[Mesa-dev] [PATCH 7/8] etnaviv: improve PIPE_BIND_LINEAR handling

Philipp Zabel p.zabel at pengutronix.de
Mon Apr 15 10:58:46 UTC 2019


On Fri, 2019-04-12 at 19:38 +0200, Lucas Stach wrote:
> We weren't handling this flag at all, which broke some assumptions
> made by the users of the resource_create interface. As we can't render
> to a linear surface and the usefulness of yet another layout transition
> to handle this case seems limited, we only respect the flag when the
> resource isn't used for rendering.
> 
> Signed-off-by: Lucas Stach <l.stach at pengutronix.de>
> ---
>  src/gallium/drivers/etnaviv/etnaviv_resource.c | 8 ++++++++
>  1 file changed, 8 insertions(+)
> 
> diff --git a/src/gallium/drivers/etnaviv/etnaviv_resource.c b/src/gallium/drivers/etnaviv/etnaviv_resource.c
> index f405b880a6c0..650c8e7eb7f5 100644
> --- a/src/gallium/drivers/etnaviv/etnaviv_resource.c
> +++ b/src/gallium/drivers/etnaviv/etnaviv_resource.c
> @@ -369,6 +369,14 @@ etna_resource_create(struct pipe_screen *pscreen,
>     if (templat->target == PIPE_TEXTURE_3D)
>        layout = ETNA_LAYOUT_LINEAR;
>  
> +   /* The render pipe can't handle linear and there is no code to do yet another
> +    * layout transformation for this case, so we only respect the linear flag
> +    * if the resource isn't meant to be rendered.
> +    */
> +   if ((templat->bind & PIPE_BIND_LINEAR) &&
> +       !(templat->bind & PIPE_BIND_RENDER_TARGET))
> +      layout = ETNA_LAYOUT_LINEAR;
> +
>     /* modifier is only used for scanout surfaces, so safe to use LINEAR here */
>     return etna_resource_alloc(pscreen, layout, mode, DRM_FORMAT_MOD_LINEAR, templat);
>  }

Reviewed-by: Philipp Zabel <p.zabel at pengutronix.de>

regards
Philipp


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