[Mesa-dev] [Bug 111288] Memory leak in minecraft (supposedly related to rendering)

bugzilla-daemon at freedesktop.org bugzilla-daemon at freedesktop.org
Thu Aug 8 11:03:56 UTC 2019


https://bugs.freedesktop.org/show_bug.cgi?id=111288

--- Comment #14 from Tapani Pälli <lemody at gmail.com> ---
(In reply to Michel Dänzer from comment #13)
> Replaying the trace doesn't involve Java.

There seems no leaks on program exit when replaying the trace. Maybe the issue
here is that for some reason memory usage keeps increasing all the time, even
though finally it all gets released (?)

--- 8< ---
Rendered 896 frames in 15.3518 secs, average of 58.3646 fps
==19330== 
==19330== HEAP SUMMARY:
==19330==     in use at exit: 0 bytes in 0 blocks
==19330==   total heap usage: 5,065 allocs, 5,065 frees, 2,423,144 bytes
allocated
==19330== 
==19330== All heap blocks were freed -- no leaks are possible

-- 
You are receiving this mail because:
You are the QA Contact for the bug.
You are the assignee for the bug.
-------------- next part --------------
An HTML attachment was scrubbed...
URL: <https://lists.freedesktop.org/archives/mesa-dev/attachments/20190808/cebdad47/attachment.html>


More information about the mesa-dev mailing list