[Mesa-dev] [PATCH] radv: enable VK_AMD_gpu_shader_half_float

Samuel Pitoiset samuel.pitoiset at gmail.com
Mon Apr 8 07:34:33 UTC 2019


On 3/21/19 11:09 AM, Bas Nieuwenhuizen wrote:
> Honestly the zero tests is worrying me. This is a pretty big extension
> and I have questions like:
>
> to 16-bit loads + 16-bit ALU actually work together or have we been
> silently relying on the fact there is always a ZExt cast after and
> that did not care about input size?

With the two 16-bit fixes I have just sent, it should be now safe to 
enable it.

VK_KHR_shader_float16_int8 now works too, I'm just waiting for CTS 
bugfixes before enabling it by default.

Can you Rb this one or do you still think it's too fragile?

>
> On Thu, Mar 21, 2019 at 10:03 AM Samuel Pitoiset
> <samuel.pitoiset at gmail.com> wrote:
>> Should be safe to enable as all instructions seem to support 16-bit.
>> Unfortunately, there is no CTS test.
>>
>> Signed-off-by: Samuel Pitoiset <samuel.pitoiset at gmail.com>
>> ---
>>   src/amd/vulkan/radv_extensions.py | 1 +
>>   1 file changed, 1 insertion(+)
>>
>> diff --git a/src/amd/vulkan/radv_extensions.py b/src/amd/vulkan/radv_extensions.py
>> index 421f8b926ea..23106765c2a 100644
>> --- a/src/amd/vulkan/radv_extensions.py
>> +++ b/src/amd/vulkan/radv_extensions.py
>> @@ -122,6 +122,7 @@ EXTENSIONS = [
>>       Extension('VK_EXT_vertex_attribute_divisor',          3, True),
>>       Extension('VK_AMD_draw_indirect_count',               1, True),
>>       Extension('VK_AMD_gcn_shader',                        1, True),
>> +    Extension('VK_AMD_gpu_shader_half_float',             1, 'device->rad_info.chip_class >= VI && HAVE_LLVM >= 0x0800'),
>>       Extension('VK_AMD_rasterization_order',               1, 'device->has_out_of_order_rast'),
>>       Extension('VK_AMD_shader_core_properties',            1, True),
>>       Extension('VK_AMD_shader_info',                       1, True),
>> --
>> 2.21.0
>>
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