[Mesa-dev] [PATCH] nir: fix nir_remove_unused_varyings()
Timothy Arceri
tarceri at itsqueeze.com
Thu Apr 25 22:36:44 UTC 2019
On 26/4/19 6:50 am, Dylan Baker wrote:
> Hi Tim,
>
> I had to make a couple of small tweaks to get this to apply against 19.0 (namely
> that the glsl_type_is_struct -> glsl_type_is_struct_or_ifc doesn't exist in
> 19.0), could you take a look at the patch in the staging/19.0 branch and let me
> know if it looks okay?
Looks good to me. Thanks!
>
> Thanks,
> Dylan
>
> Quoting Timothy Arceri (2019-04-24 18:17:42)
>> We were only setting the used mask for the first component of a
>> varying. Since the linking opts split vectors into scalars this
>> has mostly worked ok.
>>
>> However this causes an issue where for example if we split a
>> struct on one side of the interface but not the other, then we
>> can possibly end up removing the first components on the side
>> that was split and then incorrectly remove the whole struct
>> on the other side of the varying.
>>
>> With this change we simply mark all 4 components for each slot
>> used by a struct. We could possibly make this more fine gained
>> but that would require a more complex change.
>>
>> This fixes a bug in Strange Brigade on RADV when tessellation
>> is enabled, all credit goes to Samuel Pitoiset for tracking down
>> the cause of the bug.
>>
>> Fixes: f1eb5e639997 ("nir: add component level support to remove_unused_io_vars()")
>> ---
>> src/compiler/nir/nir_linking_helpers.c | 51 +++++++++++++++++---------
>> 1 file changed, 33 insertions(+), 18 deletions(-)
>>
>> diff --git a/src/compiler/nir/nir_linking_helpers.c b/src/compiler/nir/nir_linking_helpers.c
>> index f4494c78f98..ef0f94baf47 100644
>> --- a/src/compiler/nir/nir_linking_helpers.c
>> +++ b/src/compiler/nir/nir_linking_helpers.c
>> @@ -59,6 +59,15 @@ get_variable_io_mask(nir_variable *var, gl_shader_stage stage)
>> return ((1ull << slots) - 1) << location;
>> }
>>
>> +static uint8_t
>> +get_num_components(nir_variable *var)
>> +{
>> + if (glsl_type_is_struct_or_ifc(glsl_without_array(var->type)))
>> + return 4;
>> +
>> + return glsl_get_vector_elements(glsl_without_array(var->type));
>> +}
>> +
>> static void
>> tcs_add_output_reads(nir_shader *shader, uint64_t *read, uint64_t *patches_read)
>> {
>> @@ -80,12 +89,14 @@ tcs_add_output_reads(nir_shader *shader, uint64_t *read, uint64_t *patches_read)
>> continue;
>>
>> nir_variable *var = nir_deref_instr_get_variable(deref);
>> - if (var->data.patch) {
>> - patches_read[var->data.location_frac] |=
>> - get_variable_io_mask(var, shader->info.stage);
>> - } else {
>> - read[var->data.location_frac] |=
>> - get_variable_io_mask(var, shader->info.stage);
>> + for (unsigned i = 0; i < get_num_components(var); i++) {
>> + if (var->data.patch) {
>> + patches_read[var->data.location_frac + i] |=
>> + get_variable_io_mask(var, shader->info.stage);
>> + } else {
>> + read[var->data.location_frac + i] |=
>> + get_variable_io_mask(var, shader->info.stage);
>> + }
>> }
>> }
>> }
>> @@ -161,22 +172,26 @@ nir_remove_unused_varyings(nir_shader *producer, nir_shader *consumer)
>> uint64_t patches_read[4] = { 0 }, patches_written[4] = { 0 };
>>
>> nir_foreach_variable(var, &producer->outputs) {
>> - if (var->data.patch) {
>> - patches_written[var->data.location_frac] |=
>> - get_variable_io_mask(var, producer->info.stage);
>> - } else {
>> - written[var->data.location_frac] |=
>> - get_variable_io_mask(var, producer->info.stage);
>> + for (unsigned i = 0; i < get_num_components(var); i++) {
>> + if (var->data.patch) {
>> + patches_written[var->data.location_frac + i] |=
>> + get_variable_io_mask(var, producer->info.stage);
>> + } else {
>> + written[var->data.location_frac + i] |=
>> + get_variable_io_mask(var, producer->info.stage);
>> + }
>> }
>> }
>>
>> nir_foreach_variable(var, &consumer->inputs) {
>> - if (var->data.patch) {
>> - patches_read[var->data.location_frac] |=
>> - get_variable_io_mask(var, consumer->info.stage);
>> - } else {
>> - read[var->data.location_frac] |=
>> - get_variable_io_mask(var, consumer->info.stage);
>> + for (unsigned i = 0; i < get_num_components(var); i++) {
>> + if (var->data.patch) {
>> + patches_read[var->data.location_frac + i] |=
>> + get_variable_io_mask(var, consumer->info.stage);
>> + } else {
>> + read[var->data.location_frac + i] |=
>> + get_variable_io_mask(var, consumer->info.stage);
>> + }
>> }
>> }
>>
>> --
>> 2.20.1
>>
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