[Mesa-dev] [PATCH 1/2] nir: add an option for skipping split_alu_of_phi

Timothy Arceri tarceri at itsqueeze.com
Wed Apr 24 00:39:38 UTC 2019


On 24/4/19 1:45 am, Samuel Pitoiset wrote:
> 
> On 4/23/19 5:16 PM, Jason Ekstrand wrote:
>> On Tue, Apr 23, 2019 at 7:46 AM Samuel Pitoiset 
>> <samuel.pitoiset at gmail.com <mailto:samuel.pitoiset at gmail.com>> wrote:
>>
>>
>>     On 4/23/19 10:45 AM, Bas Nieuwenhuizen wrote:
>>     > On Tue, Apr 23, 2019 at 9:35 AM Samuel Pitoiset
>>     > <samuel.pitoiset at gmail.com <mailto:samuel.pitoiset at gmail.com>>
>>     wrote:
>>     >> Signed-off-by: Samuel Pitoiset <samuel.pitoiset at gmail.com
>>     <mailto:samuel.pitoiset at gmail.com>>
>>     >> ---
>>     >>   src/amd/vulkan/radv_shader.c                 |  2 +-
>>     >>   src/compiler/nir/nir.h                       |  3 ++-
>>     >>   src/compiler/nir/nir_opt_if.c                | 17
>>     ++++++++++-------
>>     >>   src/freedreno/ir3/ir3_nir.c                  |  2 +-
>>     >>   src/gallium/auxiliary/nir/tgsi_to_nir.c      |  2 +-
>>     >>   src/gallium/drivers/freedreno/a2xx/ir2_nir.c |  2 +-
>>     >>   src/gallium/drivers/radeonsi/si_shader_nir.c |  2 +-
>>     >>   src/intel/compiler/brw_nir.c                 |  2 +-
>>     >>   src/mesa/state_tracker/st_glsl_to_nir.cpp    |  2 +-
>>     >>   9 files changed, 19 insertions(+), 15 deletions(-)
>>     >>
>>     >> diff --git a/src/amd/vulkan/radv_shader.c
>>     b/src/amd/vulkan/radv_shader.c
>>     >> index 13f1f9aa9dc..54a4e732230 100644
>>     >> --- a/src/amd/vulkan/radv_shader.c
>>     >> +++ b/src/amd/vulkan/radv_shader.c
>>     >> @@ -158,7 +158,7 @@ radv_optimize_nir(struct nir_shader
>>     *shader, bool optimize_conservatively,
>>     >>                          NIR_PASS(progress, shader,
>>     nir_opt_remove_phis);
>>     >>                           NIR_PASS(progress, shader, nir_opt_dce);
>>     >>                   }
>>     >> -                NIR_PASS(progress, shader, nir_opt_if, true);
>>     >> +                NIR_PASS(progress, shader, nir_opt_if, true,
>>     false);
>>     >>                   NIR_PASS(progress, shader, nir_opt_dead_cf);
>>     >>                   NIR_PASS(progress, shader, nir_opt_cse);
>>     >>                   NIR_PASS(progress, shader,
>>     nir_opt_peephole_select, 8, true, true);
>>     >> diff --git a/src/compiler/nir/nir.h b/src/compiler/nir/nir.h
>>     >> index 7d2062d3691..d7506d6ddd1 100644
>>     >> --- a/src/compiler/nir/nir.h
>>     >> +++ b/src/compiler/nir/nir.h
>>     >> @@ -3474,7 +3474,8 @@ bool nir_opt_gcm(nir_shader *shader, bool
>>     value_number);
>>     >>
>>     >>   bool nir_opt_idiv_const(nir_shader *shader, unsigned
>>     min_bit_size);
>>     >>
>>     >> -bool nir_opt_if(nir_shader *shader, bool
>>     aggressive_last_continue);
>>     >> +bool nir_opt_if(nir_shader *shader, bool aggressive_last_continue,
>>     >> +                bool skip_alu_of_phi);
>>     > Can we have a flag for this instead (e.g. something like
>>     > nir_opt_if_skip_alu_of_phi)? I think have a function with a bunch of
>>     > bools is less than ideal as you can't see at the calling site
>>     what is
>>     > for what arg.
>>     Yes, that seems better to me.
>>
>>
>> This is the worst kind of hack all around.  We're making NIR more 
>> complicated and adding a flag to disable a useful and correct piece of 
>> an optimization, not because it causes a perf regression but because 
>> the back-end compiler is broken and this is easier than fixing it 
>> properly. Seriously?  Can't we just fix the LLVM back-end?  Or, if 
>> this optimization is actually doing something wrong, fix it?  Or maybe 
>> actually figure out what pattern is causing LLVM to fall over and have 
>> a hack in your NIR -> LLVM pass?  On the list of "good ways to fix 
>> this problem", this seems to be pretty far down if it hasn't fallen 
>> off the bottom.
> 
> Best hack of the month? :-)
> 
> As discussed over IRC, this is definitely not the best solution, I don't 
> like it either as I said.
> 
> I will work on a different solution maybe in our NIR->LLVM pass.
> 
> The aggressive_last_continue option should also be removed (make it 
> default?).

The aggressive_last_continue option is not a hack to avoid a bug in a 
driver backend it is to avoid perf regressions. That said we may be able 
to remove it now that Jason has landed 
cd4ffb376f2aeefdd6a1b80d69a1580c4e569778

> 
>>
>> --Jason
>>
>>     >>   bool nir_opt_intrinsics(nir_shader *shader);
>>     >>
>>     >> diff --git a/src/compiler/nir/nir_opt_if.c
>>     b/src/compiler/nir/nir_opt_if.c
>>     >> index f674185f1e2..149b3bd1659 100644
>>     >> --- a/src/compiler/nir/nir_opt_if.c
>>     >> +++ b/src/compiler/nir/nir_opt_if.c
>>     >> @@ -1385,7 +1385,8 @@ opt_if_cf_list(nir_builder *b, struct
>>     exec_list *cf_list,
>>     >>    * not do anything to cause the metadata to become invalid.
>>     >>    */
>>     >>   static bool
>>     >> -opt_if_safe_cf_list(nir_builder *b, struct exec_list *cf_list)
>>     >> +opt_if_safe_cf_list(nir_builder *b, struct exec_list *cf_list,
>>     >> +                    bool skip_alu_of_phi)
>>     >>   {
>>     >>      bool progress = false;
>>     >>      foreach_list_typed(nir_cf_node, cf_node, node, cf_list) {
>>     >> @@ -1395,16 +1396,17 @@ opt_if_safe_cf_list(nir_builder *b,
>>     struct exec_list *cf_list)
>>     >>
>>     >>         case nir_cf_node_if: {
>>     >>            nir_if *nif = nir_cf_node_as_if(cf_node);
>>     >> -         progress |= opt_if_safe_cf_list(b, &nif->then_list);
>>     >> -         progress |= opt_if_safe_cf_list(b, &nif->else_list);
>>     >> +         progress |= opt_if_safe_cf_list(b, &nif->then_list,
>>     skip_alu_of_phi);
>>     >> +         progress |= opt_if_safe_cf_list(b, &nif->else_list,
>>     skip_alu_of_phi);
>>     >>            progress |= opt_if_evaluate_condition_use(b, nif);
>>     >>            break;
>>     >>         }
>>     >>
>>     >>         case nir_cf_node_loop: {
>>     >>            nir_loop *loop = nir_cf_node_as_loop(cf_node);
>>     >> -         progress |= opt_if_safe_cf_list(b, &loop->body);
>>     >> -         progress |= opt_split_alu_of_phi(b, loop);
>>     >> +         progress |= opt_if_safe_cf_list(b, &loop->body,
>>     skip_alu_of_phi);
>>     >> +         if (!skip_alu_of_phi)
>>     >> +            progress |= opt_split_alu_of_phi(b, loop);
>>     >>            break;
>>     >>         }
>>     >>
>>     >> @@ -1417,7 +1419,8 @@ opt_if_safe_cf_list(nir_builder *b,
>>     struct exec_list *cf_list)
>>     >>   }
>>     >>
>>     >>   bool
>>     >> -nir_opt_if(nir_shader *shader, bool aggressive_last_continue)
>>     >> +nir_opt_if(nir_shader *shader, bool aggressive_last_continue,
>>     >> +           bool skip_alu_of_phi)
>>     >>   {
>>     >>      bool progress = false;
>>     >>
>>     >> @@ -1430,7 +1433,7 @@ nir_opt_if(nir_shader *shader, bool
>>     aggressive_last_continue)
>>     >>
>>     >>         nir_metadata_require(function->impl,
>>     nir_metadata_block_index |
>>     >> nir_metadata_dominance);
>>     >> -      progress = opt_if_safe_cf_list(&b, &function->impl->body);
>>     >> +      progress = opt_if_safe_cf_list(&b,
>>     &function->impl->body, skip_alu_of_phi);
>>     >>         nir_metadata_preserve(function->impl,
>>     nir_metadata_block_index |
>>     >>  nir_metadata_dominance);
>>     >>
>>     >> diff --git a/src/freedreno/ir3/ir3_nir.c
>>     b/src/freedreno/ir3/ir3_nir.c
>>     >> index 76230e3be50..1bec3c030a9 100644
>>     >> --- a/src/freedreno/ir3/ir3_nir.c
>>     >> +++ b/src/freedreno/ir3/ir3_nir.c
>>     >> @@ -147,7 +147,7 @@ ir3_optimize_loop(nir_shader *s)
>>     >>                          OPT(s, nir_copy_prop);
>>     >>                          OPT(s, nir_opt_dce);
>>     >>                  }
>>     >> -               progress |= OPT(s, nir_opt_if, false);
>>     >> +               progress |= OPT(s, nir_opt_if, false, false);
>>     >>                  progress |= OPT(s, nir_opt_remove_phis);
>>     >>                  progress |= OPT(s, nir_opt_undef);
>>     >>
>>     >> diff --git a/src/gallium/auxiliary/nir/tgsi_to_nir.c
>>     b/src/gallium/auxiliary/nir/tgsi_to_nir.c
>>     >> index c55e8b84a41..6b40bff1f73 100644
>>     >> --- a/src/gallium/auxiliary/nir/tgsi_to_nir.c
>>     >> +++ b/src/gallium/auxiliary/nir/tgsi_to_nir.c
>>     >> @@ -2066,7 +2066,7 @@ ttn_optimize_nir(nir_shader *nir, bool
>>     scalar)
>>     >>            NIR_PASS(progress, nir, nir_opt_dce);
>>     >>         }
>>     >>
>>     >> -      NIR_PASS(progress, nir, nir_opt_if, false);
>>     >> +      NIR_PASS(progress, nir, nir_opt_if, false, false);
>>     >>         NIR_PASS(progress, nir, nir_opt_dead_cf);
>>     >>         NIR_PASS(progress, nir, nir_opt_cse);
>>     >>         NIR_PASS(progress, nir, nir_opt_peephole_select, 8,
>>     true, true);
>>     >> diff --git a/src/gallium/drivers/freedreno/a2xx/ir2_nir.c
>>     b/src/gallium/drivers/freedreno/a2xx/ir2_nir.c
>>     >> index ee348ca6a93..3522971e435 100644
>>     >> --- a/src/gallium/drivers/freedreno/a2xx/ir2_nir.c
>>     >> +++ b/src/gallium/drivers/freedreno/a2xx/ir2_nir.c
>>     >> @@ -94,7 +94,7 @@ ir2_optimize_loop(nir_shader *s)
>>     >>                          OPT(s, nir_opt_dce);
>>     >>                  }
>>     >>                  progress |= OPT(s, nir_opt_loop_unroll,
>>     nir_var_all);
>>     >> -               progress |= OPT(s, nir_opt_if, false);
>>     >> +               progress |= OPT(s, nir_opt_if, false, false);
>>     >>                  progress |= OPT(s, nir_opt_remove_phis);
>>     >>                  progress |= OPT(s, nir_opt_undef);
>>     >>
>>     >> diff --git a/src/gallium/drivers/radeonsi/si_shader_nir.c
>>     b/src/gallium/drivers/radeonsi/si_shader_nir.c
>>     >> index 5a925f19e09..7f1fe4ba2e9 100644
>>     >> --- a/src/gallium/drivers/radeonsi/si_shader_nir.c
>>     >> +++ b/src/gallium/drivers/radeonsi/si_shader_nir.c
>>     >> @@ -879,7 +879,7 @@ si_lower_nir(struct si_shader_selector* sel)
>>     >>                          NIR_PASS(progress, sel->nir,
>>     nir_copy_prop);
>>     >>                          NIR_PASS(progress, sel->nir, nir_opt_dce);
>>     >>                  }
>>     >> -               NIR_PASS(progress, sel->nir, nir_opt_if, true);
>>     >> +               NIR_PASS(progress, sel->nir, nir_opt_if, true,
>>     false);
>>     >>                  NIR_PASS(progress, sel->nir, nir_opt_dead_cf);
>>     >>                  NIR_PASS(progress, sel->nir, nir_opt_cse);
>>     >>                  NIR_PASS(progress, sel->nir,
>>     nir_opt_peephole_select, 8, true, true);
>>     >> diff --git a/src/intel/compiler/brw_nir.c
>>     b/src/intel/compiler/brw_nir.c
>>     >> index e0a393fc298..ba911049ce3 100644
>>     >> --- a/src/intel/compiler/brw_nir.c
>>     >> +++ b/src/intel/compiler/brw_nir.c
>>     >> @@ -607,7 +607,7 @@ brw_nir_optimize(nir_shader *nir, const
>>     struct brw_compiler *compiler,
>>     >>            OPT(nir_copy_prop);
>>     >>            OPT(nir_opt_dce);
>>     >>         }
>>     >> -      OPT(nir_opt_if, false);
>>     >> +      OPT(nir_opt_if, false, false);
>>     >>         if (nir->options->max_unroll_iterations != 0) {
>>     >>            OPT(nir_opt_loop_unroll, indirect_mask);
>>     >>         }
>>     >> diff --git a/src/mesa/state_tracker/st_glsl_to_nir.cpp
>>     b/src/mesa/state_tracker/st_glsl_to_nir.cpp
>>     >> index 97b2831b880..3f1f78e875b 100644
>>     >> --- a/src/mesa/state_tracker/st_glsl_to_nir.cpp
>>     >> +++ b/src/mesa/state_tracker/st_glsl_to_nir.cpp
>>     >> @@ -324,7 +324,7 @@ st_nir_opts(nir_shader *nir, bool scalar)
>>     >>            NIR_PASS(progress, nir, nir_copy_prop);
>>     >>            NIR_PASS(progress, nir, nir_opt_dce);
>>     >>         }
>>     >> -      NIR_PASS(progress, nir, nir_opt_if, false);
>>     >> +      NIR_PASS(progress, nir, nir_opt_if, false, false);
>>     >>         NIR_PASS(progress, nir, nir_opt_dead_cf);
>>     >>         NIR_PASS(progress, nir, nir_opt_cse);
>>     >>         NIR_PASS(progress, nir, nir_opt_peephole_select, 8,
>>     true, true);
>>     >> --
>>     >> 2.21.0
>>     >>
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> 
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