[Mesa-dev] [Bug 110476] Overwatch - some objects are rendered incorrectly

bugzilla-daemon at freedesktop.org bugzilla-daemon at freedesktop.org
Sat Apr 20 17:45:53 UTC 2019


https://bugs.freedesktop.org/show_bug.cgi?id=110476

            Bug ID: 110476
           Summary: Overwatch - some objects are rendered incorrectly
           Product: Mesa
           Version: git
          Hardware: Other
                OS: Linux (All)
            Status: NEW
          Severity: normal
          Priority: medium
         Component: Drivers/Vulkan/radeon
          Assignee: mesa-dev at lists.freedesktop.org
          Reporter: danylo.piliaiev at gmail.com
        QA Contact: mesa-dev at lists.freedesktop.org

Created attachment 144051
  --> https://bugs.freedesktop.org/attachment.cgi?id=144051&action=edit
bad rendering example

After some Overwatch update some objects are rendered incorrectly - when moving
camera it looks like part of current/previous frame are in their place.

Easily seen with palms in the "Loot Box" menu.

 GPU: R9 380X, initially as found by other user with 580
 Driver: Mesa 19.0.0 - 19.1.0-devel (git-f9c594cdf5), LLVM 9.0.0
 Wine version: 4.6
 DXVK version: 0.80 - 1.0.3

Didn't test llvm 8, didn't test mesa below 19.0.0

Renderdoc capture:
https://mega.nz/#!VQdzwATa!1fvb5PtQHcPzZpMFz3UzYzq_Le_60uthJ8E8Mq_b9Ls

There is a reason to believe that there is no such issue with LLVM8 since it is
reported that it renders correctly with RX580, LLVM8 and mesa 19.0.2

Probably not a DXVK issue but here is an issue filed there:
https://github.com/doitsujin/dxvk/issues/1022

-- 
You are receiving this mail because:
You are the assignee for the bug.
You are the QA Contact for the bug.
-------------- next part --------------
An HTML attachment was scrubbed...
URL: <https://lists.freedesktop.org/archives/mesa-dev/attachments/20190420/8719355b/attachment.html>


More information about the mesa-dev mailing list