[Mesa-dev] [Bug 111141] [REGRESSION] [BISECTED] [DXVK] 1-bit booleans and Elite Dangerous shader mis-optimization
bugzilla-daemon at freedesktop.org
bugzilla-daemon at freedesktop.org
Thu Aug 1 16:02:00 UTC 2019
https://bugs.freedesktop.org/show_bug.cgi?id=111141
--- Comment #19 from Steven Newbury <s_j_newbury at yahoo.co.uk> ---
(In reply to Steven Newbury from comment #18)
> (In reply to Connor Abbott from comment #17)
>
> > One other thing you can try is to build mesa with -Dbuildtype=debug (i.e.
> > with assertions enabled and no optimizations) and see if there's an
> > assertion fail somewhere, or if it magically fixes itself.
> >
> I'll try this first since it's the easiest.
>
> It is perplexing what could possibly be causing my system to act
> differently, especially since it didn't demonstrate anything odd prior to
> the boolean change.
Compiling latest llvm/mesa with debug gives the same visual result but emits
continous "../mesa-9999/src/amd/vulkan/radv_descriptor_set.c:496:
VK_ERROR_OUT_OF_POOL_MEMORY"
... probably not related.
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