 of VK_EXT_vertex_attribute_divisor.
> > 
> > Christopher Egert (1):
> >       radeon: fix ColorMask
> > 
> > Dave Airlie (1):
> >       virgl: don't send a shader create with no data. (v2)
> > 
> > Dylan Baker (1):
> >       meson: Print a message about why a libdrm version was selected
> > 
> > Eric Anholt (2):
> >       v3d: Fix setup of the VCM cache size.
> >       v3d: Fix SRC_ALPHA_SATURATE blending for RTs without alpha.
> > 
> > Erik Faye-Lund (2):
> >       virgl: adjust strides when mapping temp-resources
> >       winsys/virgl: avoid unintended behavior
> > 
> > Fritz Koenig (2):
> >       mesa: FramebufferParameteri parameter checking
> >       mesa: Additional FlipY applications
> > 
> > Gert Wollny (2):
> >       mesa/texture: Also check for LA texture when querying intensity component size
> >       winsys/virgl: correct resource and handle allocation (v2)
> > 
> > Ian Romanick (1):
> >       i965/fs: Don't propagate conditional modifiers from integer compares to adds
> > 
> > Jason Ekstrand (11):
> >       nir/opt_if: Re-materialize derefs in use blocks before peeling loops
> >       nir/loop_unroll: Re-materialize derefs in use blocks before unrolling
> >       nir: Add a small pass to rematerialize derefs per-block
> >    Squashed with:
> >       nir: add initializer data to fix MSVC compile error
> >       anv/query: Write both dwords in emit_zero_queries
> >       anv: Support v3 of VK_EXT_vertex_attribute_divisor
> >       vulkan: Update the XML and headers to 1.1.84
> >       anv: Clamp scissors to the framebuffer boundary
> >       anv: Disable the vertex cache when tessellating on SKL GT4
> >       anv: Re-emit vertex buffers when the pipeline changes
> >       i965: Workaround the gen9 hw astc5x5 sampler bug
> >       anv/pipeline: Only consider double elements which actually exist
> > 
> > Josh Pieper (1):
> >       st/mesa: Validate the result of pipe_transfer_map in make_texture (v2)
> > 
> > Kenneth Feng (1):
> >       amd: Add Picasso device id
> > 
> > Marek Olšák (5):
> >       ac: revert new LLVM 7.0 behavior for fdiv
> >       radeonsi: fix printing a BO list into ddebug reports
> >       r600: fix HTILE for NPOT textures with mipmapping
> >       winsys/radeon: fix CMASK fast clear for NPOT textures with mipmapping on SI/CI
> >       radeonsi: fix HTILE for NPOT textures with mipmapping on SI/CI
> > 
> > Mathias Fröhlich (1):
> >       tnl: Fix green gun regression in xonotic.
> > 
> > Mauro Rossi (3):
> >       android: broadcom/cle: export the broadcom top level path headers
> >       android: broadcom/cle: add gallium include path
> >       android: broadcom/genxml: fix collision with intel/genxml header-gen macro
> > 
> > Michel Dänzer (1):
> >       loader/dri3: Only wait for back buffer fences in dri3_get_buffer
> > 
> > Pierre Moreau (1):
> >       nvir: Always split 64-bit IMAD/IMUL operations
> > 
> > Samuel Pitoiset (7):
> >       radv: fix setting global locations for indirect descriptors
> >       radv: fix flushing indirect descriptors
> >       radv: fix GPU hangs with 32-bit indirect descriptors
> >       radv: handle loc->indirect correctly for the first descriptor
> >       radv: bump the maximum number of arguments to 64
> >       radv: fix VK_EXT_conditional_rendering visibility
> >       radv: fix function names for VK_EXT_conditional_rendering
> > 
> > Sergii Romantsov (3):
> >       mesa/meson: 32bit xmlconfig linkage
> >       i965/tools: 32bit compilation with meson
> >       intel: compiler option msse2 and mstackrealign
> > 
> > Timothy Arceri (2):
> >       Revert "radeonsi: avoid syncing the driver thread in si_fence_finish"
> >       glsl: fixer lexer for unreachable defines
> > 
> > 
> > Rejected (2)
> > =============
> > 
> > Samuel Pitoiset (1):
> >       90819abb56f radv: fix descriptor pool allocation size
> > Reason: this commit was reverted by commit 95bb7d82ca8.
> > 
> > Sergii Romantsov (1):
> >       4aec44c0d9c i965/tools: 32bit compilation with meson
> > Reason: this commit was immediately reverted by commit 2dce1175c1c.
> > 
> > 



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